Each of those modes existed long before this latest expansion; raiding is a basic concept in MMOs, and Mythic+ was added in World of Warcraft’s last expansion. The problems with Battle for Azeroth’s endgame come from the systems it adds, which most often artificially gate progress where most of the fun can be found. If raids and Mythic+ are the carrot, we’re about to talk about the stick.
 Nightborne - "Isolated behind a protective barrier for 10,000 years, the elves of Suramar grew increasingly dependent upon the arcane magic of the Nightwell. To protect this font of power, the leaders of the Nightborne struck a bargain with the Burning Legion that plunged their kingdom into civil war. After fighting for freedom from their demonic masters, the Nightborne seek allies in the Horde to help them reclaim their place in the world."

As a hero of the mighty Alliance, journey to the seafaring kingdom of Kul Tiras, home of Jaina Proudmoore. Untangle a web of betrayal and dark magic as you encounter power-hungry pirates, witches wielding death magic, mystical sea priests, and more. Explore the stony peaks of Tiragarde Sound, trek across Drustvar's high plains and red forests, and navigate the intricate inland canals of Stormsong Valley as you convince this fractured kingdom to join your cause.
Love the addon, however I'm having a problem. Anytime I try to do specific actions (change my personal notes in guild window, use quest items [i.e.. using the shears from objective tracker to collect goat fur, or any other quest item used from objective tracker], etc.) I keep getting an error that the interface action was blocked by DugiUI. My only options are to cancel and not preform that function, or to disable and reload UI. Any suggestions? Thanks!
A "stat squish" and "item squish" was implemented to lower the numbers used in the game, e.g. a legendary item previously with a level of 1000 reduced to 265. Unique class-specific buffs are added back, i.e. mages' Arcane Brilliance and priests' Mark of Fortitude. Titanforging—a random event that raises the initial item level of an item gained via drops or rewards—is still in the game; however, if the item is one of those affected by the Heart of Azeroth, then that item cannot be titanforged.
Unless Blizzard has some real story shake-ups and a phenomenally tuned raid on the horizon, I’m honestly expecting the sharpest player decrease to set in within the next few months. The expansion itself has some interesting ideas, but sticking to a World Quest grindfest is quickly becoming the norm, and the Island Expeditions aren’t exactly exciting.
You earn a large rested experience bonus when you log out in this rest areas. This gives you a massive 200-percent bonus to experience gain from most actions (though experience from quests isn’t included). The amount of rested experience you earn increases the longer you’re logged off, and your experience bar will be blue (instead of purple) while you have the bonus.
"A lot of the challenges are less about gear level and more about doing the mechanics correctly," he said. "Having two or three percent more health or more throughput isn’t going to help you if you’re missing interrupts. Putting the time in to just practice the challenge you’re trying to overcome is probably the best use of your time once you’re at a reasonable outdoor-Argus level of gear."
Taking Herbalism and Mining as your two professions can be a lucrative way to level with the very stable and high prices of herbs and ore thus far in BfA. While rested, each mining and herbalism node will award nearly 4,000 experience points which makes it so that four to five herbalism or mining nodes is equivalent to one quest. If you have the Sky Golem mount for herbalism, you can pick herbs without losing mount speed. There are also enchantments for gloves that will increase the speed at which you can process the herbalism and mining nodes. These can be made rather easily by an enchanter and should be relatively inexpensive on the auction house. These enchants will pay for themselves with the time saved while herbing and mining. Remember to continue completing mining and herbalism quests while leveling up to increase the yield of each node making your herbalism and mining leveling experience exponentially more lucrative.
This was a seriously entertaining read. Your unapologetic style of writing about this topic fit so perfectly. Unfortunately, I had to choke back a laugh more than once at work and now a few of my coworkers are looking at me funny. . .Speaking of which, special shout-out to that Fortnite entry. Anyway, I'd personally like to add Hello Neighbor to the list. (I know it technically launched in Dec 2017, but it continued assaulting new consoles in 2018 so I'm arguing it counts.) What started as an unexpectedly fun balance between straight-up goofiness and an intriguingly dark backdrop transformed into an unfinished mess I cannot fathom to this day. Even the betas and alphas added new problems before fixing any of the old ones like it was nobody's business. At least YouTube playthroughs provided ample warning on that one.P.S. I highly recommend videogamedunkey's review of Super Seducer to anyone willing to listen.
