As a hero of the mighty Alliance, journey to the seafaring kingdom of Kul Tiras, home of Jaina Proudmoore. Untangle a web of betrayal and dark magic as you encounter power-hungry pirates, witches wielding death magic, mystical sea priests, and more. Explore the stony peaks of Tiragarde Sound, trek across Drustvar’s high plains and red forests, and navigate the intricate inland canals of Stormsong Valley as you convince this fractured kingdom to join your cause.
When you register with us on this site, you first complete the on-line registration form, which requires you to create a username and password. During registration, you are also required to provide Personal data, which may include name, billing address, shipping address, telephone number, e-mail address. We use this personal data so that we may contact you about the services and products on the site(s) in which you have expressed interest or requested and to facilitate the completion of an order.

What am I supposed to do now? Is there a way to get the curse client working again? I've googled it but haven't found any useful results. Do I have to uninstall & re-install it from scratch? Has the Curse client been taken permanently offline, meaning that it's no longer viable software? Do I have to install a Twitch client and manage my WoW addons from there? If so, do I have to re-install all my addons from scratch, or will they somehow carry over from Curse to Twitch?
"Players can get these powerful items, empower them, and which gameplay-affecting powers they want to use or focus on without feeling like they’re just playing the lottery and hoping they get the Pyroblast Bracers or whatever the magical legendary they need to enable the rotation they want to do," Hazzikostas said. "Instead, they can just look at the dungeon journal, look at raid bosses, see where the azurite armor with the powers they want comes from, and focus on getting that and leveling their artifact naturally, in a much more controlled way."
A: The WoW Token feature is designed to facilitate the exchange of gold and game time between players in as secure, convenient, and fair a way as possible, and without making players feel like they’re playing a game with their hard-earned money. Having a set current market price and a straightforward exchange system is the best way to achieve that—you don’t need to worry about whether your Token will sell or not due to being undercut or the market shifting, and everyone receives exactly the amount of gold they were quoted.
Thing is, as in real life, opportunity cost is the real key on this. I'm getting 2 tokens per month quite easily with just 3 toons (1 maxed only (yeah, pretty damn inefficient but I lack a lot of time to play :p)) just by flipping couple of things, food, flask, potions, bags, shirts (yeah, shirts!!), etc etc. Every damn penny/gold counts :p, just have to learn how your realm market works, what niches exist, which items are needed and undersupplied and which are oversupplied.
There is a new discovery system for crafting these armors. First you have to craft the base ilvl 355 armor (normal raid ilvl) which requires 110-120 profession skill (depends on which profession). After you craft this armor, you will discover a new recipe, which is ilvl 370 (heroic raid ilvl), and after you craft one from the ilvl 370 armor, you will discover a new recipe for an ilvl 385 armor (mythic raid ilvl).
World of Warcraft (EU) or WOW EU was created by Blizzard Entertainment. It is the most well known MMORPG in the history and one of the most successful premier subscription MMORPGs. WOW gamers assume the roles of Warcraft heroes as they explore, adventure, plunder and quest across a vast seemless world. Due to WOW gold is important, to fully enjoy the in-game content, players are recommended to buy WOW Gold from a list of trustable WOW gold sellers at g2g.com
Next, Enormous amount of mats? 4200 Ghost Iron Ore. That's it. Look at Depleted Kyparium Rocket or Turbo-charged Flying machine or the mechanohog, all have more complex recipes with mats requiring you to go to a vendor to get. Let's be honest I bought a bunch of Hula dolls because who wants to go to Shattrath anyway but c'mon. What you're saying is just not true. Its simple, its quick, and the procs aren't random (I transmuted 100 Trillium bars last night and got 122 bars). Most people don't need the procs, but optimizing allows you to make more gold, and ultimately this is a goldmaking subreddit. If you don't want to follow the advice, don't join that market.

Strictly speaking, reselling items is not making gold. At best, you are "making gold" for yourself. There has been huge deflation with BfA launch (check token value lol) and personally I really want to see how Blizzard "economy" team is going to react, because effects of deflation are ranging from bad to terrible. No idea what is this experiment about?
