Inscription – This one deserves its own category. I recently got back into this profession and I think it can make some serious gold at all levels due to how glyphs work now. On the flip side, glyphs are cosmetic one time uses only and the market can be really slow for the less interesting ones. I also recently installed TSM and I think you need some kind of addon like this to manage your production and sales if you are going to be in the glyph market. BfA is also keeping the tomes and adding in new reputation contracts so that could also provide a steady income.
Set sail for the previously unmapped isles of Azeroth. Battle in groups of three as you race against cunning rival intrudersor enemy playersto collect the island's resources. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the gates of an abandoned Gilnean castle, navigate a war between elementals and more.
Blizzard does not recognize the transfer of World of Warcraft Accounts or BNET Accounts (each an “Account”). You may not purchase, sell, gift or trade any Account, or offer to purchase, sell, gift or trade any Account, and any such attempt shall be null and void. Blizzard owns, has licensed, or otherwise has rights to all of the content that appears in the Game. You agree that you have no right or title in or to any such content, including without limitation the virtual goods or currency appearing or originating in the Game, or any other attributes associated with any Account. Blizzard does not recognize any purported transfers of virtual property executed outside of the Game, or the purported sale, gift or trade in the “real world” of anything that appears or originates in the Game. Accordingly, you may not sell in-game items or currency for “real” money, or exchange those items or currency for value outside of the Game.
Disable alpha versions in your Curse client if you do not want multiple updates per day. Make sure you check main download preference as well as DBM's individual download preference. You could have primary method set to release and dbm still set to alpha. Right click on DBM itself in curse client addon list and set it to release/beta to avoid the daily updates.
In a few months only mats will be worth anything. At this point we have people with tens of millions of gold and people with just a few thousands. A flask takes tons of mats to make, and they will sell for well over 10k gold each, so the casual players won't afford them. When people realize that the rich guys will always take buying from the AH over farming their own mats, the prices will go even higher, then casuals will notice how expensive flasks are, and they will pick up alchemy and make more flasks, driving the prices down again.
Battle for Azeroth est la septième extension de World of Warcraft et développée par Blizzard. Ce nouveau disque additionnel de WoW prend place en Azeroth, sur les nouveaux continents de Kul Tiras et de Zandalar. Alors que la Légion ardente est vaincue, le conflit entre la Horde et l'Alliance refait surface, nous amenant à la recherche de nouveaux alliés, mais aussi à la rencontre de nouvelles menaces.
Baelgun - Alliance Baelgun - Horde Balnazzar - Alliance Balnazzar - Horde Blackhand - Alliance Blackhand - Horde Blackmoore - Alliance Blackmoore - Horde Blackrock - Alliance Blackrock - Horde Blackscar - Alliance Blackscar - Horde Bloodfeather - Alliance Bloodfeather - Horde Bloodhoof - Alliance Bloodhoof - Horde Bloodscalp - Alliance Bloodscalp - Horde Blutkessel - Alliance Blutkessel - Horde Boulderfist - Alliance Boulderfist - Horde Bronze Dragonflight - Al... Bronze Dragonflight - Horde Bronzebeard - Alliance Bronzebeard - Horde Burning Blade - Alliance Burning Blade - Horde Burning Legion - Alliance Burning Legion - Horde Burning Steppes - Alliance Burning Steppes - Horde Bladefist - Alliance Bladefist - Horde Blade's Edge - Alliance Blade's Edge - Horde Booty Bay - Alliance Booty Bay - Horde Borean Tundra - Alliance Borean Tundra - Horde
Sargeras - Alliance Sargeras - Horde Scarshield Legion - Alli... Scarshield Legion - Horde Sen'jin - Alliance Sen'jin - Horde Shadowsong - Alliance Shadowsong - Horde Shattered Halls - Alliance Shattered Halls - Horde Shattered Hand - Alliance Shattered Hand - Horde Shattrath - Alliance Shattrath - Horde Shen'dralar - Alliance Shen'dralar - Horde Silvermoon - Alliance Silvermoon - Horde Sinstralis - Alliance Sinstralis - Horde Skullcrusher - Alliance Skullcrusher - Horde Spinebreaker - Alliance Spinebreaker - Horde Sporeggar - Alliance Sporeggar - Horde Steamwheedle Cartel - Al... Steamwheedle Cartel - Horde Stormrage - Alliance Stormrage - Horde Stormreaver - Alliance Stormreaver - Horde Stormscale - Alliance Stormscale - Horde Sunstrider - Alliance Sunstrider - Horde Suramar - Alliance Suramar - Horde Sylvanas - Alliance Sylvanas - Horde Sanguino - Alliance Sanguino - Horde Saurfang - Alliance Saurfang - Horde Soulflayer - Alliance Soulflayer - Horde