Similar problems have risen in the leveling system, which automatically scales to the player’s level and equipment. For the most part, you’ll vaporize enemies more quickly as you gain power, but there are some weird dips. Many players complained they felt less powerful at level 119 than at level 110, a problem I experienced myself. And world PvP remains a strange and whacky world where level and class balance issues make wins and losses feel destined instead of earned.
In Battle for Azeroth, the fall of the Burning Legion has set off a series of disastrous incidents that reignites the furious rivalry between the noble Alliance and the mighty Horde. As a new age of warfare begins, Azeroth’s heroes must set out on a harrowing journey in search of new allies, race to claim the world’s mightiest resources to turn the tides of war, and fight on several fronts to determine which side will lead Azeroth into its uncertain future.
Picking up herbalism and mining is the best professions to have while leveling. Not only will you earn gold as you level, but you will also get extra XP. At level 20 you will get over 500 XP for picking up a ore or a herb while killing a mob only gives a little over 100 XP. Don’t go out of your way to pick herbs if you are trying to level quickly, but pick the ones that are on your way. Leveling from 110 to 120 can be done pretty quickly just by doing this. There are a few items that will help you if you decide to use professions while leveling:
Another thing that disappointed me was how Zygor artificially separated their Pet & Mount, Titles Reputations & Macros from the Achievement & Profession guide to inflate their prices. This angered a lot of their existing customers like myself.  Those guides should have been included with the Achievement guide because things like Pets, Mounts, Titles and Reputation involve completing a lot of achievements.
Take breaks. Unless you're straight up no-lifing it over a weekend or something, this leveling process is going to take ~40 hours. But any time you do need to step away, log out. That tiny little bit of rested exp is insignificant...but you never know when something might come up and you'll have to leave for a longer period of time than you expected. Better to be logged out and safe(especially with War Mode on) than AFK waiting for a d/c. Plus, you'll need to stretch, eat, shower, and maybe sleep. XD
This leaves players chasing an endless loop of trying to get higher level Azerite gear — which can only reliably be gained through raids and isn’t available in Mythic+ — but only the pieces with exactly the right traits will actually be an upgrade. It’s even possible that some items that should be huge upgrades are nullified by the loss of a specific trait that makes one ability do more damage than the others.
On March 23, 2018, Zygor Guides announced that they would end support for their ESO guide. Later, via answers given on the forums, they confirmed they would not add a leveling guide for Summerset. Their guide is Public Domain with Zygor's blessing for the community to create guides. So I took it upon myself to create a Summerset guide for the ESO community.
"There will be some story-driven quest content, world quests, with a bit of catch-up gear, telling the story of the Horde incursion into the night elven lands, that will lead up to the actual burning of Teldrassil," he said. "We want to be sure we’re actually telling that story in the game. That’s going to be our pre-launch event that unfolds over the course of a week and a half or so. That will be available to everyone who’s playing World of Warcraft, regardless of whether you own BfA or not.

The Broken Isles are unique among WoW continents in that you can progress through zones in any order you want. Once you have made it through the initial quests in Legion, you are free to move about four of the new zones — Val’sharah, Azsuna, Stormheim, and Highmountain — as you wish, with enemies, quests, and rewards scaling to your level. The fifth zone, Suramar, is mostly locked away until you’ve reached a certain point in the story.
You should try and quest efficiently - pulling several mobs if you can handle it, using your burst cooldowns while questing to kill everything faster. Many people would think that a 10-minute cooldown like Bloodlust is useless in open world, but you can do a "kill-15-mobs" quest in like 30 seconds if you pull a lot and use it. A free quest every 10 minutes is not that bad.

