Inscription – This one deserves its own category. I recently got back into this profession and I think it can make some serious gold at all levels due to how glyphs work now. On the flip side, glyphs are cosmetic one time uses only and the market can be really slow for the less interesting ones. I also recently installed TSM and I think you need some kind of addon like this to manage your production and sales if you are going to be in the glyph market. BfA is also keeping the tomes and adding in new reputation contracts so that could also provide a steady income.
But every new character made that wants to craft old expansion stuff will have to level using expansion specific materials. Stocking up on profession materials that are already high in demand can be a great idea. This will primarily be materials used to craft the various mounts. Ghost Iron, Trillium, Living Steel, Pyrium etc. are all great candidates to stock up on.
In Kul Tiras, the Alliance's initial attempt to gain the nation's assistance ends disastrously when Katherine Proudmoore, Lord Admiral of Kul Tiras and mother to Archmage Jaina Proudmoore, not only refuses the Alliance's request for aide but also orders Jaina arrested and exiled for her role in the death of her father, Daelin Proudmoore, in the aftermath of the Third War. It quickly becomes apparent that Kul Tiras has become mired in corruption and outside threats, so Anduin and Genn Greymane send Alliance Champions to aid the Kul Tirans and earn their trust. Aiding them in this quest are Flynn Fairwind, a "retired" privateer, and Taelia Fordragon, the idealistic daughter of Bolvar Fordragon, former High Lord of Stormwind and current Lich King of the Undead Scourge. The Alliance is successfully able to earn the trust of Kul Tiras by combating the pirates of the traitorous Ashvane Trading Company in Tirisgrade Sounds, the Naga and corrupted agents of Queen Azshara in Stormsong Valley, and the occult forces of the ancient, ghostly warlord Gorak Tul in Drustvar. After these threats are defeated, Katherine is left despondent at her inability to lead her people, and resolves to help the Alliance find Jaina and reconcile with her. The Alliance eventually track Jaina to the prison island of Fate's End, where Gorak Tul, having survived the events of Drustvar, has kidnapped her and is tormenting her with visions of her past failures. The Alliance champions and Katherine destroy Gorak Tul once and for all and rescue Jaina, who is finally able to let go of the hate, anger and obsession with the past that defined her ever since the destruction of Theramore. The Alliance and Proudmoores then unite to defend the capitol city of Boralus from a massive pirate siege, after which Jaina is named Lord Admiral and pledges Kul Tiras' navy to the Alliance.
The Heart of Azeroth is an artifact given to the player character from the world soul via Magni Bronzebeard. It is a necklace that can use the power of Azerite, the lifeblood of the embryonic titan Azeroth (See Plot, below). Azerite is similar in function to Legion's artifact power, in that it is gathered normally from playing the game and is used to upgrade an artifact; likewise, the Heart is similar in function to Legion's artifact weapons by having the capacity to be constantly upgraded. Unlike artifact weapons, however, the Heart is shared with all of the player's specializations and can empower all eligible pieces worn simultaneously.
With the most in-demand decks going for up to 20,000 Gold each, Basil believes that Darkmoon cards (12 of which when combined form a full deck) can earn scribes the highest possible WoW Gold. But he said that it takes intricate planning and logistics to really ramp up the Gold income from Darkmoon cards due to the constraints surrounding its crafting cooldown.
-Bugs- There aren't too many glaring bugs anymore, but you will certainly encounter some. The pathetic thing is that many of the bugs you'll encounter were reported repeatedly during Alpha/Beta and still weren't fixed. Some bugs were discovered after release and players were able to abuse game mechanics without repercussion unless they were one of the more serious offenders. This gave some players a significant advantage over others because they used exploits and at the start of an expansion, that is the time when it's most impactful.
Yes, that is easy, but it's not quick. Further down in my comments to OP I detailed the GIO farm, and reasonable yield expectations. I looked up a few guides/videos before commenting and most of them estimate a yield beween 800-1,000 GIO/hour. That lines up with my past experience with it as well. That'd be, taking the high yield end, 4.2 hours to farm the GIO for one toon's monthly needs.
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The Escalation patch has introduced several new scenarios with respective heroic modes that provide shiny new loot. It is still too early to predict which of these will demand the highest prices at the auction house or AH, since it can take weeks for players to work through the content and determine the value of the new drops compared to the existing items. Many expect the rarest and most prized drops to start commanding handsome prices starting June, so just keep your eyes peeled for popular WTB requests in general chat and high-selling items at the AH.
World of Warcraft’s Legion expansion has been unleashed on the live servers and players are starting to arrive at The Broken Isles to plunder its untouched reserves of gold. Some are diving into the new dungeons and raids while others are undertaking the array of quests in the vast region. See how you, too, can gain immense amounts of gold in this exciting expansion.
WOTLK and Cata were my goblin training grounds as well (I remember fondly making 30k on a single day after a patch day with Inscription), but since Im only at Legion levels, Im struggling to find oportunities where to start invest and make profit. I've been carefully paying attention to the market and picking small batches of mats to flip. After 6 yrs out im slowly starting to pick up (so far i think i made 100k in a couple of months).