The bones of Mythic+ are fairly simple, but it’s that simplicity that makes it Battle for Azeroth’s most rewarding mode. It’s fun, generally only takes about 40 minutes per dungeon and allows small groups of players to push themselves exactly as hard as they’d like. Battle for Azeroth’s dungeons are extremely well-designed and consistently entertaining, even after doing some of them 20-plus times, which makes the challenge of Mythic+ a great way to keep people playing.

If you come to G2G.com by google "buy gold wow" or “wow gold sell" or "buy wow gold offgamers" or "how to make money playing mmo games" or "Return to Karazhan" or "the Armies of Legionfall" or "world of warcraft usa price gaming" or "trust webs selling gold mmo games" or "Broken Shore" or "Cathedral of Eternal Night" or "wow gold canada", then you are at the right place for the cheapest wow gold!
The world quests aren’t necessarily bad, but they aren’t good either. I wouldn’t mind killing five of a type of monster or fighting one particular boss a few times, but after seven or eight, it starts to wear pretty thin. But going from levels in the mid-20s can take nearly 30,000 AP, so you’ll need more than world quests if you want to get your heart up in a reasonable time.
!function(n,t){function r(e,n){return Object.prototype.hasOwnProperty.call(e,n)}function i(e){return void 0===e}if(n){var o={},u=n.TraceKit,s=[].slice,a="?";o.noConflict=function(){return n.TraceKit=u,o},o.wrap=function(e){function n(){try{return e.apply(this,arguments)}catch(e){throw o.report(e),e}}return n},o.report=function(){function e(e){a(),h.push(e)}function t(e){for(var n=h.length-1;n>=0;--n)h[n]===e&&h.splice(n,1)}function i(e,n){var t=null;if(!n||o.collectWindowErrors){for(var i in h)if(r(h,i))try{h[i].apply(null,[e].concat(s.call(arguments,2)))}catch(e){t=e}if(t)throw t}}function u(e,n,t,r,u){var s=null;if(w)o.computeStackTrace.augmentStackTraceWithInitialElement(w,n,t,e),l();else if(u)s=o.computeStackTrace(u),i(s,!0);else{var a={url:n,line:t,column:r};a.func=o.computeStackTrace.guessFunctionName(a.url,a.line),a.context=o.computeStackTrace.gatherContext(a.url,a.line),s={mode:"onerror",message:e,stack:[a]},i(s,!0)}return!!f&&f.apply(this,arguments)}function a(){!0!==d&&(f=n.onerror,n.onerror=u,d=!0)}function l(){var e=w,n=p;p=null,w=null,m=null,i.apply(null,[e,!1].concat(n))}function c(e){if(w){if(m===e)return;l()}var t=o.computeStackTrace(e);throw w=t,m=e,p=s.call(arguments,1),n.setTimeout(function(){m===e&&l()},t.incomplete?2e3:0),e}var f,d,h=[],p=null,m=null,w=null;return c.subscribe=e,c.unsubscribe=t,c}(),o.computeStackTrace=function(){function e(e){if(!o.remoteFetching)return"";try{var t=function(){try{return new n.XMLHttpRequest}catch(e){return new n.ActiveXObject("Microsoft.XMLHTTP")}},r=t();return r.open("GET",e,!1),r.send(""),r.responseText}catch(e){return""}}function t(t){if("string"!=typeof t)return[];if(!r(j,t)){var i="",o="";try{o=n.document.domain}catch(e){}var u=/(.*)\:\/\/([^:\/]+)([:\d]*)\/{0,1}([\s\S]*)/.exec(t);u&&u[2]===o&&(i=e(t)),j[t]=i?i.split("\n"):[]}return j[t]}function u(e,n){var r,o=/function ([^(]*)\(([^)]*)\)/,u=/['"]?([0-9A-Za-z$_]+)['"]?\s*[:=]\s*(function|eval|new Function)/,s="",l=10,c=t(e);if(!c.length)return a;for(var f=0;f0?u:null}function l(e){return e.replace(/[\-\[\]{}()*+?.,\\\^$|#]/g,"\\$&")}function c(e){return l(e).replace("<","(?:<|<)").replace(">","(?:>|>)").replace("&","(?:&|&)").replace('"','(?:"|")').replace(/\s+/g,"\\s+")}function f(e,n){for(var r,i,o=0,u=n.length;or&&(i=u.exec(o[r]))?i.index:null}function h(e){if(!i(n&&n.document)){for(var t,r,o,u,s=[n.location.href],a=n.document.getElementsByTagName("script"),d=""+e,h=/^function(?:\s+([\w$]+))?