Thanks Whetdoggeh. But, this is not a guide you read. This one is an add-on, and it uses the map and points the direction you are to go. It also tells what gear is best for your spec, etc. That is for the leveling guide. I'm not sure about the other guides. There is a free trial of it, and I just want to know if it is legal to use, if I do decide to buy.


These guides are completely automated and work in-game, so you can see step-by-step instructions as you play. The guides automatically move to a new step as you complete the quests. You are told where to go i.e. the questgivers for accepting and turning in quests along with where and how to complete the quests. Zygor has more steps and details, which would be more suited to beginners. Dugi condenses the info into fewer steps, but still has all the necessary questing info.
For Alliance it's Lok'Modan, Redridge, Darkshore, Felwood, Stranglethorn (both parts), Plaguelands. Somewhere between 3 - 3.5 of these get you to 60 in like a 16 hours /played, if you queue for dungeons at the same time. I recommend dropping everything at 45 and going to Darkshore-Felwood if you didn't do them yet - they are literally the fastest levelling zones in the game right now, maybe only trumped by Silverpine.
Battle for Azeroth introduit d'importants changements de classes au jeu. Certaines spécialisations comme le Chasseur survie sont entièrement refaites. Tout au long de la bêta de Battle for Azeroth, nous vous proposerons un suivi complet des changements sur notre site. Retrouvez aussi le guide des nouveaux traits d'azérite ou encore le récapitulatif des changements de métiers.
But one major question that keeps popping up as players reach the level cap is, "what do I do when I hit Level 120?". On the surface, it would seem pretty simple that your next steps would be gearing up to raid. However, BfA doesn’t exactly make it clear how to go about doing that, and there are more options for future raiders and dungeoneers than ever before when it comes to endgame content.
 Zandalari troll (8.1.5) - "The Zandalari are a proud people whose origins date back to the early days of Azeroth's history. Their fierce warriors ride dinosaurs into battle, and they possess one of the most formidable naval fleets in the known world. But enemy attacks on their borders—as well as unrest within the king's council—have threatened the kingdom's foundations. By returning stability to Zandalar, the heroes of the Horde can gain a powerful new ally.."

-PvP- Completely broken for some classes and I mean broken going from both sides of the spectrum, from classes destroying everyone, to classes that can't even kill another player. It's fairly common for a weak class to lose to a powerful class even if the weak class outgears them by 50+ ilvls. That's how broken PvP is and Blizzard doesn't seem to know what to do to fix it other than do blanket damage nerfs/buffs as those are the only changes we've seen.
 Zandalari troll (8.1.5) - "The Zandalari are a proud people whose origins date back to the early days of Azeroth's history. Their fierce warriors ride dinosaurs into battle, and they possess one of the most formidable naval fleets in the known world. But enemy attacks on their borders—as well as unrest within the king's council—have threatened the kingdom's foundations. By returning stability to Zandalar, the heroes of the Horde can gain a powerful new ally.."

Congratulations on reaching Level 120! Now that you have hit Level 120 we recommend looking at our Easy mode page and Talents section to learn how to play at max level. To get yourself prepared for the end-game content ahead, we strongly recommend this Battle for Azeroth Raiding Lexicon/Spreadsheet by Medivh. It is a gold trove of information that will help you when gearing up in Battle for Azeroth and more.


