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Our deliveryman buys the object you put on sale in the auction house in the game to perform the delivery. After placing your order on IGVault, if you “Auction house” as delivery method, you must also choose one of the objects that you are about to put on sale in the game as well as its quantity. (To find the object rapidly and to accelerate the delivery, we have put some common objects in the menu for your choice)
It’s a good thing that the previous expansion, Legion, was the best in the game’s history because Battle for Azeroth is coasting on its success. The major class redesigns that happened then remain in effect (though some are a little worse, and some a little better), and the combination of World Quests and Mythic+ dungeons means there’s always something to do, no matter your skill level or how long you can play.
On my server, I can usually craft cards for around $2000/card and decks average for about 25k/deck (average selling price of all 4 decks) . The average profit per deck is around 9k gold, and I can process (on average) 9ish decks per hour. This means that the average gold generation rate of processing linen and herbs is about 80k gold per hour. That also leaves you with a massive pile of red pigments that you can AFK craft to scrolls for extra profit. (Crimson pigments gets generated at 75 pigment/min for "free" when milling for Viridescent, there is an extra 500ish gold per minute of profit when AFK-crafted to scrolls, that's not insignificant)
The point is the sale price never be the same, and never will, as entropy increases further, the sale price will always drop, since its something that people get and they forget, there inst any reason to buy more than one. So your margins will always be lower than yesterday, if you want to keep your income (more effort same reward), furthermore add scrapbot to the formula and your margins will be lower.
"Essentially the Scrap-o-Matic 1000 (and Shred-Master Mk1) works like the Obliterum Forge in Legion however one major difference from Legion is that you can use it to break down any gear obtained that is from the Battle for Azeroth expansion, including dungeon/raid drops, quest rewards, world drops and crafted gear. Apart from a chance at getting Expulsion you will also get ore, gems, leather, occasional enchanting mats (from scrapping cloth gear) and other crafting mats. The best way to obtain Expulsion seems to be from breaking down rare/epic gear you obtain from dungeons and raids, killing rare elites and doing world quests, it also drops rarely from BFA uncommon quality items."
JC Panthers: Instead of breaking them all down like I did with the golem, I'll just note that currently on my server the Orb of Mystery and the Living Steel combined cost 36,000g. All of the panthers, except the Onyx, sell for 32,000g. A loss of 4,000g/unit, not including the gems. Once we factor those in, at a mean value of ~200g/unit, the loss per Panther jumps to 8,000g.
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"Since [patch] 7.3.5 we’re happy with the overall pace of leveling, he said. "If you’ve chosen to start a brand new character right at the end of an expansion, getting a character fully leveled up and geared up to complete endgame content before the expansion ends, there’s always going to be some time pressure there. That’s just part of the nature of choosing to do that at that stage in time."
Welp, not clear on what to do or what to invest in, but (to me) the Key point professions will be alchemy, inscription and blacksmithing, Alchemy raiders will need flasks and pots, so steady income. Inscription for cosmetic glyphs and trinkets the first two tiers of expansion. Then there is blacksmithing that can make ilvl 300 weapons (and armor) that are lvl 110, pretty much like WoD weapons, so they may sell very well through all expansion.
Inscription – This one deserves its own category. I recently got back into this profession and I think it can make some serious gold at all levels due to how glyphs work now. On the flip side, glyphs are cosmetic one time uses only and the market can be really slow for the less interesting ones. I also recently installed TSM and I think you need some kind of addon like this to manage your production and sales if you are going to be in the glyph market. BfA is also keeping the tomes and adding in new reputation contracts so that could also provide a steady income.
-Bugs- There aren't too many glaring bugs anymore, but you will certainly encounter some. The pathetic thing is that many of the bugs you'll encounter were reported repeatedly during Alpha/Beta and still weren't fixed. Some bugs were discovered after release and players were able to abuse game mechanics without repercussion unless they were one of the more serious offenders. This gave some players a significant advantage over others because they used exploits and at the start of an expansion, that is the time when it's most impactful.
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Highmountain tauren - "Descended from Huln, brave hero of the War of the Ancients, the Highmountain tauren honor the spirits of earth, river, and sky. Though the Legion invaded their lands and sowed seeds of distrust between them, the tribes of Highmountain stand united once more. At long last they are ready to venture beyond their sacred mountain and stand beside their kin from Kalimdor, lending their nobility and strength to the mighty Horde."
Like I said, engineering is the best when you aren't worried about making gold. The Loot-a-rang is super useful, nitro-boosts are nice when they don't fail, and the glider cape enchant is nice too... you get wormholes to Pandaria, Draenor (make sure you have a glider), Legion, and Argus (as well as a couple old world teleport locations)...Jeeves (and to a lesser extent Reeves) and MOLL-E are also super useful (bank and mail access anywhere, repairs, etc.).
So you're strapped for cash in World of Warcraft, and you need gold fast. Maybe there's an epic mount on the Auction House, or you're about to raid and need to finish enchanting your armor, or you're short on gold for glyphs. Whatever the reason, there's plenty of quick and mostly painless ways to farm up gold in WoW. Let's look at a few of the best ways.
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Thanks for all the information! I’m between jobs atm so I only had enough money to get a month (haven’t played since legion launched) so I’ve been stressing about trying to somehow build my gold up to buy game time instead of enjoying it. I’ve had a lot of fun just trying to catch up on my Demon Hunter (maxed his level and am about to start the Mage Tower stuff and work towards reputation for allied races) and when it gets tedious, I’ll switch over to my engineer and craft stuff or level my new character I’m going to use for herbalism and alchemy. Hopefully when life is a bit steadier and my WoW standings improve, I can use all of this advice to make some $!
Battle for Azeroth, despite the endless grind, has been an exciting expansion this far. However, raids and additional content are what makes the game great. Blizzard has made the entry level into the new expansion welcoming for new players and some die-hard critics have shared their concerns with the current direction Blizzard are going with making the gaming “easier.”
The hexweave bags are still a safe bet unless the new 32 crafting cost is like 10% of them. The one thing I'm more concerned about is the professions squish. This will make the old world items that we've been selling (TBC Dust still sells by 200 stacks easily) only required for Transmog and not leveling. This was a better option for a lot of professions (especially enchanting). Expecting their near-death with the next expansion. :(
All of my gold came from everyone buying stuff at a really marked up price for instance BS 2h mace if it proced epic i was making at least 125k per one and i was making batchs of 10 to 15 it was like 25k for blue and 125k+ for epics at the time. And i was buying the ore for like 16g to 40g a pop so huge profit. Im still trying to figure out what im gunna do now to rebuild it will be a slow process now.