\s*\(([\w\s,]*)\)\s*\{\s*(\S[\s\S]*\S)\s*\}\s*$/,p=/^function on([\w$]+)\s*\(event\)\s*\{\s*(\S[\s\S]*\S)\s*\}\s*$/,m=0;m]+)>|([^\)]+))\((.*)\))? in (.*):\s*$/i,o=n.split("\n"),a=[],l=0;l=0&&(g.line=v+x.substring(0,j).split("\n").length)}}}else if(o=d.exec(i[y])){var _=n.location.href.replace(/#.*$/,""),T=new RegExp(c(i[y+1])),E=f(T,[_]);g={url:_,func:"",args:[],line:E?E.line:o[1],column:null}}if(g){g.func||(g.func=u(g.url,g.line));var k=s(g.url,g.line),A=k?k[Math.floor(k.length/2)]:null;k&&A.replace(/^\s*/,"")===i[y+1].replace(/^\s*/,"")?g.context=k:g.context=[i[y+1]],h.push(g)}}return h.length?{mode:"multiline",name:e.name,message:i[0],stack:h}:null}function y(e,n,t,r){var i={url:n,line:t};if(i.url&&i.line){e.incomplete=!1,i.func||(i.func=u(i.url,i.line)),i.context||(i.context=s(i.url,i.line));var o=/ '([^']+)' /.exec(r);if(o&&(i.column=d(o[1],i.url,i.line)),e.stack.length>0&&e.stack[0].url===i.url){if(e.stack[0].line===i.line)return!1;if(!e.stack[0].line&&e.stack[0].func===i.func)return e.stack[0].line=i.line,e.stack[0].context=i.context,!1}return e.stack.unshift(i),e.partial=!0,!0}return e.incomplete=!0,!1}function g(e,n){for(var t,r,i,s=/function\s+([_$a-zA-Z\xA0-\uFFFF][_$a-zA-Z0-9\xA0-\uFFFF]*)?\s*\(/i,l=[],c={},f=!1,p=g.caller;p&&!f;p=p.caller)if(p!==v&&p!==o.report){if(r={url:null,func:a,args:[],line:null,column:null},p.name?r.func=p.name:(t=s.exec(p.toString()))&&(r.func=t[1]),"undefined"==typeof r.func)try{r.func=t.input.substring(0,t.input.indexOf("{"))}catch(e){}if(i=h(p)){r.url=i.url,r.line=i.line,r.func===a&&(r.func=u(r.url,r.line));var m=/ '([^']+)' /.exec(e.message||e.description);m&&(r.column=d(m[1],i.url,i.line))}c[""+p]?f=!0:c[""+p]=!0,l.push(r)}n&&l.splice(0,n);var w={mode:"callers",name:e.name,message:e.message,stack:l};return y(w,e.sourceURL||e.fileName,e.line||e.lineNumber,e.message||e.description),w}function v(e,n){var t=null;n=null==n?0:+n;try{if(t=m(e))return t}catch(e){if(x)throw e}try{if(t=p(e))return t}catch(e){if(x)throw e}try{if(t=w(e))return t}catch(e){if(x)throw e}try{if(t=g(e,n+1))return t}catch(e){if(x)throw e}return{mode:"failed"}}function b(e){e=1+(null==e?0:+e);try{throw new Error}catch(n){return v(n,e+1)}}var x=!1,j={};return v.augmentStackTraceWithInitialElement=y,v.guessFunctionName=u,v.gatherContext=s,v.ofCaller=b,v.getSource=t,v}(),o.extendToAsynchronousCallbacks=function(){var e=function(e){var t=n[e];n[e]=function(){var e=s.call(arguments),n=e[0];return"function"==typeof n&&(e[0]=o.wrap(n)),t.apply?t.apply(this,e):t(e[0],e[1])}};e("setTimeout"),e("setInterval")},o.remoteFetching||(o.remoteFetching=!0),o.collectWindowErrors||(o.collectWindowErrors=!0),(!o.linesOfContext||o.linesOfContext<1)&&(o.linesOfContext=11),void 0!==e&&e.exports&&n.module!==e?e.exports=o:"function"==typeof define&&define.amd?define("TraceKit",[],o):n.TraceKit=o}}("undefined"!=typeof window?window:global)},"./webpack-loaders/expose-loader/index.js?require!./shared/require-global.js":function(e,n,t){(function(n){e.exports=n.require=t("./shared/require-global.js")}).call(n,t("../../../lib/node_modules/webpack/buildin/global.js"))}});
I think you have legitimate concerns, but to be fair the squish already happened, the numbers just haven't caught up yet. You can already craft current-expansion items starting at crafting level 1, and those crafts generally award 3-5 levels each. So squishing the ranks from 800 down to 100, doesn't functionally change anything, it just allows crafts to only award 1 skill point per use, instead of 5.