It is really, really a stark change of pace from WoD and Legion where just questing and killing things would result in at least a small but decent profit from a day's activities, typically of at least 1k and often 2k. But now to get that sort of return, I have to really focus on gold WQ's, not spend any money on anything that I don't absolutely have to, and do 45 minutes of Legion content.
Professions are skills used to create and enhance items (gears). You will start with one skill once your character has learned a profession. When you use the profession, your skill will increase. A profession’s higher skill will allow you to create more powerful items. If you change a primary profession, you will lose any skill you have made with your original profession. So it is important to choose your primary professions wisely.

-Gameplay- Gameplay has largely been stripped down to be a shell of its former self. This trimming has been going on for several expansions, but now it's even worse. Classes only have so many buttons which has resulted in very little skill involved in PvE (even PvP is a faceroll for most melee, lacking any sort of depth and decision-making as it's pretty clear what buttons to press in any given situation) and it's become more of a gear check. This expansion gave zero new abilities to classes, only took them away.
World of Warcraft is an MMORPG title released by Blizzard Entertainment in 2004. The game is another franchise of the popular Warcraft series which has received numerous awards. It is set in a fantasy world of Azeroth where gnomes, dwarves, elves, humans, orcs, undead and other monsters roam the virtual world. Players choose a race, class and profession to play and advance through the game. The game offers both PvE where players can play solo as well as PvP play which involves other players. There are 5 expansions to date, as follows: The Burning Crusade, released in Jan 2007, Wrath of the Lich King, released in Nov 2008, Cataclysm, released in Dec 2010, Mists of Pandaria, released in Sep 2012, and Warlords of Draenor, released in Nov 2014.
Level 120 comes and goes. Island Expeditions have unlocked, but it turns out they’re not much fun, and the most rewarding versions are only accessible to premade groups. You turn to Warfronts only to realize they’re not available this week. Fine. You can always grind out better gear. Except as you do, you notice your new gear has higher Azerite requirements than your old gear, which means your shiny new items have fewer unlocked traits than what they replaced. Discouraged, you decide to roll as one of the cool new Allied Races. Except you can’t because they’re all locked behind reputation grinds.
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I only play 2 characters and normally have all my Mythic 0s done by Wednesday. After that I come home from work do my Emissary WQs and then farm the Dune Scavenger and Leaping Veinseeker mounts. By doing this I have sold 3 BoEs and about 7 mounts totaling around 5 Million gold. So yeah I would say I made a shit ton during BFA. Before BFA I didn't play since Very Early Legion and only had 170k on my Account and spent that to reactivate my game time. So I was pretty well poor AF. I now have a total of 6,223,576g on my Account. If you focus on making gold you will make gold.
I went from 50k to 4m the first week of BFA but im down to about 100k liquid plus investments equalling 1m to 2m but ive spent alot of my gold i boosted toons, bought a friend the game and some time, plus a server xfer so i can say its been nice. But i used BS and Darkmoon Cards plus flipping on ah to make it all it was fun for sure. Now im just trying to rebuild
I believe they risk losing some long-time players forever with the extent of the game-wide squish. Other facets of it are more appropriate for discussion elsewhere, but those profession points represent prior years for plenty of people. Recent xpacs have made skill level less important, which worked fairly well in terms of balancing the past and present.
Honestly TL:DR of any guide. Is learn your markets, it's as simple as that. Learn who's in it, learn what's profitable, watch different time tables. I've earned 2 million profit OFF 1 market and half set up TSM. I've barely tried before this I was a hardcore raider, only made gold over the years through BOE farming and run sales (which are goood, don't get me wrong) but I want to be making the multiple gold capped characters.
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When were professions really good, in your opinion? I remember having fun with them in Cata, but that was because I was playing the gold-making minigame of grinding the ore -> gem -> j/c boe's -> d/e mats cycle, back when gemming/enchanting your gear seemed absolutely necessary and people not in accordance with Mr. Robot were kicked from groups. Oh yeah, and don't forget the primary stat boost for BoP gear that was profession-specific that made gathering professions anathema to a raiding toon.
When were professions really good, in your opinion? I remember having fun with them in Cata, but that was because I was playing the gold-making minigame of grinding the ore -> gem -> j/c boe's -> d/e mats cycle, back when gemming/enchanting your gear seemed absolutely necessary and people not in accordance with Mr. Robot were kicked from groups. Oh yeah, and don't forget the primary stat boost for BoP gear that was profession-specific that made gathering professions anathema to a raiding toon.
Because Blizzard’s formerly cash-only World of Warcraft services can now be purchased with in-game currency, many players are scrambling for the easiest ways to earn gold in World of Warcraft: Battle For Azeroth. While you’ve missed out on the initial wave of new herbs and ore flooding into the market, and while prices continue to plummet from over-saturation, there are still many other professions flying under the radar, and they can make you some serious gold.

