Patch 5.3, like all new updates, is attracting a throng of returning players, many of which will be undergeared and willing to spend Gold to catch up with the rest. While the profits might not be as lucrative as with the new items, there may be less competition here. The key here is scanning the market for in-demand leveling gear and producing the right amount to avoid getting stuck with an unsellable stack of outdated items.
Yes, that is easy, but it's not quick. Further down in my comments to OP I detailed the GIO farm, and reasonable yield expectations. I looked up a few guides/videos before commenting and most of them estimate a yield beween 800-1,000 GIO/hour. That lines up with my past experience with it as well. That'd be, taking the high yield end, 4.2 hours to farm the GIO for one toon's monthly needs.

Changes were also made to levelling in earlier content with Legion's 7.3.5 patch. The level-scaling tech introduced in Legion not only be continued in the new continents of Kul Tiras and Zandalar, but was also be applied to content from prior expansions, allowing larger level brackets for lower level zones. Further, as previous expansions are now included in the base game, the level ranges for those expansions are now broadened, allowing players to spend more time leveling in preferred expansions and avoid others entirely. Some examples include a zone like Westfall having its level bracket (at 10–15 as of Legion) increased to 10–60, whilst continents such as Outland and Northrend sharing a 60–80 level bracket. The aim of this change is to encourage more player choice whilst levelling and to allow players to experience the full story of a particular zone without overlevelling the relevant quests.
Allied races aren’t much better. You can only earn them by grinding out reputation. It doesn’t take that long but casual players will need to invest a couple weeks primarily to it, and focusing on that grind will take you away from others, like earning gear. Each race has its own grind, but the things you do to work through it remain the same, adding to your boredom.

So when you log in to the game, as soon as you cast a spell, you will experience some kind of lag. The movement doesn’t register with the database and thus the lag is experienced. You can observe this when you get DCed from the server and return back to the original position, unless you have traveled enough distance to be registered in the database. 

Professions skills are split between expansions now, you'll have a separate skill bar for each expansion. There are still 950 profession levels in total, just that there is no one single progress bar with 1 to 950 for it anymore. Instead, there are 8 separate progress bars. (The only exception is Archaeology, because it will still have a 1-950 progress bar)

2018 has totally gone and there may be a lot of changes taken place in you gaming life. The beginning of new year is also a great time to set flags and to make some dreams come true. For, we have make our new year resolution: keep offering best WoW gold and WoW items, improving the most professional and praised WoW shop online. In 2018, we have witnessed lots of tweaks in WoW's content and we are confident that WoW will continue to be one of the best PC games in 2019.
Looking to buy cheap WoW Gold? Give yourself a pat on the back because you're in the right place! Our platform has thousands of offers with discounts of up to 54% when you buy gold in bulk. Our Sellers provide quick delivery (as fast as 20 minutes), and our customer support team is ready to help 24/7. So declare your allegiance, stack up on some valuable gold and join the Battle for Azeroth!

I'm aware that the LS chain can be xmuted up all the way up from GIO. This is great since it means ultimately you only need to track/acquire one item. The procs can certainly increase your profit margin, but as I said in my top-level comment the profitability of the whole endeavor is server-dependent. These numbers will of course vary from server to server, and for some it might be worth it.
 Nightborne - "Isolated behind a protective barrier for 10,000 years, the elves of Suramar grew increasingly dependent upon the arcane magic of the Nightwell. To protect this font of power, the leaders of the Nightborne struck a bargain with the Burning Legion that plunged their kingdom into civil war. After fighting for freedom from their demonic masters, the Nightborne seek allies in the Horde to help them reclaim their place in the world."
Madoran-Alliance-USMadoran-Horde-USMaelstrom-Alliance-USMaelstrom-Horde-USMagtheridon-Alliance-USMagtheridon-Horde-USMaiev-Alliance-USMaiev-Horde-USMal'Ganis-Alliance-USMal'Ganis-Horde-USMalfurion-Alliance-USMalfurion-Horde-USMalorne-Alliance-USMalorne-Horde-USMalygos-Alliance-USMalygos-Horde-USMannoroth-Alliance-USMannoroth-Horde-USMedivh-Alliance-USMedivh-Horde-USMisha-Alliance-USMisha-Horde-USMok'Nathal-Alliance-USMok'Nathal-Horde-USMoon Guard-Alliance-USMoon Guard-Horde-USMoonrunner-Alliance-USMoonrunner-Horde-USMug'thol-Alliance-USMug'thol-Horde-USMuradin-Alliance-USMuradin-Horde-US
Blacksmith, Tailoring, Leatherworking all can create their own BoP gear like before with Blacksmithing able to potentially create indestructible versions and can repair in the field instantly (not that big), while Tailoring gets specific cloak enchants with some unique effects like not being able to to be dazed which is going to be very useful for Tailoring/Herbalists.
How does it work? Afterhaving placed your order on IGVault, please contact us via our 24/7 Livesupport to provide us with the information and the quantity of the object youare selling at the Auction House (In order to quickly find the object and speedup the delivery, we have put in our checkout page a list of some common objectsfor you to choose ), so that we can correctly localize it and purchase it.
It's not about me, it's about people having trouble making gold with BfA professions for example, or having herb prices drop too low to make it worth the effort, I just meant to say there are other ways of making gold. I personnally make most my gold out of BfA for example, so I wanted to point out it's not a necessary thing to stick to the current extension.

