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Island expeditions require groups of three players to venture to islands with randomly spawned enemies and piles of AP. The island expedition ends once they collect a certain amount of AP, and they are granted about 300 AP as a reward — unfortunately, players don’t get any of the between 6,000 and 12,000 AP they collect during the expedition. These missions can take anywhere from three to 20 minutes, and never once offer any real challenge or depth.
[Expulsom] is obtained primarily from scrapping armors and weapons using the Scrap-o-Matic 1000 (Alliance), or the Shred-Master Mk1 (Horde). These tools work like disenchanting, you can break down any gear obtained that is from the Battle for Azeroth expansion, including dungeon/raid drops, quest rewards, world drops and crafted gear. The Scrapper isn't restricted to specific trade skills. Anyone, even people without a crafting skill can use it. You will mostly get ores, gems, leathers, cloths, and occasionaly you will get one [Expulsom].
I think you have legitimate concerns, but to be fair the squish already happened, the numbers just haven't caught up yet. You can already craft current-expansion items starting at crafting level 1, and those crafts generally award 3-5 levels each. So squishing the ranks from 800 down to 100, doesn't functionally change anything, it just allows crafts to only award 1 skill point per use, instead of 5.
Patience and extra gold are rather important for the mounts so it might not be best for you right now. As for the operation (Wrath and Pandaria mounts right now), you need a miner (ore is cheaper than bars), transmutation master alchemists (living steel and some time eternals for daily cooldown, titanium and riddle of steel), and potentially multiple engineers (for more Sky Golems, plus at least one gnomish and one goblin if you want to do both rockets). The best way to source Pandaria mats cheaply is to buy up Spirit of Harmony when it's cheap and check often for mats cheaper than the conversion rate (1 Spirit buys 20 ghost iron ore, 5 trillium ore, 20 Kyparite, and more). Same with Eternals (for crafting titansteel)...you have to regularly check and grab them up whenever they're cheap (frozen orbs can be exchanged for eternals in old Dalaran too so watch for some cheap orbs as well). I also sell Golden Lotus on the side since it goes for more than the Spirit cost. (Edit: Also should point out that at the end of the expansion everyone is bored with nothing better to do so the profits on the mounts have dipped to as low as 5k.)
-Bugs- There aren't too many glaring bugs anymore, but you will certainly encounter some. The pathetic thing is that many of the bugs you'll encounter were reported repeatedly during Alpha/Beta and still weren't fixed. Some bugs were discovered after release and players were able to abuse game mechanics without repercussion unless they were one of the more serious offenders. This gave some players a significant advantage over others because they used exploits and at the start of an expansion, that is the time when it's most impactful.
One of the most profitable ways to farm in patch 5.4 is to buy Potions of Luck from the auction house and head to the Vale of Eternal Blossoms. In the northwestern corner, specifically the Ruins of Guo-Lai and the Guo-Lai Hills, there's tons of mobs that can be aggroed in huge groups and AOE'd down. The Potion of Luck will increase your chances of finding loot on the monsters, and these mobs in particular drop good crafting mats, Skycrystals, motes of harmony, and Gou-Lai keys. Many guides tout this as the greatest way to farm gold; depending on your ilvl and clear time, you can earn anywhere from 2.5-7.5k an hour.
The expansion brings a major change to the PvP ruleset on each realm. Every realm by default only allows players to attack NPCs in the open world; players who wish to engage in world PvP now have a setting called "War Mode" that can only be toggled on or off in their faction's capital city (i.e. Stormwind for the Alliance and Orgrimmar for the Horde). While in War Mode, players have access to new talents and abilities, as well as a slightly accelerated rate of XP gain. Characters with War Mode activated are only able to see other players with War Mode, unless in their own capital cities.
Meanwhile, Tyrande Whisperwind and Malfurion Stormrage grow impatient regarding liberating Darkshore from the Horde's control, ultimately choosing to begin the offensive on their own, against Anduin's advice. In order to maximize their chances, Tyrande undergoes a ritual to turn herself into the Night Warrior, the avatar of Elune's most wrathful and warlike aspects. To counter this, Sylvanas orders several Night Elven heroes who fell in the Burning of Teldrassil to be raised as Dark Rangers to bolster her forces.
"There will be some story-driven quest content, world quests, with a bit of catch-up gear, telling the story of the Horde incursion into the night elven lands, that will lead up to the actual burning of Teldrassil," he said. "We want to be sure we’re actually telling that story in the game. That’s going to be our pre-launch event that unfolds over the course of a week and a half or so. That will be available to everyone who’s playing World of Warcraft, regardless of whether you own BfA or not.
The Alliance are able to unlock the void elves (exiled blood elves who can tap into shadow magic, trained by Alleria Windrunner after her experiences on Argus), Lightforged draenei (draenei members of the Army of the Light who fought the Legion on Argus), Dark Iron dwarves (fire-blooded cousins of the in-game dwarves of Ironforge), and Kul Tiran humans (larger, more heavyset versions of the in-game humans of Stormwind).
But every new character made that wants to craft old expansion stuff will have to level using expansion specific materials. Stocking up on profession materials that are already high in demand can be a great idea. This will primarily be materials used to craft the various mounts. Ghost Iron, Trillium, Living Steel, Pyrium etc. are all great candidates to stock up on.
Alpha Beta PTR Classic 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0 1.6.1 1.7.0 1.8.0 1.8.4 1.9.0 1.10.0 1.11.0 1.12.0 Burning Crusade 2.0.1 2.0.3 2.0.4 2.1.0 2.1.2 2.2.0 2.3.0 2.4.0 2.4.3 Wrath of the Lich King 3.0.2 3.0.3 3.0.8 3.1.0 3.2.0 3.2.2 3.3.0 3.3.3 Cataclysm 4.0.1 4.0.3a 4.0.6 4.1.0 4.2.0 4.2.2 4.3.0 4.3.2 Mists of Pandaria 5.0.4 5.0.5 5.1.0 5.2.0 5.3.0 5.4.0 5.4.7 Warlords of Draenor 6.0.2 6.0.3 6.1.0 6.2.0 Legion 7.0.3 7.1.0 7.1.5 7.2.0 7.2.5 7.3.0 7.3.5 Battle for Azeroth 8.0.1
World of Warcraft is an MMORPG title released by Blizzard Entertainment in 2004. The game is another franchise of the popular Warcraft series which has received numerous awards. It is set in a fantasy world of Azeroth where gnomes, dwarves, elves, humans, orcs, undead and other monsters roam the virtual world. Players choose a race, class and profession to play and advance through the game. The game offers both PvE where players can play solo as well as PvP play which involves other players. There are 5 expansions to date, as follows: The Burning Crusade, released in Jan 2007, Wrath of the Lich King, released in Nov 2008, Cataclysm, released in Dec 2010, Mists of Pandaria, released in Sep 2012, and Warlords of Draenor, released in Nov 2014.
Sky golem is all profit if you do the smart thing and run old panda farms on multiple toons. Was running 10 farms at one point till bfa launched and was upto my eyeballs in trillium and Ghost iron. Just not been doing it lately, but those 10 farms was an hour a day if that and sustained 4 crafters and alchemists though could have sustained 8 easily.