-PvP- Completely broken for some classes and I mean broken going from both sides of the spectrum, from classes destroying everyone, to classes that can't even kill another player. It's fairly common for a weak class to lose to a powerful class even if the weak class outgears them by 50+ ilvls. That's how broken PvP is and Blizzard doesn't seem to know what to do to fix it other than do blanket damage nerfs/buffs as those are the only changes we've seen.


Special note: The two Darkshore changes will only take effect after the current Warfront cycle has ended. So if Alliance is attacking Darkshore in a given region when Season 2 begins, and has 3 days left in that attack cycle, that Darkshore will still give Season 1 rewards. ◦This is being done to avoid any unfairness to people who had already completed the Warfront or done the world boss just prior to the season rollover.

I have been playing since 2005. I have never really relied on the auction house to make my gold (I don't have the time, what with me having a life and all). In fact, I hardly ever use it. But as the years went by, I've always managed to get my gold total to progressively increase with each expansion. Not so with BFA. In fact, my total has actually gone down since BFA launch. Is this normal? Yes, I have been buying items from the rep guys, but I do that with every expansion. My gold started stagnating a bit before BFA, but since launch ... wow! I guess I can kiss that dinosaur mount goodbye!

The Heart of Azeroth is an artifact given to the player character from the world soul via Magni Bronzebeard. It is a necklace that can use the power of Azerite, the lifeblood of the embryonic titan Azeroth (See Plot, below). Azerite is similar in function to Legion's artifact power, in that it is gathered normally from playing the game and is used to upgrade an artifact; likewise, the Heart is similar in function to Legion's artifact weapons by having the capacity to be constantly upgraded. Unlike artifact weapons, however, the Heart is shared with all of the player's specializations and can empower all eligible pieces worn simultaneously.
There's a few profession crafted pets in BfA on the horizon - Battle for Azeroth Tailoring is getting a Hot Air Balloon style pet, and BfA Alchemy looks to be getting a brand new Transmute Meat to Pet. There are some mount buff consumables from both BfA Leatherworking in the form of a mount barding, and Blacksmithing in Battle for Azeroth will be able to craft Stirrups and Hoofplates to increase mount speed and allow you to interact with things while mounted.

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Is there still the requirement to level previous expansions with the new system? TMK, old enchants don't sell fast. Unless the changes to leveling have caused old enchants to start selling (anything for a little more dmg and speed, right?)... For the health of the game I think this is a good change but I wonder why anyone would go back and level previous stuff, save goblins and completionist.
For scribes who can't and won't go all in with crafting Darkmoon Cards, an attractive alternative is to also dip into the other "odds and ends" inscription items. Particularly popular and profitable are BoE shoulder enchants (both blue and purple rarity), Runescrolls of Fortitude and the pair of companion kites. And if players had to choose only one of these, BoE should enchants are "easily one of the best money makers, in terms of gold per hour" because of their consistent demand and persistently solid wow gold price
I got a lucky 350 BoE drop just after hitting 120 about 48 hours after the expansion launched. Was able to sell it for 400k. I had chosen an alt on a different faction as a main this expansion, so I was glad to have more than the 25k I’d previously had. A couple days later I saw another 350 on the AH for 50k and flipped it for 300. That plus farming Monelite Ore as I do World Quest has me sitting on about 1mil.
B Baelgun Alliance Baelgun Horde Balnazzar Alliance Balnazzar Horde Blackhand Alliance Blackhand Horde Blackmoore Alliance Blackmoore Horde Blackrock Alliance Blackrock Horde Blade's Edge Alliance Blade's Edge Horde Bladefist Alliance Bladefist Horde Bloodfeather Alliance Bloodfeather Horde Bloodhoof Alliance Bloodhoof Horde Bloodscalp Alliance Bloodscalp Horde Blutkessel Alliance Blutkessel Horde Boulderfist Alliance Boulderfist Horde Bronze Dragonflight Alliance Bronze Dragonflight Horde Bronzebeard Alliance Bronzebeard Horde Burning Blade Alliance Burning Blade Horde Burning Legion Alliance Burning Legion Horde Burning Steppes Alliance Burning Steppes Horde
-Azerite Gear- This has been the worst experience for many players as it was advertised as offering the player many options for customizing their character but all players do is Google "Icy veins (Spec/Class) azerite ranks" and select the best one. This is expected and really only gives players the illusion of choice as they're always going to pick the best one. This could have been done far better by not offering necessarily just damage increases in traits but offering some of the Legion Legendary item effects in Azerite slots. You know, certain Azerite traits would be better for PvP, some for raiding, some for 5 mans, some for soloing old content, etc. The other problem with Azerite gear is that it's locked based on you grinding an endless amount of Azerite for your neck piece (basically the stuff that increases the level of your neck piece). So when you get an item that should be an upgrade, it really isn't because you don't have all the traits unlocked. This complaint about how horrible this system is could go on forever, but I'll just leave it at that, horrible.