The Company has a ZERO TOLERANCE policy for Internet fraud or any attempt to access or acquire customer or other information on its web sites via illegal or surreptitious means. The Company works with local, national, and international fraud investigation agencies and employs a variety of electronic and other means to discourage, detect, and intercept fraudulent activities. The Company aggressively prosecutes, to the fullest extent of the law, those perpetrators apprehended conducting fraudulent activities on its web site.

The very nature of citing a spreadsheet with a proc rate infers you are incorrect. It is random, and that's how it was designed to be. The chance of getting an extra is 20%. Which means that over a long period or large data sample it should even out to be 1 in 5 procs the bonus transmute. Essentially, as an extreme example, you could go 4 months without a single proc and then get a proc every day for a month, which would then average out to be 20%. If it were not random you could guarantee every 5th transmute would proc.
The world quests aren’t necessarily bad, but they aren’t good either. I wouldn’t mind killing five of a type of monster or fighting one particular boss a few times, but after seven or eight, it starts to wear pretty thin. But going from levels in the mid-20s can take nearly 30,000 AP, so you’ll need more than world quests if you want to get your heart up in a reasonable time.
Professions skills are split between expansions now, you'll have a separate skill bar for each expansion. There are still 950 profession levels in total, just that there is no one single progress bar with 1 to 950 for it anymore. Instead, there are 8 separate progress bars. (The only exception is Archaeology, because it will still have a 1-950 progress bar)
!function(n,t){function r(e,n){return,n)}function i(e){return void 0===e}if(n){var o={},u=n.TraceKit,s=[].slice,a="?";o.noConflict=function(){return n.TraceKit=u,o},o.wrap=function(e){function n(){try{return e.apply(this,arguments)}catch(e){throw,e}}return n},{function e(e){a(),h.push(e)}function t(e){for(var n=h.length-1;n>=0;--n)h[n]===e&&h.splice(n,1)}function i(e,n){var t=null;if(!n||o.collectWindowErrors){for(var i in h)if(r(h,i))try{h[i].apply(null,[e].concat(,2)))}catch(e){t=e}if(t)throw t}}function u(e,n,t,r,u){var s=null;if(w)o.computeStackTrace.augmentStackTraceWithInitialElement(w,n,t,e),l();else if(u)s=o.computeStackTrace(u),i(s,!0);else{var a={url:n,line:t,column:r};a.func=o.computeStackTrace.guessFunctionName(a.url,a.line),a.context=o.computeStackTrace.gatherContext(a.url,a.line),s={mode:"onerror",message:e,stack:[a]},i(s,!0)}return!!f&&f.apply(this,arguments)}function a(){!0!==d&&(f=n.onerror,n.onerror=u,d=!0)}function l(){var e=w,n=p;p=null,w=null,m=null,i.apply(null,[e,!1].concat(n))}function c(e){if(w){if(m===e)return;l()}var t=o.computeStackTrace(e);throw w=t,m=e,,1),n.setTimeout(function(){m===e&&l()},t.incomplete?2e3:0),e}var f,d,h=[],p=null,m=null,w=null;return c.subscribe=e,c.unsubscribe=t,c}(),o.computeStackTrace=function(){function e(e){if(!o.remoteFetching)return"";try{var t=function(){try{return new n.XMLHttpRequest}catch(e){return new n.ActiveXObject("Microsoft.XMLHTTP")}},r=t();return"GET",e,!1),r.send(""),r.responseText}catch(e){return""}}function t(t){if("string"!=typeof t)return[];if(!r(j,t)){var i="",o="";try{o=n.document.domain}catch(e){}var u=/(.*)\:\/\/([^:\/]+)([:\d]*)\/{0,1}([\s\S]*)/.exec(t);u&&u[2]===o&&(i=e(t)),j[t]=i?i.split("\n"):[]}return j[t]}function u(e,n){var r,o=/function ([^(]*)\(([^)]*)\)/,u=/['"]?([0-9A-Za-z$_]+)['"]?