Meanwhile, on the island continents introduced in the Battle for Azeroth expansion, players level 110 and above who have unlocked world quests can participate in Faction Assaults. These special events, alternating between Alliance and Horde territory, will give each faction a chance to band together to defend their territory or invade their enemy’s via a series of world quests. The prize? Survival! Also faction, gear and gold. Maybe even some pride.
By the way, both the guide window and the waypoint arrow can be moved anywhere on screen, independently of each other.  I usually keep the arrow top center and the guide at the bottom right, but go ahead an put it anywhere it makes sense for you. You can even disappear the guide window anytime you like. No point in having it up while you’re raiding the other side’s towns, right? 😉
Darkmoon Faire: The Darkmoon Faire comes around once a month and provides two ways of bonus XP. You can ride the carousel to get the “Whee!” buff (10% bonus XP for one hour). You can also get the Darkmoon Top Hat by playing a few games, which gives you 10% bonus XP but only works during the Darkmoon Faire. Both of these are generally not worth it for the most part, as you spend more time running to get the buff than you gain in XP when leveling.

I also noticed that the slowdowns were heating up my graphics card (a GTX1080 with good cooling and a well-configured fan curve). On high but not max settings, I would always hover around 60-65 degrees C, and thought this was normal. After turning auto zoom off, I noticed that my card never gets past 49 degrees C. I'm pretty shocked, as it's a very hot day where I am and I didn't know one feature could affect temps so much. I didn't know my temps could even get that low! Even on full max settings (with 200% resolution scaling etc.), it now can't go over 66 degrees, whereas it used to go up to 74 degrees at times when auto zoom was on.
The downside is that War Mode will make you vulnerable to other players, which means you might be killed more often. Whether it’s worthwhile will depend on the zones you’re visiting and how active the other faction is on your server cluster. Heavily populated realms usually mean more players on both sides, and more conflict, but on quieter realms, you may rarely run across an enemy.
The Hearthstone has a cooldown of 30 minutes, but there’s a guild perk called Hasty Hearth that shaves the time by half, giving you a strong incentive to join a guild. Yes, even if it’s some random guild that invites you without warning. It may feel odd to join people you don’t know, but if they have Hasty Hearth (and most guilds do), joining can save you a lot of legwork.

World of Warcraft: Battle for Azeroth focuses on the rivalry between the two most important factions of Azeroth, the Alliance and the Horde. The expansion adds two new continents (Zandalar and Kul TIras), divided into islands, where you can find new dungeons and raids, quests and previously unseen enemies, as well as six new playable races. Once again, the maximum experience level of the player characters increases (from 110 to 120). Battle for Azeroth also introduces two new game modes. In the first one, groups of three characters explore chosen maps and fight randomly assigned monsters and threats. In the other mode, groups of twenty characters each try to take over locations in strategic places for their factions.


If you’d rather read than watch, there are also plenty of resources you can use to acclimate yourself to World of Warcraft, figure out what to do next, and ask questions when you’re feeling stuck. For the basics, we recommend reviewing Wowhead’s “Guide on How to Play World of Warcraft,” which is definitely worth scanning if you’re new to massively multiplayer online games or just want to get a sense of how Blizzard’s approach differs from others you’ve played.
Mag'har Orc Allied Race Leveling Guide (20-120) Dark Iron Dwarf Allied Race Leveling Guide (20-120) Void Elf Allied Race Leveling Guide (20-120) Best Void Elf Allied Race specs for leveling, efficient zones to level in, and overview of available classes and level 20 starting abilities. Level a Void Elf to 110 for a special set of cosmetic Heritage Armor. Nightborne Allied Race Leveling Guide (20-120) Best Nightborne Allied Race specs for leveling, efficient zones to level in, and overview of available classes and level 20 starting abilities. Level a Nightborne to 110 for a special set of cosmetic Heritage Armor.
The first ever WoW Dugi guide, which was released for free on a number on official World of Warcraft forums, was a huge success, putting the talented creator under the spotlight and generating a huge following. Today, there are many more original Dugi guides available on the official website, all insanely popular among gamers looking for optimal WoW power leveling tips and strategies.

