It is really, really a stark change of pace from WoD and Legion where just questing and killing things would result in at least a small but decent profit from a day's activities, typically of at least 1k and often 2k. But now to get that sort of return, I have to really focus on gold WQ's, not spend any money on anything that I don't absolutely have to, and do 45 minutes of Legion content.

Meanwhile, Tyrande Whisperwind and Malfurion Stormrage grow impatient regarding liberating Darkshore from the Horde's control, ultimately choosing to begin the offensive on their own, against Anduin's advice. In order to maximize their chances, Tyrande undergoes a ritual to turn herself into the Night Warrior, the avatar of Elune's most wrathful and warlike aspects. To counter this, Sylvanas orders several Night Elven heroes who fell in the Burning of Teldrassil to be raised as Dark Rangers to bolster her forces.


I’ve been trying out engineering with a character I boosted from 70 to 100. When making stuff to sell on the AH as an Engineer, how do you do it efficiently? I’ve been told gathering the parts on your own takes too much time (like mining all the ores you need), but I don’t have an influx of gold to buy whatever I want off of the AH (example being Living Steel. Wanted to make one for myself until I saw how ridiculous the process to make them is and how expensive they are)
Professions skills are split between expansions now, you'll have a separate skill bar for each expansion. There are still 950 profession levels in total, just that there is no one single progress bar with 1 to 950 for it anymore. Instead, there are 8 separate progress bars. (The only exception is Archaeology, because it will still have a 1-950 progress bar)
Set sail for the previously unmapped isles of Azeroth. Battle in groups of three as you race against cunning rival intrudersor enemy playersto collect the island's resources. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the gates of an abandoned Gilnean castle, navigate a war between elementals and more.

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2018 witnessed many big changes in World of Warcraft, and we finally welcomed the new expansion Battle for Azeroth. In past year, BFA has both been praised and been criticized by most of WoW fans. Do you think whether BFA will be better or not in the new year? Raiditem.com won't give you clear answers. We have collected some WoW gold buyers' opinions and to show you how players think about WoW's near future. 

C'Thun - Alliance C'Thun - Horde Chants éternels - Alliance Chants éternels - Horde Cho'gall - Alliance Cho'gall - Horde Chromaggus - Alliance Chromaggus - Horde Confrérie du Thorium - A... Confrérie du Thorium - H... Conseil des Ombres - All... Conseil des Ombres - Horde Crushridge - Alliance Crushridge - Horde Culte de la Rive noire -... Culte de la Rive noire -... Chamber of Aspects - All... Chamber of Aspects - Horde Colinas Pardas - Alliance Colinas Pardas - Horde

World of Warcraft’s Legion expansion has been unleashed on the live servers and players are starting to arrive at The Broken Isles to plunder its untouched reserves of gold. Some are diving into the new dungeons and raids while others are undertaking the array of quests in the vast region. See how you, too, can gain immense amounts of gold in this exciting expansion.
With the most in-demand decks going for up to 20,000 Gold each, Basil believes that Darkmoon cards (12 of which when combined form a full deck) can earn scribes the highest possible WoW Gold. But he said that it takes intricate planning and logistics to really ramp up the Gold income from Darkmoon cards due to the constraints surrounding its crafting cooldown.
They'll still be able to craft their items. Xmog crafters won't feel as hit because most of those patterns aren't terribly easy to come by. Mount sellers won't be affected. Recipes wont really be affected. Trade Goods will change a bit though, but that isn't inherently a bad thing. I can never find Firebloom on my server for sale, Mageweave and Silk are always pricey, etc. It might increase the amounts of those types of items and drive the price down, but that might be replaced by something else just as easily.