It's hard to step out of the shadow of Legion, which was utterly fantastic in almost every way, to enter an expansion where you get one item per boss in the last expansion because the rules have been changed to force more grinding, where you have to grind reputation in the old expansion that you probably skipped because rep grinds suck JUST to unlock allied races (who aren't fully unique races since they recycle old content such as animations), where questing has SOMEHOW become boring again and where your new abilities are given by items you'll swap out every level, meanwhile being only boring passive effects no one cares about.
A: There’s no deposit, and the Auction House does not take a cut of the gold for WoW Token sales. The standard deposit is designed to dissuade players from spamming the auction house with items that aren’t selling, and the standard cut is designed to dissuade players from buying and reselling items for minuscule markups. These issues don’t apply to the WoW Token, so there’s no need for a deposit or cut.
Meanwhile, on the island continents introduced in the Battle for Azeroth expansion, players level 110 and above who have unlocked world quests can participate in Faction Assaults. These special events, alternating between Alliance and Horde territory, will give each faction a chance to band together to defend their territory or invade their enemy’s via a series of world quests. The prize? Survival! Also faction, gear and gold. Maybe even some pride.

Warcraft’s longest running Gold Making blog, The Gold Queen is written by Alyzande since 2010. Working on her 14th level 110, she has 9 years expertise in making gold, 19,000+ achievements, 1593 days played, over 39 million gold earned, and now playing World of Warcraft Legion live on www.twitch.tv/thegoldqueen  The Gold Queen blog teaches you how to make gold playing Warcraft using ethical trading, auction house flipping, crafting, reselling, snatch lists, and farming gold making. Want more updates on Warcraft Battle for Azeroth? Support my Patreon for exclusive pre-release Gold Guides.
I only play 2 characters and normally have all my Mythic 0s done by Wednesday. After that I come home from work do my Emissary WQs and then farm the Dune Scavenger and Leaping Veinseeker mounts. By doing this I have sold 3 BoEs and about 7 mounts totaling around 5 Million gold. So yeah I would say I made a shit ton during BFA. Before BFA I didn't play since Very Early Legion and only had 170k on my Account and spent that to reactivate my game time. So I was pretty well poor AF. I now have a total of 6,223,576g on my Account. If you focus on making gold you will make gold.
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The Escalation patch has introduced several new scenarios with respective heroic modes that provide shiny new loot. It is still too early to predict which of these will demand the highest prices at the auction house or AH, since it can take weeks for players to work through the content and determine the value of the new drops compared to the existing items. Many expect the rarest and most prized drops to start commanding handsome prices starting June, so just keep your eyes peeled for popular WTB requests in general chat and high-selling items at the AH.
 Highmountain tauren - "Descended from Huln, brave hero of the War of the Ancients, the Highmountain tauren honor the spirits of earth, river, and sky. Though the Legion invaded their lands and sowed seeds of distrust between them, the tribes of Highmountain stand united once more. At long last they are ready to venture beyond their sacred mountain and stand beside their kin from Kalimdor, lending their nobility and strength to the mighty Horde."
Remember to NOT disenchant ALL of your quest rewards and drops. There is a new Blood of Sagaras in BfA called "Expulsion" and it is used in all primary tradeskills and it comes from using the Scrap-o-Matic 1000 to break down the piece (explation below). In alchemy you can learn to transmute it (Transmute: Expulsom, which generates 5 Expulsom per day from 10 Akunda's Bite, 10 Winter's Kiss, and 3 Anchor Weed). So some pieces may get more explusion from them that they give dust/shards.