Incorporating an accelerated leveling pace is *definitely* something we want to incorporate in to the new addon  My hope is to allow an option for you to set yourself to one or two higher speeds, where the guide will skip some steps along the way. The steps will have a special tag that lets the addon know to skip them if the person has that setting enabled. 

For collecting artifact power to level up your Heart of Azeroth necklace, island expeditions are unbeatable. There’s a weekly Azerite goal that you need to meet through the expeditions, and when you do, you’ll be awarded 2500 artifact power. There’s a small chance that you’ll get weapons from completing expeditions too, but they’re not a reliable source of gear.
Some people have made arguments that quest blues can sometimes be more powerful than heirlooms, especially with sockets. I'm not convinced. The simple fact that you never have to even look at quest rewards will save a non-insignificant amount of time over the course of leveling. Also of consideration is the value of enchanted gear never having to be re-enchanted.
Footholds into enemy territories can be done as you grow in levels and should be completed before reaching Level 120. Take the time after completing your first zone to do your first foothold, or you can choose to complete one as soon as you gather your 100 War Resources which will prompt you to return to your mission table area where the first foothold quest can be obtained. Similar to how your initial zone selection was largely irrelevant, this selection is, as well. Simply pick one and complete it to earn your Mission Table second champion. Send your champions out on missions, recruit troops, and then head back out to quest in your second zone selection.
Plus, I am a pet collector, and there are plenty of pets to collect in the new dungeon. Completing the dungeon’s challenge mode grants players a Mini Spider Tank battle pet. Continue playing on a weekly basis to earn currency towards items like the Unopened Gnomeregan Supply Box, Mechanical Cockroach, Schematic: Mechantula, Leper Rat Tail, and Rechargeable Alarm-O-Dog Battery.

Once you have your potions, proceed to complete all the bonus objectives in your starting zone. This should easily level you to 92, where you can proceed to Gorgrond. Interesting enough, for some reason many Gorgrond quests are worth nearly double the experience of quests in other zones. Maybe this is a bug, maybe intended, I'm not sure. But I actually recommend you do all the quests and bonus objectives in Gorgrond. For your outpost choice, I recommend choosing the Gladiators, since they give access to more treasures than the shredder IMO.
-PvP- Completely broken for some classes and I mean broken going from both sides of the spectrum, from classes destroying everyone, to classes that can't even kill another player. It's fairly common for a weak class to lose to a powerful class even if the weak class outgears them by 50+ ilvls. That's how broken PvP is and Blizzard doesn't seem to know what to do to fix it other than do blanket damage nerfs/buffs as those are the only changes we've seen.
Mythic+ rewards will also go up by 30 item levels; however, during the first week of Season 2, rewards from end-of-run chests will be capped at Mythic 6 quality (item level 385), and the chest you open next week will contain Season 1 rewards if you do a Mythic+ run this week. (So, for example, if you do a Mythic 10 during the final week of Season 1, you’ll get a Season 1 item level 380 piece and 60 Residuum from your first Season 2 chest.)
I couldn't resist anymore. Blizzard spits in the face of players. And the ingame community is lost. Just try to find a party to raid. YouI couldn't resist anymore. Blizzard spits in the face of players. And the ingame community is lost. Just try to find a party to raid. You can't. Try to find a party to mythic dungeons. You can't. You want to come to a raid to level up your gear? You can't. And why is that? Because every player will deny everybody's invite requests if their ilvl is about -10. Oh, yeah, and you will never raid or find a party to kill a boss if you don't have an achievement of this kill. Then how to get it, if everybody declines you? Good question, right?… Expand
Azeroth paid a terrible price to end the apocalyptic march of the Legion's crusade—but even as the world's wounds are tended, it is the shattered trust between the Alliance and Horde that may prove the hardest to mend. In Battle for Azeroth, the fall of the Burning Legion sets off a series of disastrous incidents that reignites the conflict at the heart of the Warcraft saga. As a new age of warfare begins, Azeroth's heroes must set out on a journey to recruit new allies, race to claim the world's mightiest resources, and fight on several fronts to determine whether the Horde or Alliance will lead Azeroth into its uncertain future.[9]
"Since [patch] 7.3.5 we’re happy with the overall pace of leveling, he said. "If you’ve chosen to start a brand new character right at the end of an expansion, getting a character fully leveled up and geared up to complete endgame content before the expansion ends, there’s always going to be some time pressure there. That’s just part of the nature of choosing to do that at that stage in time."

