B. exploit the Game or any of its parts, including without limitation the Service, for any commercial purpose, including without limitation (a) use at a cyber cafe, computer gaming center or any other location-based site without the express written consent of Blizzard; (b) for gathering in-game currency, items or resources for sale outside the Game; or (c) performing in-game services in exchange for payment outside the Game, e.g., power-leveling;
2. Island Expeditions. What?! you may ask, but it is simple. The transmog that drops, now rather frequently, from the expeditions sells well and for high amounts. Despite its somewhat common drop rate the fact that the loot table is so large means that people seeking certain transmog will be more likely to buy it than farm it. The parroted meme on r/wow that it is unrewarding only makes it better for someone like me. In the past two days from doing Island Expeditions on the side (about 20 total) I got 6 transmog items of TSM values between 15k and 150k. I sold 3 so far totaling 140k (Plundered Squid Caster: 50k because I wanted to be rid of it, Stinkrot Smasher: 69k, Razorfin Breastplate: 28k). Pet drops are a different story and while you can sell them, the fact that they need to be looted for the achievement means that the potential buyer pool is smaller.
The world quests aren’t necessarily bad, but they aren’t good either. I wouldn’t mind killing five of a type of monster or fighting one particular boss a few times, but after seven or eight, it starts to wear pretty thin. But going from levels in the mid-20s can take nearly 30,000 AP, so you’ll need more than world quests if you want to get your heart up in a reasonable time.
The expansion is set immediately after the events of Legion.[4] Two continents have been added within the Great Sea between the Eastern Kingdoms and Kalimdor: Kul Tiras, one of the major human kingdoms, and Zandalar, the homeland of Azeroth's trolls.[4] While the Alliance and Horde will initially travel to one continent respectively, both continents will be available to both factions at level 120.[4]

A: The amount of time it takes to receive your gold after putting a Token up for sale depends on a variety of factors, including the current supply and demand. When you list a Token, you’ll be quoted an estimated time based on the current Token supply and the rate of recent transactions, but the actual amount of time it takes to sell is likely to vary (note that Tokens do not expire). In most cases, Tokens are sold in the order in which they were put up for sale; however, there are some exceptions to this, such as when a Token purchase is undergoing verification.
by Rabbit. Okay, so I got tired of dying to random trash mobs and considered what I could do about it, and I thought "the first thing I need to know is when I get aggro", so I made a mod that tells me: BanzaiAlert It has options for sound, message, LowHealthFrame flashing, and comes prepacked with a female voice that says "Aggro" when that is the case (from Squishy).
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-PvP- Completely broken for some classes and I mean broken going from both sides of the spectrum, from classes destroying everyone, to classes that can't even kill another player. It's fairly common for a weak class to lose to a powerful class even if the weak class outgears them by 50+ ilvls. That's how broken PvP is and Blizzard doesn't seem to know what to do to fix it other than do blanket damage nerfs/buffs as those are the only changes we've seen.
Mythic+ rewards will also go up by 30 item levels; however, during the first week of Season 2, rewards from end-of-run chests will be capped at Mythic 6 quality (item level 385), and the chest you open next week will contain Season 1 rewards if you do a Mythic+ run this week. (So, for example, if you do a Mythic 10 during the final week of Season 1, you’ll get a Season 1 item level 380 piece and 60 Residuum from your first Season 2 chest.)
by Rabbit. Okay, so I got tired of dying to random trash mobs and considered what I could do about it, and I thought "the first thing I need to know is when I get aggro", so I made a mod that tells me: BanzaiAlert It has options for sound, message, LowHealthFrame flashing, and comes prepacked with a female voice that says "Aggro" when that is the case (from Squishy).
Short term raw material flipping. I think there is a thread up here about it atm actually. If you are buying to hold for more than a week you're opening yourself up to a lot of risk. Buy in the morning and sell at night, and/or buy on the weekend to sell during the week if you have a decent raid population on your server. Start with something you understand, sell from that market and then expand.