The very nature of citing a spreadsheet with a proc rate infers you are incorrect. It is random, and that's how it was designed to be. The chance of getting an extra is 20%. Which means that over a long period or large data sample it should even out to be 1 in 5 procs the bonus transmute. Essentially, as an extreme example, you could go 4 months without a single proc and then get a proc every day for a month, which would then average out to be 20%. If it were not random you could guarantee every 5th transmute would proc.


The best way to collect AP is through world quests, a system that allows players to complete menial tasks to earn moderate rewards. A finite amount of AP spawns on the map through these quests — generally at least 2,000 a day. I’ve likely done most of these quests close to 20 times in the course of preparing my various characters in the 45 days since the expansion launched. In some cases, I’ve replayed them as many as 50 times.
Our deliveryman buys the object you put on sale in the auction house in the game to perform the delivery. After placing your order on IGVault, if you “Auction house” as delivery method, you must also choose one of the objects that you are about to put on sale in the game as well as its quantity. (To find the object rapidly and to accelerate the delivery, we have put some common objects in the menu for your choice)

Alpha Beta PTR Classic 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0 1.6.1 1.7.0 1.8.0 1.8.4 1.9.0 1.10.0 1.11.0 1.12.0 Burning Crusade 2.0.1 2.0.3 2.0.4 2.1.0 2.1.2 2.2.0 2.3.0 2.4.0 2.4.3 Wrath of the Lich King 3.0.2 3.0.3 3.0.8 3.1.0 3.2.0 3.2.2 3.3.0 3.3.3 Cataclysm 4.0.1 4.0.3a 4.0.6 4.1.0 4.2.0 4.2.2 4.3.0 4.3.2 Mists of Pandaria 5.0.4 5.0.5 5.1.0 5.2.0 5.3.0 5.4.0 5.4.7 Warlords of Draenor 6.0.2 6.0.3 6.1.0 6.2.0 Legion 7.0.3 7.1.0 7.1.5 7.2.0 7.2.5 7.3.0 7.3.5 Battle for Azeroth 8.0.1

