I liked the little discount for the weekend special. I was used to buying other expansions that included a 30 game time card, this did not. However I was prompted to spend gold I had build up and saved, previously playing the game, and it cost me 117000 gold deducted from my combined characters on my old main server. Big download, so I had to wait to play it until the next morning. Gameplay is different, I was used to the old talent point system, alas I had 10 lvl 100 characters, max level garrisons and shipyard. I did the only thing thinkable without having to take time to vendor unusable items that I thought had meaning. Created the new class. Tutorial started at 98, to get you to 100 with a slow intro back into the game. Auction house prices are pretty high with how long this game has been around. I hope to play more soon, but not like the hardcore grind years past. All I know is I am spending remaining gold saved on biggest affordable bags, and whatever flight trainings to keep me moving fast. Game looks good, no lag, I already enjoy the storyline again.
Each of those modes existed long before this latest expansion; raiding is a basic concept in MMOs, and Mythic+ was added in World of Warcraft’s last expansion. The problems with Battle for Azeroth’s endgame come from the systems it adds, which most often artificially gate progress where most of the fun can be found. If raids and Mythic+ are the carrot, we’re about to talk about the stick.
BfA Profession crafted items! A look at 10 (maybe a few more) of the coolest WoW items that you'll be able to craft with professions in Battle for Azeroth. These BfA Profession recipes are on the alpha so many things are still placeholder- take this as an early Battle for Azeroth profession preview, because things may still change before BfA leaves alpha and launches on live WoW servers.
The world quests aren’t necessarily bad, but they aren’t good either. I wouldn’t mind killing five of a type of monster or fighting one particular boss a few times, but after seven or eight, it starts to wear pretty thin. But going from levels in the mid-20s can take nearly 30,000 AP, so you’ll need more than world quests if you want to get your heart up in a reasonable time.
Azeroth paid a terrible price to end the apocalyptic march of the Legion’s crusade—but even as the world’s wounds are tended, it is the shattered trust between the Alliance and Horde that may prove hardest to mend. As this age-old conflict reignites, gather your allies and champion your faction’s cause—for Azeroth’s future will be forged in the fires of war.
2018 has totally gone and there may be a lot of changes taken place in you gaming life. The beginning of new year is also a great time to set flags and to make some dreams come true. For raiditem.com, we have make our new year resolution: keep offering best WoW gold and WoW items, improving the most professional and praised WoW shop online. In 2018, we have witnessed lots of tweaks in WoW's content and we are confident that WoW will continue to be one of the best PC games in 2019.
With G'huun's threat eliminated, the Horde and Alliance return their focus to the war. While the Horde procures the Scepter of the Tides, a legendary artifact capable of controlling the seas, the Alliance dismantles a potential alliance between Sylvanas and the vampiric San'lyan Elves. The Alliance begins to gear up for a preemptive strike against Zandalar, with the goal of crippling the Golden Fleet before it can be used against the Alliance and driving a wedge between the Zandalari and the Horde.
I would also like to point out, just because it gave me a giggle, that in one sentence you highlight that everyone is trying to make gold in BfA and then in another direct people back to the Engineering/JC mounts as a proposed solution. While I appreciate the suggestion, you seem smart enough to realize that those, too, are saturated markets. They have been for years now, so that's just moving from one camped market to another.
Dark Iron dwarf - "Known for their fiery tempers and fierce determination, Dark Iron dwarves have a turbulent history with the other clans. A failed coup in Ironforge ignited the War of the Three Hammers, and many of the Dark Iron once fought in the service of Ragnaros the Firelord. Though one faction is pledged to Queen-Regent Moira Thaurissan, others refuse to stand alongside their kin. The Alliance seeks a united Dark Iron clan to harness the power of Azerite and aid their struggle against the Horde."
Jewelcrafting, buy/get ores, prospect them, craft blue gems and put in the ah. With all the greens and some Monolite from the scraper or your druid* farmer alt (imagination exercise here if you don't have one yet), you can craft green rings, sell them or just disenchant them, for enchanting mats that can be used for sells enchants or just raw mats.
Like I said, engineering is the best when you aren't worried about making gold. The Loot-a-rang is super useful, nitro-boosts are nice when they don't fail, and the glider cape enchant is nice too... you get wormholes to Pandaria, Draenor (make sure you have a glider), Legion, and Argus (as well as a couple old world teleport locations)...Jeeves (and to a lesser extent Reeves) and MOLL-E are also super useful (bank and mail access anywhere, repairs, etc.).
That's where i'm at now. I got into it late. I had 40k to start. Sold fish up to about 100k total starting capital. Started making and selling decks when they were going for 80-200k on my server. Morons have repeatedly undercut decks by 30-60k at a time even after the market has been reset (not by me) multiple times. Now the decks are 25-80k... I did manage to make 3.5m gross in the last 2 weeks. Now the individual cards are selling for MUCH less than the decks so I may stop crafting myself and just start buying the individuals... idk where to go from there though. Do you think the decks will hold any value moving forward? I'm kind of hoping for something similar to obliterum in legion to increase the ilvl and keep them relevant.