Stan Lee is an amiable pitcher who has been a public face of Marvel comics for many years, especially for a series of novels based on Marvel's attributes. He created or co-created many of Marvel's most famous superheroes, including Fantastic Four, X-Men, Hulk, Thor, Iron Man and Spider-Man. He is widely acclaimed for his super-heroes who have given real problems in their super-powered antics.
The Alliance are able to unlock the void elves (exiled blood elves who can tap into shadow magic, trained by Alleria Windrunner after her experiences on Argus), Lightforged draenei (draenei members of the Army of the Light who fought the Legion on Argus), Dark Iron dwarves (fire-blooded cousins of the in-game dwarves of Ironforge), and Kul Tiran humans (larger, more heavyset versions of the in-game humans of Stormwind).[6]
Madmortem - Alliance Madmortem - Horde Magtheridon - Alliance Magtheridon - Horde Mal Ganis - Alliance Mal Ganis - Horde Malfurion - Alliance Malfurion - Horde Malygos - Alliance Malygos - Horde Mannoroth - Alliance Mannoroth - Horde Marécage de Zangar - All... Marécage de Zangar - Horde Mazrigos - Alliance Mazrigos - Horde Medivh - Alliance Medivh - Horde Minahonda - Alliance Minahonda - Horde Moonglade - Alliance Moonglade - Horde Mug'thol - Alliance Mug'thol - Horde Malorne - Alliance Malorne - Horde

When it comes to farming and acquiring stashes of gold, perhaps the first thing that comes to mind is doing raids or dungeons. That sounds great, but there are a few issues. First and foremost, it'd be virtually impossible to solo new content for maximum profit. Then, being in a group means that the earned gold is split and you're only getting a fraction of what you could be getting if you were on your own. Last but not least, finding reliable and good groups for raids and dungeons might prove to be quite the challenge.
The bones of Mythic+ are fairly simple, but it’s that simplicity that makes it Battle for Azeroth’s most rewarding mode. It’s fun, generally only takes about 40 minutes per dungeon and allows small groups of players to push themselves exactly as hard as they’d like. Battle for Azeroth’s dungeons are extremely well-designed and consistently entertaining, even after doing some of them 20-plus times, which makes the challenge of Mythic+ a great way to keep people playing.
World of Warcraft is an MMORPG title released by Blizzard Entertainment in 2004. The game is another franchise of the popular Warcraft series which has received numerous awards. It is set in a fantasy world of Azeroth where gnomes, dwarves, elves, humans, orcs, undead and other monsters roam the virtual world. Players choose a race, class and profession to play and advance through the game. The game offers both PvE where players can play solo as well as PvP play which involves other players. There are 5 expansions to date, as follows: The Burning Crusade, released in Jan 2007, Wrath of the Lich King, released in Nov 2008, Cataclysm, released in Dec 2010, Mists of Pandaria, released in Sep 2012, and Warlords of Draenor, released in Nov 2014.
This leaves players chasing an endless loop of trying to get higher level Azerite gear — which can only reliably be gained through raids and isn’t available in Mythic+ — but only the pieces with exactly the right traits will actually be an upgrade. It’s even possible that some items that should be huge upgrades are nullified by the loss of a specific trait that makes one ability do more damage than the others.
Meanwhile, in Zandalar, the Horde seeks to earn the trust of King Rastakhan so they can use his legendary Golden Fleet against the Alliance. To this end, they assist Rastakhan and his court in dealing with local threats in Zuldazar, fight maniacal Blood Trolls in Nazmir, and face off with serpentine Old God cultists in Vol'dun. Throughout their journey, the Horde gradually learns about an eldricth being known as G'huun, an artificial Old God accidentally created by the Titans and the patron deity of the Blood Trolls. The Blood Trolls and the Faithless Sethekk seek to free G'huun from his prison of Uldir so they can use him to rule Azeroth, and to this end they resurrect G'huun's champion, the C'thrax Mythrax, to destroy Uldir's seal. Rastakhan's own chief adviser, the prophet Zul, is revealed to be the Blood Trolls' secret leader and launches an armed revolt against Rastakhan. With the Horde champions' help, Rastakhan is able to defeat Zul and his forces, but not before Mythrax destroys Uldir's seal.