\s*[:=]\s*(function|eval|new Function)/,s="",l=10,c=t(e);if(!c.length)return a;for(var f=0;f0?u:null}function l(e){return e.replace(/[\-\[\]{}()*+?.,\\\^$|#]/g,"\\$&")}function c(e){return l(e).replace("<","(?:<|<)").replace(">","(?:>|>)").replace("&","(?:&|&)").replace('"','(?:"|")').replace(/\s+/g,"\\s+")}function f(e,n){for(var r,i,o=0,u=n.length;or&&(i=u.exec(o[r]))?i.index:null}function h(e){if(!i(n&&n.document)){for(var t,r,o,u,s=[n.location.href],a=n.document.getElementsByTagName("script"),d=""+e,h=/^function(?:\s+([\w$]+))?\s*\(([\w\s,]*)\)\s*\{\s*(\S[\s\S]*\S)\s*\}\s*$/,p=/^function on([\w$]+)\s*\(event\)\s*\{\s*(\S[\s\S]*\S)\s*\}\s*$/,m=0;m]+)>|([^\)]+))\((.*)\))? in (.*):\s*$/i,o=n.split("\n"),a=[],l=0;l=0&&(g.line=v+x.substring(0,j).split("\n").length)}}}else if(o=d.exec(i[y])){var _=n.location.href.replace(/#.*$/,""),T=new RegExp(c(i[y+1])),E=f(T,[_]);g={url:_,func:"",args:[],line:E?E.line:o[1],column:null}}if(g){g.func||(g.func=u(g.url,g.line));var k=s(g.url,g.line),A=k?k[Math.floor(k.length/2)]:null;k&&A.replace(/^\s*/,"")===i[y+1].replace(/^\s*/,"")?g.context=k:g.context=[i[y+1]],h.push(g)}}return h.length?{mode:"multiline",,message:i[0],stack:h}:null}function y(e,n,t,r){var i={url:n,line:t};if(i.url&&i.line){e.incomplete=!1,i.func||(i.func=u(i.url,i.line)),i.context||(i.context=s(i.url,i.line));var o=/ '([^']+)' /.exec(r);if(o&&(i.column=d(o[1],i.url,i.line)),e.stack.length>0&&e.stack[0].url===i.url){if(e.stack[0].line===i.line)return!1;if(!e.stack[0].line&&e.stack[0].func===i.func)return e.stack[0].line=i.line,e.stack[0].context=i.context,!1}return e.stack.unshift(i),e.partial=!0,!0}return e.incomplete=!0,!1}function g(e,n){for(var t,r,i,s=/function\s+([_$a-zA-Z\xA0-\uFFFF][_$a-zA-Z0-9\xA0-\uFFFF]*)?\s*\(/i,l=[],c={},f=!1,p=g.caller;p&&!f;p=p.caller)if(p!==v&&p!{if(r={url:null,func:a,args:[],line:null,column:null},[1]),"undefined"==typeof r.func)try{r.func=t.input.substring(0,t.input.indexOf("{"))}catch(e){}if(i=h(p)){r.url=i.url,r.line=i.line,r.func===a&&(r.func=u(r.url,r.line));var m=/ '([^']+)' /.exec(e.message||e.description);m&&(r.column=d(m[1],i.url,i.line))}c[""+p]?f=!0:c[""+p]=!0,l.push(r)}n&&l.splice(0,n);var w={mode:"callers",,message:e.message,stack:l};return y(w,e.sourceURL||e.fileName,e.line||e.lineNumber,e.message||e.description),w}function v(e,n){var t=null;n=null==n?0:+n;try{if(t=m(e))return t}catch(e){if(x)throw e}try{if(t=p(e))return t}catch(e){if(x)throw e}try{if(t=w(e))return t}catch(e){if(x)throw e}try{if(t=g(e,n+1))return t}catch(e){if(x)throw e}return{mode:"failed"}}function b(e){e=1+(null==e?0:+e);try{throw new Error}catch(n){return v(n,e+1)}}var x=!1,j={};return v.augmentStackTraceWithInitialElement=y,v.guessFunctionName=u,v.gatherContext=s,v.ofCaller=b,v.getSource=t,v}(),o.extendToAsynchronousCallbacks=function(){var e=function(e){var t=n[e];n[e]=function(){var,n=e[0];return"function"==typeof n&&(e[0]=o.wrap(n)),t.apply?t.apply(this,e):t(e[0],e[1])}};e("setTimeout"),e("setInterval")},o.remoteFetching||(o.remoteFetching=!0),o.collectWindowErrors||(o.collectWindowErrors=!0),(!o.linesOfContext||o.linesOfContext<1)&&(o.linesOfContext=11),void 0!==e&&e.exports&&n.module!==e?e.exports=o:"function"==typeof define&&define.amd?define("TraceKit",[],o):n.TraceKit=o}}("undefined"!=typeof window?window:global)},"./webpack-loaders/expose-loader/index.js?require!./shared/require-global.js":function(e,n,t){(function(n){e.exports=n.require=t("./shared/require-global.js")}).call(n,t("../../../lib/node_modules/webpack/buildin/global.js"))}});
It is really, really a stark change of pace from WoD and Legion where just questing and killing things would result in at least a small but decent profit from a day's activities, typically of at least 1k and often 2k. But now to get that sort of return, I have to really focus on gold WQ's, not spend any money on anything that I don't absolutely have to, and do 45 minutes of Legion content.