They'll still be able to craft their items. Xmog crafters won't feel as hit because most of those patterns aren't terribly easy to come by. Mount sellers won't be affected. Recipes wont really be affected. Trade Goods will change a bit though, but that isn't inherently a bad thing. I can never find Firebloom on my server for sale, Mageweave and Silk are always pricey, etc. It might increase the amounts of those types of items and drive the price down, but that might be replaced by something else just as easily.
Warcraft’s longest running Gold Making blog, The Gold Queen is written by Alyzande since 2010. Working on her 14th level 110, she has 9 years expertise in making gold, 19,000+ achievements, 1593 days played, over 39 million gold earned, and now playing World of Warcraft Legion live on www.twitch.tv/thegoldqueen  The Gold Queen blog teaches you how to make gold playing Warcraft using ethical trading, auction house flipping, crafting, reselling, snatch lists, and farming gold making. Want more updates on Warcraft Battle for Azeroth? Support my Patreon for exclusive pre-release Gold Guides.
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My second most anticipated new feature in the Tides of Vengeance update is the Battle for Darkshore Warfront. It’s the second cyclical battle between the Horde and Alliance, in which each faction takes turns gathering resources, fighting in a pitched raid battle and then controlling the Darkshore zone. In what I hope will be an improvement to the Warfronts feature, the controlling faction will gain access to diverse world quests in the zones they control, rather than the “kill x of y” quests from when it first launched.
What’s worse, it’s rarely satisfying when you do make it to a new milestone in your grind to unlock the gear you need. Legion had legendary items that changed the way an ability functioned, which would also completely change the way classes played; the Azerite traits in the Battle for Azeroth are rarely as interesting. Instead, they are simply passive bonuses that, in most cases, help you do more damage without any extra effort on your part. While some classes are lucky enough to have traits that change their gameplay slightly, Blizzard has so far seemed to favor nerfing those traits out of viability for most specs.

Sargeras - Alliance Sargeras - Horde Scarshield Legion - Alli... Scarshield Legion - Horde Sen'jin - Alliance Sen'jin - Horde Shadowsong - Alliance Shadowsong - Horde Shattered Halls - Alliance Shattered Halls - Horde Shattered Hand - Alliance Shattered Hand - Horde Shattrath - Alliance Shattrath - Horde Shen'dralar - Alliance Shen'dralar - Horde Silvermoon - Alliance Silvermoon - Horde Sinstralis - Alliance Sinstralis - Horde Skullcrusher - Alliance Skullcrusher - Horde Spinebreaker - Alliance Spinebreaker - Horde Sporeggar - Alliance Sporeggar - Horde Steamwheedle Cartel - Al... Steamwheedle Cartel - Horde Stormrage - Alliance Stormrage - Horde Stormreaver - Alliance Stormreaver - Horde Stormscale - Alliance Stormscale - Horde Sunstrider - Alliance Sunstrider - Horde Suramar - Alliance Suramar - Horde Sylvanas - Alliance Sylvanas - Horde Sanguino - Alliance Sanguino - Horde Saurfang - Alliance Saurfang - Horde Soulflayer - Alliance Soulflayer - Horde
It’s a good thing that the previous expansion, Legion, was the best in the game’s history because Battle for Azeroth is coasting on its success. The major class redesigns that happened then remain in effect (though some are a little worse, and some a little better), and the combination of World Quests and Mythic+ dungeons means there’s always something to do, no matter your skill level or how long you can play.
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Nagrand - Alliance Nagrand - Horde Nathrezim - Alliance Nathrezim - Horde Naxxramas - Alliance Naxxramas - Horde Nazjatar - Alliance Nazjatar - Horde Nefarian - Alliance Nefarian - Horde Neptulon - Alliance Neptulon - Horde Ner'zhul - Alliance Ner'zhul - Horde Nera'thor - Alliance Nera'thor - Horde Nethersturm - Alliance Nethersturm - Horde Nordrassil - Alliance Nordrassil - Horde Norgannon - Alliance Norgannon - Horde Nozdormu - Alliance Nozdormu - Horde Nemesis - Alliance Nemesis - Horde
I think what you're actually talking about when you say "niche" is the barrier to entry for new players. It sounds like you're worried that new players can pick up crafting professions and compete easier than before. Again, I'd say that the alpha build info in the OP looks pretty much the same as the current expansion. The true barrier to entry isn't the ability to level the profession quickly, it's actually recipe ranks. Some really good examples of this in the current expansion are rank 3 bracers, rank 3 flasks, and rank 3 felwort. It takes a certain level of investment to get those ranks, and the goblin activities related to those crafts simply aren't profitable/competitive without rank 3.
Those are low prices indeed! In those cases, just look into something else, but there's always gold to be made, as you pointed out :) And there is no shame in being unefficient, not everyone wants to spend their time getting optimized for goldmaking, if you can pay for your month I think it's great already! That's what kept me into it, the fact that I'm paying by playing, I love it

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Inscription and darkmoon decks remain highly profitable still as long as you approach it with the right mindset and understand that it is a commodity market and the goal is not necessary to sell crafted decks. For me, it's an exercise in managing purchasing Linen & Herbs below market, balancing opportunity cost of converting linen to expulsom, and mass purchasing underpriced individual cards and relisting them at a profit but under the crafting cost so that they move. That's the primary goal, and you naturally complete decks that you sell but you don't go out of your way for.

