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"The way the glyph market works on most realms is that there are a couple of people willing to put in the long hours who will have every available glyph posted profitably, and undercut within minutes of being undercut. They all reduce the price very minimally when undercutting, and the "competition" isn't about price, it's about who can relist more frequently.
EXPLORE TWO FABLED KINGDOMS – As a champion of the Horde, travel to Zandalar to persuade the trolls to lend their naval might to the war effort. As a defender of the Alliance, sail to the seafaring kingdom of Kul Tiras, home of Jaina Proudmoore, and rally its inhabitants to fight for your cause. Once you’ve successfully recruited one of these proud kingdoms to your faction, infiltrate the enemy’s newly claimed territory.
The WoW Token allows players to exchange real money for gold in a secure and sanctioned way—together with the ongoing efforts of our developers, support staff, and anti-hack teams to stop the exploits these companies use and help players who have become victims of their operations, we hope the Token can help make World of Warcraft a safer and more enjoyable game for all of our players.
Valid pieces for Azerite empowerment are available for the chest, shoulder, and head slots of all classes. This equipment has multiple tiers of that can be unlocked, represented by a series of concentric wheels with icons representing individual powers; as individual powers are selected, they rotate into slots at the top of the interface, activating the selected benefit and locking out the others unless the player pays to reset their decision. Outer rings offer multiple choices, some based around the character's class and specification, others around the zone or circumstances in which the gear was acquired. The innermost circle offers no such options, instead being a boost to the level of the item itself, and thus providing a flat all-around benefit.
I’ve been trying out engineering with a character I boosted from 70 to 100. When making stuff to sell on the AH as an Engineer, how do you do it efficiently? I’ve been told gathering the parts on your own takes too much time (like mining all the ores you need), but I don’t have an influx of gold to buy whatever I want off of the AH (example being Living Steel. Wanted to make one for myself until I saw how ridiculous the process to make them is and how expensive they are)
PLUNDER THE ISLANDS OF THE GREAT SEA – Explore Azeroth’s uncharted isles in Island Expeditions. Battle in groups of three as you race against cunning rival intruders (or enemy players) to collect the island’s resources and fuel the war effort. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the gates of an abandoned Gilnean castle, navigate a war between elementals, and more.
Lightforged draenei - "For untold millennia, the Army of the Light waged war against the Burning Legion throughout the Twisting Nether. The draenei most committed to their long crusade would undergo a ritual to become Lightforged, infusing their bodies with the very essence of the Holy Light. After finally achieving victory on Argus, the Lightforged Draenei have undertaken a new mission: protecting Azeroth from rising threats and helping the Alliance push back against Horde aggression."
Other than that, it would be even better if we could get craftable gear up to raid level by obtaining rare materials found in raids/raid bosses (So if for example you raid on heroic, then you can upgrade your crafted gear with these rare raid materials to heroic level). I really liked going through raids not only for loot, but for rare crafting materials back in TBC so I could craft Stormherald/Lionheart as it gave crafting some solid meaning other than being there for the sake of having pre-raid / alt gear that is replaced easily.
Disable alpha versions in your Curse client if you do not want multiple updates per day. Make sure you check main download preference as well as DBM's individual download preference. You could have primary method set to release and dbm still set to alpha. Right click on DBM itself in curse client addon list and set it to release/beta to avoid the daily updates.
Is there still the requirement to level previous expansions with the new system? TMK, old enchants don't sell fast. Unless the changes to leveling have caused old enchants to start selling (anything for a little more dmg and speed, right?)... For the health of the game I think this is a good change but I wonder why anyone would go back and level previous stuff, save goblins and completionist.
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Making gold = work, people just want to be lazy and cash in but today a lot of people use TSM, have access to this reddit, youtube guides, etc. More and more people play wow to make gold so ofc the AH work gets harder, you just need to find your niche, i'm making gold with Tailoring from MoP and Cata for transmogs, not a lot of work to farm maths and i sell each piece around 10k, 7 pieces per week and i'm fine for a month.
I know if you aren't using hunters than you'll really want the loot-a-rang for easy looting, so that would take up one of your professions. In all honesty If i was going to do it id level up a hunter team and only hyperfarm with them, while doing other things with the mains. As far as regular professions go, they don't really seem worth it anymore like they did back in the old days, so I'd personally stick with gathering stuff as you are hitting nodes x5
So when you log in to the game, as soon as you cast a spell, you will experience some kind of lag. The movement doesn’t register with the database and thus the lag is experienced. You can observe this when you get DCed from the server and return back to the original position, unless you have traveled enough distance to be registered in the database.
The Company employs a software technology called clear gifs (a.k.a. Web Beacons/Web Bugs), that helps it better manage content on its web sites by informing the Company what content is effective. Clear gifs are tiny graphics with a unique identifier, similar in function to cookies, and are used to track the online movements of web users. In contrast to cookies, which are stored on a user's computer hard drive, clear gifs are embedded invisibly on web pages and are about the size of the period at the end of this sentence.
Mythic+ has some similarity to raiding, but it’s designed for just five players, instead of the 10-to-30 that can make up a raid. This mode tasks players with clearing the game’s dungeons, but with specific changes that make them harder, scaling up until it’s impossible for groups to finish. Players receive a keystone in their inventory that assigns them their dungeon, one of the game’s 10, and gives the dungeon a level. This determines how difficult enemies are and what effects might make them harder. If the group completes the keystone in time, they get a new, higher-level stone; if they, don’t they get a lower-level stone.
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Another dungeon farm, this time in Uldum, Tol'Vir trash mobs drop loads of embersilk cloth. Stacks of this tend to sell for a tidy profit, though prices vary depending on the realm. A typical clear of the dungeon takes about 5 minutes, netting about 7.5k per hour in cloth, vendor trash, and various other drops like mats and BoEs. Pick up a Potion of Treasure Finding and farm to your heart's content! It's just as profitable on normal mode as heroic, too, making farming all the quicker and easier.
Prepare the Horde for war by recruiting the ancient empire of Zandalar. In this troll-dominated territory, ancient evil waits to be unleashed on the world as you battle crazed blood-troll worshippers, gargantuan dinosaurs, and titan constructs. Discover Zuldazar, the oldest city in Azeroth; unveil the bleak swamps of Nazmir; and traverse the deadly deserts of Vol'dun.
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Highmountain tauren - "Descended from Huln, brave hero of the War of the Ancients, the Highmountain tauren honor the spirits of earth, river, and sky. Though the Legion invaded their lands and sowed seeds of distrust between them, the tribes of Highmountain stand united once more. At long last they are ready to venture beyond their sacred mountain and stand beside their kin from Kalimdor, lending their nobility and strength to the mighty Horde."
In a few months only mats will be worth anything. At this point we have people with tens of millions of gold and people with just a few thousands. A flask takes tons of mats to make, and they will sell for well over 10k gold each, so the casual players won't afford them. When people realize that the rich guys will always take buying from the AH over farming their own mats, the prices will go even higher, then casuals will notice how expensive flasks are, and they will pick up alchemy and make more flasks, driving the prices down again.