Like I said, engineering is the best when you aren't worried about making gold. The Loot-a-rang is super useful, nitro-boosts are nice when they don't fail, and the glider cape enchant is nice too... you get wormholes to Pandaria, Draenor (make sure you have a glider), Legion, and Argus (as well as a couple old world teleport locations)...Jeeves (and to a lesser extent Reeves) and MOLL-E are also super useful (bank and mail access anywhere, repairs, etc.).
At the end of Legion, the titan Sargeras was imprisoned, but not before he plunged his sword into the planet Azeroth. This not only devastated a massive area (much of the desert zone of Silithus is now cracked and scorched), but badly wounded the gestating titan inside. While the heroes managed to ablate the worst of the damage (at the cost of the majority of their artifact weapons' mythic power), the world is still wounded and bleeding a substance called "Azerite," which has great magical potential. The Horde Warchief, Sylvanas Windrunner, attempts to consolidate Horde power on Kalimdor and gain a monopoly on Azerite (which is primarily found at the southern end of the continent). Her campaign to do so, the War of Thorns, formed a pre-launch event for the expansion and ends with the major Night Elf holdings on the continent seized or (in the case of their capital city of Darnassus) annihilated. The Alliance makes a retaliatory strike against her home base, the Undercity, which was formerly the human capital of Lordaeron. This succeeds in driving the Horde out, but before leaving Sylvanas saturates the area with disease and toxins that render it uninhabitable. With this tit-for-tat military exchange, the Horde has almost complete control over Kalimdor, while the Alliance has near-total dominion over the Eastern Kingdoms.[4] With further conflict inevitable, Battle for Azeroth takes the two factions to the continents of Kul Tiras and Zandalar to recruit new allies in order to turn the tides of war.[4]
Sky golem is all profit if you do the smart thing and run old panda farms on multiple toons. Was running 10 farms at one point till bfa launched and was upto my eyeballs in trillium and Ghost iron. Just not been doing it lately, but those 10 farms was an hour a day if that and sustained 4 crafters and alchemists though could have sustained 8 easily.
I make about 60% of my profit from old world item sales, and 40% from BFA sales. What BFA provides me that old world items don't is immediate gratification- If someone posts a stack of 200 monelite ore 10% below market value, I can immediately buy and repost for 2k profit and have it sell in 2 minutes, and do this 20 times an hour. I currently have 2000 pieces of ghost iron sitting on the AH that aren't selling, and since I put it up I've sold plenty of flipped BFA materials. Ghost iron absolutely sells at a high rate, but it is slower than BFA mats.
-Gameplay- Gameplay has largely been stripped down to be a shell of its former self. This trimming has been going on for several expansions, but now it's even worse. Classes only have so many buttons which has resulted in very little skill involved in PvE (even PvP is a faceroll for most melee, lacking any sort of depth and decision-making as it's pretty clear what buttons to press in any given situation) and it's become more of a gear check. This expansion gave zero new abilities to classes, only took them away.
The illusions, meh. Last time I checked both TSM and the LGM spreadsheet both showed only a couple hundred gold return/unit, if they showed a profit at all (most didn't). They're slow movers as it stands, and there is already substantial competition over that market on my server anyway. So it's not worth the trouble of babysitting/cancelling/relisting for such a nominal return.
I'm aware that the LS chain can be xmuted up all the way up from GIO. This is great since it means ultimately you only need to track/acquire one item. The procs can certainly increase your profit margin, but as I said in my top-level comment the profitability of the whole endeavor is server-dependent. These numbers will of course vary from server to server, and for some it might be worth it.