With over 20,000 authors and writers, we are a well known online resource and editorial services site in United Kingdom, Canada & America . Here, we cover all the major topics from self help guide to A Guide to Business, Guide to Finance, Ideas for Marketing, Legal Guide, Lettre De Motivation, Guide to Insurance, Guide to Health, Guide to Medical, Military Service, Guide to Women, Pet Guide, Politics and Policy , Guide to Technology, The Travel Guide, Information on Cars, Entertainment Guide, Family Guide to, Hobbies and Interests, Quality Home Improvement, Arts & Humanities and many more.

 Void elf - "Many have sought to harness the corruptive magic of the Void. Most who tried have fallen into madness. Determined to use this power for the good of Azeroth, Alleria Windrunner is the first mortal to succeed at defying the shadow's whispers. Coming to the aid of a group of her kin who nearly gave in to the darkness, Alleria has vowed to train these Void Elves to control the shadows within them and pledge their newfound powers to the Alliance."
Hi I’ve created this site to provide a review on Dugi and Zygor guides. After being a loyal Zygor customer for a long time, I have recently switched over to Dugi Guides. Why? Because in my opinion Zygor is letting their standards drop with their guides and Dugi is now leading the way with the best in-game world of warcraft guides. Don’t get me wrong, Zygor still has a great guide, but its definitely clear that Zygor is following in Dugi’s footsteps in an attempt to keep up.

For collecting artifact power to level up your Heart of Azeroth necklace, island expeditions are unbeatable. There’s a weekly Azerite goal that you need to meet through the expeditions, and when you do, you’ll be awarded 2500 artifact power. There’s a small chance that you’ll get weapons from completing expeditions too, but they’re not a reliable source of gear.
Also note that power leveling is sometimes used to refer to paying someone else to level your character to cap as fast as possible (i.e. they power level for you); a distinction used by Blizzard is to refer to the paid leveling as "power leveling service." This behavior is against Blizzard's Terms of Service. Power leveling yourself, which this article covers, is perfectly acceptable.
I liked the little discount for the weekend special. I was used to buying other expansions that included a 30 game time card, this did not. However I was prompted to spend gold I had build up and saved, previously playing the game, and it cost me 117000 gold deducted from my combined characters on my old main server. Big download, so I had to wait to play it until the next morning. Gameplay is different, I was used to the old talent point system, alas I had 10 lvl 100 characters, max level garrisons and shipyard. I did the only thing thinkable without having to take time to vendor unusable items that I thought had meaning. Created the new class. Tutorial started at 98, to get you to 100 with a slow intro back into the game. Auction house prices are pretty high with how long this game has been around. I hope to play more soon, but not like the hardcore grind years past. All I know is I am spending remaining gold saved on biggest affordable bags, and whatever flight trainings to keep me moving fast. Game looks good, no lag, I already enjoy the storyline again.
Update: The reason for less experience from gathering is due to how Blizzard revamped professions and broke them down by expansion. In order to get full exp from gathering you'll simply need to find a profession trainer for the relevant expansion. (WoD you just mine or herb the first one ypu come across and the game gives you a scroll for learning WoD gathering).
Leveling used to be a treat in WoW. New, unique abilities drove you forward and made getting past the horrible grind worth it to some extent. Now it just feels like everything is set to grind. More than it used to be. Once it was tolerable, rewarding even, but now you grind to unlock an allied race through reputations barely connected to most of these races, only to have to level up that character to get their unique armor set (compelling you to not just boost your character and instead suffer through the slog of ANOTHER group of alts), then you get back to current content and grind some more with a random chance to drop the item you need to get your ilvl up to finally enjoy the single warfront available (as I write this).