I'd rather not have to manually re-do all the settings for all my addons in-game unless it's absolutely necessary (since I don't have memorized what the exact settings are I use, so I'd have to take screenshots of them all and then remake the settings to match the screenshots). So I'd rather get some more input about this problem before I try troubleshooting it that way.
M Madmortem Alliance Madmortem Horde Magtheridon Alliance Magtheridon Horde Mal'Ganis Alliance Mal'Ganis Horde Malfurion Alliance Malfurion Horde Malorne Alliance Malorne Horde Malygos Alliance Malygos Horde Mannoroth Alliance Mannoroth Horde Marécage de Zangar Alliance Marécage de Zangar Horde Mazrigos Alliance Mazrigos Horde Medivh Alliance Medivh Horde Minahonda Alliance Minahonda Horde Moonglade Alliance Moonglade Horde Mug'thol Alliance Mug'thol Horde

Daggerspine-Alliance-USDaggerspine-Horde-USDalaran-Alliance-USDalaran-Horde-USDalvengyr-Alliance-USDalvengyr-Horde-USDark Iron-Alliance-USDark Iron-Horde-USDarkspear-Alliance-USDarkspear-Horde-USDarrowmere-Alliance-USDarrowmere-Horde-USDath'Remar-Alliance-USDath'Remar-Horde-USDawnbringer-Alliance-USDawnbringer-Horde-USDeathwing-Alliance-USDeathwing-Horde-USDemon Soul-Alliance-USDemon Soul-Horde-USDentarg-Alliance-USDentarg-Horde-USDestromath-Alliance-USDestromath-Horde-USDethecus-Alliance-USDethecus-Horde-USDetheroc-Alliance-USDetheroc-Horde-USDoomhammer-Alliance-USDoomhammer-Horde-USDraenor-Alliance-USDraenor-Horde-USDragonblight-Alliance-USDragonblight-Horde-USDragonmaw-Alliance-USDragonmaw-Horde-USDrak'Tharon-Alliance-USDrak'Tharon-Horde-USDrak'thul-Alliance-USDrak'thul-Horde-USDraka-Alliance-USDraka-Horde-USDrakkari-Alliance-USDrakkari-Horde-USDreadmaul-Alliance-USDreadmaul-Horde-USDrenden-Alliance-USDrenden-Horde-USDunemaul-Alliance-USDunemaul-Horde-USDurotan-Alliance-USDurotan-Horde-USDuskwood-Alliance-USDuskwood-Horde-US
About the Blacksmithing, Leatherworking and Engineering professions; I feel like crafted gears are fairly different in BFA and not nearly as strong as it was in Legion. That’s why these three professions are at the bottom. Only reasonable things that come out of these professions are mounts. Engineers have Mecha-Mogul Mk2 which is a pretty good-looking mount but every engineer will try to make and sell mount, so I feel like the market is gonna have a lot of competition for that.
So when you log in to the game, as soon as you cast a spell, you will experience some kind of lag. The movement doesn’t register with the database and thus the lag is experienced. You can observe this when you get DCed from the server and return back to the original position, unless you have traveled enough distance to be registered in the database.
I'm pretty excited about where the various gathering professions could go this expansion. Crafting expansions actually have good stuff to craft to prepare for the upcoming raid so gathering items will be needed. On top of that nodes are giving out less so more effort equals higher prices. Now where this goes past launch I'm not sure but stuff like Mining and Herbalism should be solid at the beginning.
They'll still be able to craft their items. Xmog crafters won't feel as hit because most of those patterns aren't terribly easy to come by. Mount sellers won't be affected. Recipes wont really be affected. Trade Goods will change a bit though, but that isn't inherently a bad thing. I can never find Firebloom on my server for sale, Mageweave and Silk are always pricey, etc. It might increase the amounts of those types of items and drive the price down, but that might be replaced by something else just as easily.
Unfortunately this game misses the mark. The visual and audio experiences are truly this expansions only carry. The questing is the same as itUnfortunately this game misses the mark. The visual and audio experiences are truly this expansions only carry. The questing is the same as it has always been, artifacts and world quests aren't new, more skills taken away from the last expansion (nothing new added to replace them). Island Expeditions, the heralded new feature, is a complete letdown; it's just a scenario with a timer on it. The story is jarring and feels out of place somehow. For a full priced game (that's just an expansion) I can't help but feel a bit ripped off.… Expand
We push multiple alpha versions to Curse on an average day, these versions may contain important new features or bug fixes for the bleeding edge raid content... These versions are tagged as alpha, so they will not be downloaded by default. Set your Curse client to update to alpha if you want these latest versions (but they may contain bugs, downloads tagged as "Beta" or "Release" are more stable)
I'm aware that the LS chain can be xmuted up all the way up from GIO. This is great since it means ultimately you only need to track/acquire one item. The procs can certainly increase your profit margin, but as I said in my top-level comment the profitability of the whole endeavor is server-dependent. These numbers will of course vary from server to server, and for some it might be worth it.