What am I supposed to do now? Is there a way to get the curse client working again? I've googled it but haven't found any useful results. Do I have to uninstall & re-install it from scratch? Has the Curse client been taken permanently offline, meaning that it's no longer viable software? Do I have to install a Twitch client and manage my WoW addons from there? If so, do I have to re-install all my addons from scratch, or will they somehow carry over from Curse to Twitch?
Sky Golem factory; Use all your spare alts to craft those. Level their Pandaria engineering to 75 by farming ghost iron ore (mostly) and start doing their daily CD's. It's super easy to find informations on how to do it quickly, look it up. 4-5 alts = 4-5 golems a month = a million gold a month if golems go for 200k+ like on my server (250k on mine)

Strictly speaking, reselling items is not making gold. At best, you are "making gold" for yourself. There has been huge deflation with BfA launch (check token value lol) and personally I really want to see how Blizzard "economy" team is going to react, because effects of deflation are ranging from bad to terrible. No idea what is this experiment about?


Edit: Emphasized AGAIN here and there that these were examples because apparently nobody reads the whole thing before talking about how this is a guide or that these markets/farms specifically require effort etc... No one should just read about examples and think "Okay I'll do it". You should just see if it works, if it does you CAN do it, else you find something ELSE.

“For those of you who played Legion, the process will largely be familiar, though in Battle for Azeroth we’re trying to align the opening of a new raid tier with the start of new PvP and Mythic+ seasons, to avoid some of the awkward item-level leapfrogging that we saw during Legion (e.g. the Mythic Keystone cap repeatedly going up to 15 and then back down to 10).”, the game director writes.
Prepare the Horde for war by recruiting the ancient empire of Zandalar. In this troll-dominated territory, ancient evil waits to be unleashed on the world as you battle crazed blood-troll worshippers, gargantuan dinosaurs, and titan constructs. Discover Zuldazar, the oldest city in Azeroth; unveil the bleak swamps of Nazmir; and traverse the deadly deserts of Vol'dun.
Sorry about the salt but jeez, stop listening to guides. Just check your AH, see what old mats are low in offer, and go get em. >FOR EXAMPLE<, ghost iron ore is a gold mine right now, cause nobody can sustain the demand, and prices are way up. Plus side being, old farms are optimized like hell. You can fly in the old world, mobs won't bother you, no one is there to take your nodes, and there are plenty of items to make the most out of it. Which means it's way easier and requires less effort than farming in BfA.
I believe they risk losing some long-time players forever with the extent of the game-wide squish. Other facets of it are more appropriate for discussion elsewhere, but those profession points represent prior years for plenty of people. Recent xpacs have made skill level less important, which worked fairly well in terms of balancing the past and present.
It is really, really a stark change of pace from WoD and Legion where just questing and killing things would result in at least a small but decent profit from a day's activities, typically of at least 1k and often 2k. But now to get that sort of return, I have to really focus on gold WQ's, not spend any money on anything that I don't absolutely have to, and do 45 minutes of Legion content.
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Hazzikostas said his top recommendation prior to the BfA prepatch would be beating the Mage Tower challenges for those special artifact appearances. Not only are those some of the most attractive weapon skins in game, but the Mage Tower challenges will be going away when the prepatch hits, so you've only got a couple of weeks left to complete them.
A: Buying gold from third-party services negatively impacts the game experience for everyone. The overwhelming majority of the gold these services provide comes from stolen player accounts, halting the victims’ ability to play the game and contribute to their guilds. On top of this, gold selling companies often farm resources using hack programs, sell fake product codes as a scam, and spam entire realms with ads to buy gold, disrupting the game in very real ways.
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