The vanilla WoW Horde leveling guide you see on this site was originally made back in 2006 by Joana (AKA Mancow, or FuriousPaul).  The guides have been tweaked many times over the years to make things "faster".  The leveling guides were made because of all the messages I got from people asking me how I was able to level up so quickly on new realms.  I was first to level 60 on 7 different realms (3 with Mancow and 4 with Joana), even winning Blizzard's "First to Level 50" contest they held back in 2006.
Professions skills are split between expansions now, you'll have a separate skill bar for each expansion. There are still 950 profession levels in total, just that there is no one single progress bar with 1 to 950 for it anymore. Instead, there are 8 separate progress bars. (The only exception is Archaeology, because it will still have a 1-950 progress bar)

The leveling guides on my site are essentially speed leveling guides.  My leveling guides are the same guides I use myself to speedrun to 60 on new servers to get 60 server first.  I list many occasions where I tell the player to "die on purpose" to go faster.  I tell the player to skip certain quests, because some quests are just not worth the time/XP.  I list tricks and shortcuts to go faster so you can reach level 60 much quicker.  I am still constantly going through them over and over again perfecting the guides to make them faster and easier to follow.  For the most part, the guide can be followed without the need from other player's help, as the whole guide was made from a solo run anyways.  Although I do list quests that can optionally be done if you have a group.
There’s a lot of #content in the new expansion. It’s mostly locked behind a variety of gates, some of which players can’t even control. Warfronts are the best example. You might assume joining a Warfront is a simple matter of opening the group finder. Wrong! Warfronts are only accessible for a week at a time. It’s not precisely clear how often that week will come around (it’s based both on a time gate and on the opposing faction gathering resources) but, as of right now, it looks likely to be available just one week out of every four.
The cloak is nice because you only need one of these instead of the previous cloak versions since the primary stat changes depending on the class it is used on. The on use trinkets for versatility, haste, or critical strike could be very strong if used together by numerous party members with the same trinket. Finally, the threat reducing trinket could be useful for solo levelers in dungeons with newer, non-heirloom geared tanks in order to not pull threat on some larger packs of enemies.
As for the classes themselves, they almost all play like slower and slightly less interesting versions of their Legion counterparts. This is thanks in large part to the loss of one ability from each class that came along with Legion’s own AP dumping system: the artifact weapon, which added a unique ability to every spec in the game. The loss of these abilities left most classes feeling frustrating and incomplete, and though Azerite gear was supposed to be the replacement, it missed the mark completely. There will always be one Azerite trait that reigns supreme for each spec, meaning that the frustration of that particular loop will be unavoidable as long as the system is in the game.
Basically, it’s an epic online project dedicated to fast WoW leveling, as well as some other aspects of the famous online game. Founded and created in New Zealand twelve years ago by Dave Farrell (Dugi), Dugi Guides is a privately owned company with a huge supportive community behind it. What started as a solo project, has now grown into something bigger and better, with a big team of staff and members taking care of website development, customer support, gameplay, Dugi guide creation, marketing and so on.
Also note that power leveling is sometimes used to refer to paying someone else to level your character to cap as fast as possible (i.e. they power level for you); a distinction used by Blizzard is to refer to the paid leveling as "power leveling service." This behavior is against Blizzard's Terms of Service. Power leveling yourself, which this article covers, is perfectly acceptable.
There are times when you will be fighting things a couple of levels higher than your character. This is easy enough for some, but others might find that they need to be a bit more careful. If you let yourself get a couple of levels ahead of the guide then this ceases to be an issue. If you look through the configuration options you’ll see a place to set your difficulty rating.
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