Disable alpha versions in your Curse client if you do not want multiple updates per day. Make sure you check main download preference as well as DBM's individual download preference. You could have primary method set to release and dbm still set to alpha. Right click on DBM itself in curse client addon list and set it to release/beta to avoid the daily updates.

Next, Enormous amount of mats? 4200 Ghost Iron Ore. That's it. Look at Depleted Kyparium Rocket or Turbo-charged Flying machine or the mechanohog, all have more complex recipes with mats requiring you to go to a vendor to get. Let's be honest I bought a bunch of Hula dolls because who wants to go to Shattrath anyway but c'mon. What you're saying is just not true. Its simple, its quick, and the procs aren't random (I transmuted 100 Trillium bars last night and got 122 bars). Most people don't need the procs, but optimizing allows you to make more gold, and ultimately this is a goldmaking subreddit. If you don't want to follow the advice, don't join that market.
C'Thun - Alliance C'Thun - Horde Chants éternels - Alliance Chants éternels - Horde Cho'gall - Alliance Cho'gall - Horde Chromaggus - Alliance Chromaggus - Horde Confrérie du Thorium - A... Confrérie du Thorium - H... Conseil des Ombres - All... Conseil des Ombres - Horde Crushridge - Alliance Crushridge - Horde Culte de la Rive noire -... Culte de la Rive noire -... Chamber of Aspects - All... Chamber of Aspects - Horde Colinas Pardas - Alliance Colinas Pardas - Horde
You will get the recipes for these high level armors through a new discovery system. First you have to craft the base ilvl 355 armor (normal raid ilvl) which requires BfA Leatherworking 115. After you craft this armor, you will discover a new recipe, which is ilvl 370 (heroic raid ilvl), and after you craft one from the ilvl 370 armor, you will discover a new recipe for an ilvl 385 armor (mythic raid ilvl).
TSM shopping list was super awesome, but it feels like a lot of clunk for what I wanted to do. I keep hearing ppl talk about server daily avg prices, region prices, etc. But I couldn't find any of that in TSM, even with importing groups/operations from someone. And wtf is an operation? I assume it's just a script that TSM runs to do price compares, etc? I'm convinced all the ones I tried didnt work.
-Bugs- There aren't too many glaring bugs anymore, but you will certainly encounter some. The pathetic thing is that many of the bugs you'll encounter were reported repeatedly during Alpha/Beta and still weren't fixed. Some bugs were discovered after release and players were able to abuse game mechanics without repercussion unless they were one of the more serious offenders. This gave some players a significant advantage over others because they used exploits and at the start of an expansion, that is the time when it's most impactful.
Inscription and darkmoon decks remain highly profitable still as long as you approach it with the right mindset and understand that it is a commodity market and the goal is not necessary to sell crafted decks. For me, it's an exercise in managing purchasing Linen & Herbs below market, balancing opportunity cost of converting linen to expulsom, and mass purchasing underpriced individual cards and relisting them at a profit but under the crafting cost so that they move. That's the primary goal, and you naturally complete decks that you sell but you don't go out of your way for.

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