Tons of Positive Reviews: We are constantly improving our service by being honest, friendly, and helpful. We have been rewarded by having countless positive reviews from customers over our 15 years in the gaming industry. You can read some of our compiled reviews at Trustpilot, Ownedcore, Mmobux, Bizrate, etc. We have enough WoW gold for sale at MmoGah so do not hesitate to buy from us today.
On my server, I can usually craft cards for around $2000/card and decks average for about 25k/deck (average selling price of all 4 decks) . The average profit per deck is around 9k gold, and I can process (on average) 9ish decks per hour. This means that the average gold generation rate of processing linen and herbs is about 80k gold per hour. That also leaves you with a massive pile of red pigments that you can AFK craft to scrolls for extra profit. (Crimson pigments gets generated at 75 pigment/min for "free" when milling for Viridescent, there is an extra 500ish gold per minute of profit when AFK-crafted to scrolls, that's not insignificant)
In a few months only mats will be worth anything. At this point we have people with tens of millions of gold and people with just a few thousands. A flask takes tons of mats to make, and they will sell for well over 10k gold each, so the casual players won't afford them. When people realize that the rich guys will always take buying from the AH over farming their own mats, the prices will go even higher, then casuals will notice how expensive flasks are, and they will pick up alchemy and make more flasks, driving the prices down again.
Patch 5.3, like all new updates, is attracting a throng of returning players, many of which will be undergeared and willing to spend Gold to catch up with the rest. While the profits might not be as lucrative as with the new items, there may be less competition here. The key here is scanning the market for in-demand leveling gear and producing the right amount to avoid getting stuck with an unsellable stack of outdated items.
Remember to NOT disenchant ALL of your quest rewards and drops. There is a new Blood of Sagaras in BfA called "Expulsion" and it is used in all primary tradeskills and it comes from using the Scrap-o-Matic 1000 (or Shred-Master Mk1) to break down the piece (explation below). In alchemy you can learn to transmute it (Transmute: Expulsom, which generates 5 Expulsom per day from 10 Akunda's Bite, 10 Winter's Kiss, and 3 Anchor Weed). So some pieces may get more explusion from them that they give dust/shards.
Don't get me wrong, I'm not turning my nose at people who struggle to do well (I'm not exactly a mastermind myself), but the legion expansion has made people lazy in terms of finding their jackpot system. We need to get used to gold making going from the "all for all" system to the current "all for one" system and the first step is understanding that the WoW economy is never decidedly made good or bad as if it somehow exists along the same lines as class design and gameplay mechanics.
Set sail for the previously unmapped isles of Azeroth. Battle in groups of three as you race against cunning rival intruders—or enemy players—to collect the island’s resources. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the gates of an abandoned Gilnean castle, navigate a war between elementals and more. Tides of Vengeance adds two new Island Expeditions to the mix and two new random events, as well as updated rewards.
Plus, I am a pet collector, and there are plenty of pets to collect in the new dungeon. Completing the dungeon’s challenge mode grants players a Mini Spider Tank battle pet. Continue playing on a weekly basis to earn currency towards items like the Unopened Gnomeregan Supply Box, Mechanical Cockroach, Schematic: Mechantula, Leper Rat Tail, and Rechargeable Alarm-O-Dog Battery.