The expansion brings a major change to the PvP ruleset on each realm. Every realm by default only allows players to attack NPCs in the open world; players who wish to engage in world PvP now have a setting called "War Mode" that can only be toggled on or off in their faction's capital city (i.e. Stormwind for the Alliance and Orgrimmar for the Horde). While in War Mode, players have access to new talents and abilities, as well as a slightly accelerated rate of XP gain.[10] Characters with War Mode activated are only able to see other players with War Mode, unless in their own capital cities.
I have been playing since 2005. I have never really relied on the auction house to make my gold (I don't have the time, what with me having a life and all). In fact, I hardly ever use it. But as the years went by, I've always managed to get my gold total to progressively increase with each expansion. Not so with BFA. In fact, my total has actually gone down since BFA launch. Is this normal? Yes, I have been buying items from the rep guys, but I do that with every expansion. My gold started stagnating a bit before BFA, but since launch ... wow! I guess I can kiss that dinosaur mount goodbye!
In Kul Tiras, the Alliance's initial attempt to gain the nation's assistance ends disastrously when Katherine Proudmoore, Lord Admiral of Kul Tiras and mother to Archmage Jaina Proudmoore, not only refuses the Alliance's request for aide but also orders Jaina arrested and exiled for her role in the death of her father, Daelin Proudmoore, in the aftermath of the Third War. It quickly becomes apparent that Kul Tiras has become mired in corruption and outside threats, so Anduin and Genn Greymane send Alliance Champions to aid the Kul Tirans and earn their trust. Aiding them in this quest are Flynn Fairwind, a "retired" privateer, and Taelia Fordragon, the idealistic daughter of Bolvar Fordragon, former High Lord of Stormwind and current Lich King of the Undead Scourge. The Alliance is successfully able to earn the trust of Kul Tiras by combating the pirates of the traitorous Ashvane Trading Company in Tirisgrade Sounds, the Naga and corrupted agents of Queen Azshara in Stormsong Valley, and the occult forces of the ancient, ghostly warlord Gorak Tul in Drustvar. After these threats are defeated, Katherine is left despondent at her inability to lead her people, and resolves to help the Alliance find Jaina and reconcile with her. The Alliance eventually track Jaina to the prison island of Fate's End, where Gorak Tul, having survived the events of Drustvar, has kidnapped her and is tormenting her with visions of her past failures. The Alliance champions and Katherine destroy Gorak Tul once and for all and rescue Jaina, who is finally able to let go of the hate, anger and obsession with the past that defined her ever since the destruction of Theramore. The Alliance and Proudmoores then unite to defend the capitol city of Boralus from a massive pirate siege, after which Jaina is named Lord Admiral and pledges Kul Tiras' navy to the Alliance.
Azeroth paid a terrible price to end the apocalyptic march of the Legion's crusadebut even as the world's wounds are tended, it is the shattered trust between the Alliance and Horde that may prove hardest to mend. As this age-old conflict reignites, join your allies and champion your faction's causeAzeroth's future will be forged in the fires of war.
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K Kael'thas Alliance Kael'thas Horde Karazhan Alliance Karazhan Horde Kargath Alliance Kargath Horde Kazzak Alliance Kazzak Horde Kel'Thuzad Alliance Kel'Thuzad Horde Khadgar Alliance Khadgar Horde Khaz Modan Alliance Khaz Modan Horde Khaz'goroth Alliance Khaz'goroth Horde Kil'Jaeden Alliance Kil'Jaeden Horde Kilrogg Alliance Kilrogg Horde Kirin Tor Alliance Kirin Tor Horde Kor'gall Alliance Kor'gall Horde Krag'jin Alliance Krag'jin Horde Krasus Alliance Krasus Horde Kul Tiras Alliance Kul Tiras Horde Kult der Verdammten Alliance Kult der Verdammten Horde

What am I supposed to do now? Is there a way to get the curse client working again? I've googled it but haven't found any useful results. Do I have to uninstall & re-install it from scratch? Has the Curse client been taken permanently offline, meaning that it's no longer viable software? Do I have to install a Twitch client and manage my WoW addons from there? If so, do I have to re-install all my addons from scratch, or will they somehow carry over from Curse to Twitch?
Patience and extra gold are rather important for the mounts so it might not be best for you right now. As for the operation (Wrath and Pandaria mounts right now), you need a miner (ore is cheaper than bars), transmutation master alchemists (living steel and some time eternals for daily cooldown, titanium and riddle of steel), and potentially multiple engineers (for more Sky Golems, plus at least one gnomish and one goblin if you want to do both rockets). The best way to source Pandaria mats cheaply is to buy up Spirit of Harmony when it's cheap and check often for mats cheaper than the conversion rate (1 Spirit buys 20 ghost iron ore, 5 trillium ore, 20 Kyparite, and more). Same with Eternals (for crafting titansteel)...you have to regularly check and grab them up whenever they're cheap (frozen orbs can be exchanged for eternals in old Dalaran too so watch for some cheap orbs as well). I also sell Golden Lotus on the side since it goes for more than the Spirit cost. (Edit: Also should point out that at the end of the expansion everyone is bored with nothing better to do so the profits on the mounts have dipped to as low as 5k.) 
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