But then you have some professions, Inscription, Jewelcrafting, the gathering professions, etc. which don't seem to have any specific extra bonuses for being them. Inscription has been in a bad place for a while and that trend seems to be continuing in BfA, although considering we are not locked to certain glyphs anymore (like having to choose between only one glyph of many for things like Travel Form) I suppose there's a chance we will see some more profitability out of it.
We may collect and process your Personal data due to the direct marketing. Direct marketing is the activity that is intended to offer the goods or services to you by post, telephone or other direct way as well as to inquire the opinion of the Customers about the offered goods and services.  If you do not agree with the processing of your Personal data for the direct marketing purposes, the Personal data for the direct marketing is not processed. You are granted with the right to withdraw your consent given for the processing of the Personal data for the purposes of the direct marketing.
Azeroth paid a terrible price to end the apocalyptic march of the Legion's crusade—but even as the world's wounds are tended, it is the shattered trust between the Alliance and Horde that may prove hardest to mend. As this age-old conflict reignites, join your allies and champion your faction's cause—Azeroth's future will be forged in the fires of war.[8]

Set sail for the previously unmapped isles of Azeroth. Battle in groups of three as you race against cunning rival intruders—or enemy players—to collect the island’s resources. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the mysterious gates of an abandoned Gilnean castle, navigate a war between elementals and more.
Tides of Vengeance will finally get launched today. All these new features will definitely surprise us all. However, based on the information raiditem.com knows, more new contents will come alongside Tides of Vengeance. And before you start a brand new journey, it's very necessary to check out what new features will come. You will find all the highlights below. In addition, don't forget to prepare enough WoW gold with you in case you may need to buy some items.
K Kael'thas Alliance Kael'thas Horde Karazhan Alliance Karazhan Horde Kargath Alliance Kargath Horde Kazzak Alliance Kazzak Horde Kel'Thuzad Alliance Kel'Thuzad Horde Khadgar Alliance Khadgar Horde Khaz Modan Alliance Khaz Modan Horde Khaz'goroth Alliance Khaz'goroth Horde Kil'Jaeden Alliance Kil'Jaeden Horde Kilrogg Alliance Kilrogg Horde Kirin Tor Alliance Kirin Tor Horde Kor'gall Alliance Kor'gall Horde Krag'jin Alliance Krag'jin Horde Krasus Alliance Krasus Horde Kul Tiras Alliance Kul Tiras Horde Kult der Verdammten Alliance Kult der Verdammten Horde
We may collect and process your Personal data due to the direct marketing. Direct marketing is the activity that is intended to offer the goods or services to you by post, telephone or other direct way as well as to inquire the opinion of the Customers about the offered goods and services.  If you do not agree with the processing of your Personal data for the direct marketing purposes, the Personal data for the direct marketing is not processed. You are granted with the right to withdraw your consent given for the processing of the Personal data for the purposes of the direct marketing.

In Battle for Azeroth, the fall of the Burning Legion has set off a series of disastrous incidents that reignites the furious rivalry between the noble Alliance and the mighty Horde. As a new age of warfare begins, Azeroth’s heroes must set out on a harrowing journey in search of new allies, race to claim the world’s mightiest resources to turn the tides of war, and fight on several fronts to determine which side will lead Azeroth into its uncertain future.
Charge Into the Warfronts: Fight on the battlefields of a large-scale, 20-player cooperative Warfront to claim a key strategic location. Capture resources to build your faction’s forces, lead the charge as your troops lay siege to objectives, and fight the enemy commander to claim victory in this new PvE mode inspired by classic Warcraft RTS battles.
All of my gold came from everyone buying stuff at a really marked up price for instance BS 2h mace if it proced epic i was making at least 125k per one and i was making batchs of 10 to 15 it was like 25k for blue and 125k+ for epics at the time. And i was buying the ore for like 16g to 40g a pop so huge profit. Im still trying to figure out what im gunna do now to rebuild it will be a slow process now.
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