Valid pieces for Azerite empowerment are available for the chest, shoulder, and head slots of all classes. This equipment has multiple tiers of that can be unlocked, represented by a series of concentric wheels with icons representing individual powers; as individual powers are selected, they rotate into slots at the top of the interface, activating the selected benefit and locking out the others unless the player pays to reset their decision. Outer rings offer multiple choices, some based around the character's class and specification, others around the zone or circumstances in which the gear was acquired. The innermost circle offers no such options, instead being a boost to the level of the item itself, and thus providing a flat all-around benefit.

Earthen Ring-Alliance-USEarthen Ring-Horde-USEcho Isles-Alliance-USEcho Isles-Horde-USEitrigg-Alliance-USEitrigg-Horde-USEldre'Thalas-Alliance-USEldre'Thalas-Horde-USElune-Alliance-USElune-Horde-USEmerald Dream-Alliance-USEmerald Dream-Horde-USEonar-Alliance-USEonar-Horde-USEredar-Alliance-USEredar-Horde-USExecutus-Alliance-USExecutus-Horde-USExodar-Alliance-USExodar-Horde-US
World of Warcraft: Battle for Azeroth is the seventh expansion pack for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following Legion. It was announced at BlizzCon on November 3, 2017. In contrast to previous expansions, which went live at midnight in each time zone, Battle for Azeroth had a simultaneous release for all regions, corresponding to midnight Central European Summer Time on August 14, 2018.[1][2][3]
 Nightborne - "Isolated behind a protective barrier for 10,000 years, the elves of Suramar grew increasingly dependent upon the arcane magic of the Nightwell. To protect this font of power, the leaders of the Nightborne struck a bargain with the Burning Legion that plunged their kingdom into civil war. After fighting for freedom from their demonic masters, the Nightborne seek allies in the Horde to help them reclaim their place in the world."
Although the Company follows the procedures set forth above to protect the Personal data submitted to the Company, no method of transmission over the Internet, or method of electronic storage, is 100% secure. Thus, while the Company strives to use commercially acceptable means to protect your Personal data, the Company cannot guarantee its absolute security.

Where you have given your consent and have not subsequently opted out, we may also collect information about what is watched and bought by you, at what price, in what amount or whether did you add specific products to the cart but did not buy them and use it to create a profile of your interests on the basis of content that we think was interesting for you (for example because you added it to the cart) as well as content that other users similar to you have found engaging. By using [this profile of your interests we can adapt our marketing materials by replacing the default content with content more relevant to your interests (for example we can show you games or other products that we think you might like instead of the default offers)
When it comes to farming and acquiring stashes of gold, perhaps the first thing that comes to mind is doing raids or dungeons. That sounds great, but there are a few issues. First and foremost, it'd be virtually impossible to solo new content for maximum profit. Then, being in a group means that the earned gold is split and you're only getting a fraction of what you could be getting if you were on your own. Last but not least, finding reliable and good groups for raids and dungeons might prove to be quite the challenge.
Make sure that you use ‘track minerals’ on your min map and try to keep mining until you fill up the last stack of ore, at that time, you can sell it easier on the auction house. It’s a lot easier to sell a stack of 20 ore than it is to sell 18 or 12. I also recommend that you smelt some ore and sell the bars. This will make it easier and faster to sell everything you find while mining.
A: The WoW Token feature is designed to facilitate the exchange of gold and game time between players in as secure, convenient, and fair a way as possible, and without making players feel like they’re playing a game with their hard-earned money. Having a set current market price and a straightforward exchange system is the best way to achieve that—you don’t need to worry about whether your Token will sell or not due to being undercut or the market shifting, and everyone receives exactly the amount of gold they were quoted.
All I know is that Scribes are going to make bank with those Contracts. All guides talks about them and everyone will want them. Better ride that money wave while we can. Other than that, Alchemy and Jewelcrafting are always safe bets with tradable and marketable goods. Engineers can get an item for followers to bring back more Azerite, ot sure how much of a headstart that's gonna give them. The rest of the professions honestly looks kinda lame since most of everything is BoP anyway.
Sky golem is all profit if you do the smart thing and run old panda farms on multiple toons. Was running 10 farms at one point till bfa launched and was upto my eyeballs in trillium and Ghost iron. Just not been doing it lately, but those 10 farms was an hour a day if that and sustained 4 crafters and alchemists though could have sustained 8 easily.
×