Disable alpha versions in your Curse client if you do not want multiple updates per day. Make sure you check main download preference as well as DBM's individual download preference. You could have primary method set to release and dbm still set to alpha. Right click on DBM itself in curse client addon list and set it to release/beta to avoid the daily updates.
I would also like to point out, just because it gave me a giggle, that in one sentence you highlight that everyone is trying to make gold in BfA and then in another direct people back to the Engineering/JC mounts as a proposed solution. While I appreciate the suggestion, you seem smart enough to realize that those, too, are saturated markets. They have been for years now, so that's just moving from one camped market to another.
-Island Expeditions- Island expeditions was one of the new features I was looking forward to but Blizzard no longer makes games that are ready when they are ready but rather makes games ready when the deadline comes. Thus, many of the new features are completely stripped down from what was expected and it's literally just a small scenario you enter with two other players to continue to grind out your Azerite neck piece.
by Rabbit. Okay, so I got tired of dying to random trash mobs and considered what I could do about it, and I thought "the first thing I need to know is when I get aggro", so I made a mod that tells me: BanzaiAlert It has options for sound, message, LowHealthFrame flashing, and comes prepacked with a female voice that says "Aggro" when that is the case (from Squishy).
This top-end difficulty was missing entirely from Legion’s first raid, Emerald Nightmare, which was cleared by top guilds in around 11 hours. Meanwhile the first guild to clear Uldir’s hardest difficulty, Mythic, spent somewhere around 70 hours attempting to kill the raid’s eight bosses. Even after all that time, the guild, Method, still had members say they loved the raid, and that it was one of their favorite in recent memory.
Inscription in BfA is going to see a new type of item - Rep Contracts! Battle for Azeroth Inscription users will be able to create rep contracts with the specific reps of BfA, and using one gets you bonus rep with that BfA faction any time you complete a Battle for Azeroth world quest. Overall, BfA professions look to be heading in a fun direction and I can't wait to get started crafting in professions once Battle for Azeroth comes to World of Warcraft.
Island expeditions require groups of three players to venture to islands with randomly spawned enemies and piles of AP. The island expedition ends once they collect a certain amount of AP, and they are granted about 300 AP as a reward — unfortunately, players don’t get any of the between 6,000 and 12,000 AP they collect during the expedition. These missions can take anywhere from three to 20 minutes, and never once offer any real challenge or depth.
 Dark Iron dwarf - "Known for their fiery tempers and fierce determination, Dark Iron dwarves have a turbulent history with the other clans. A failed coup in Ironforge ignited the War of the Three Hammers, and many of the Dark Iron once fought in the service of Ragnaros the Firelord. Though one faction is pledged to Queen-Regent Moira Thaurissan, others refuse to stand alongside their kin. The Alliance seeks a united Dark Iron clan to harness the power of Azerite and aid their struggle against the Horde."
JC Panthers: Instead of breaking them all down like I did with the golem, I'll just note that currently on my server the Orb of Mystery and the Living Steel combined cost 36,000g. All of the panthers, except the Onyx, sell for 32,000g. A loss of 4,000g/unit, not including the gems. Once we factor those in, at a mean value of ~200g/unit, the loss per Panther jumps to 8,000g.
In Kul Tiras, the Alliance's initial attempt to gain the nation's assistance ends disastrously when Katherine Proudmoore, Lord Admiral of Kul Tiras and mother to Archmage Jaina Proudmoore, not only refuses the Alliance's request for aide but also orders Jaina arrested and exiled for her role in the death of her father, Daelin Proudmoore, in the aftermath of the Third War. It quickly becomes apparent that Kul Tiras has become mired in corruption and outside threats, so Anduin and Genn Greymane send Alliance Champions to aid the Kul Tirans and earn their trust. Aiding them in this quest are Flynn Fairwind, a "retired" privateer, and Taelia Fordragon, the idealistic daughter of Bolvar Fordragon, former High Lord of Stormwind and current Lich King of the Undead Scourge. The Alliance is successfully able to earn the trust of Kul Tiras by combating the pirates of the traitorous Ashvane Trading Company in Tirisgrade Sounds, the Naga and corrupted agents of Queen Azshara in Stormsong Valley, and the occult forces of the ancient, ghostly warlord Gorak Tul in Drustvar. After these threats are defeated, Katherine is left despondent at her inability to lead her people, and resolves to help the Alliance find Jaina and reconcile with her. The Alliance eventually track Jaina to the prison island of Fate's End, where Gorak Tul, having survived the events of Drustvar, has kidnapped her and is tormenting her with visions of her past failures. The Alliance champions and Katherine destroy Gorak Tul once and for all and rescue Jaina, who is finally able to let go of the hate, anger and obsession with the past that defined her ever since the destruction of Theramore. The Alliance and Proudmoores then unite to defend the capitol city of Boralus from a massive pirate siege, after which Jaina is named Lord Admiral and pledges Kul Tiras' navy to the Alliance.
I was considering Enchanting on my main, since as you go through instances and WQ's you'll get plenty of gear to dischant, but I wanted to focus on gold making and gave him herba and mining instead. While double gathering sounds like a good idea for gold making i realised it's not like i can actually gather 2 things at once. i'll be dedicating my time to 1 thing, herba or mining.
Set sail for the previously unmapped isles of Azeroth. Battle in groups of three as you race against cunning rival intruders—or enemy players—to collect the island’s resources. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the mysterious gates of an abandoned Gilnean castle, navigate a war between elementals and more.
Rank 3 is terrible design, if they we're most open about how they drop etc. I, as a avid LW collector (Yes I have all recipes in-game but IIRC 1 from vanilla, few from TBC that was removed due to stupid design), and I still dont have all rank3 from LW despite plenty of runs through the 5 mans for em...Ill just wait for next exp or w/e and stealth runs.

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I believe they risk losing some long-time players forever with the extent of the game-wide squish. Other facets of it are more appropriate for discussion elsewhere, but those profession points represent prior years for plenty of people. Recent xpacs have made skill level less important, which worked fairly well in terms of balancing the past and present.
Set sail for the previously unmapped isles of Azeroth. Battle in groups of three as you race against cunning rival intruders—or enemy players—to collect the island’s resources. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the mysterious gates of an abandoned Gilnean castle, navigate a war between elementals and more.

Professions have changed dramatically in Legion. While before you simply had to pay for recipes when you were in town, now the trainers as you to gather certain materials or defeat certain targets in order to unlock additional recipes. How can you profit from this new system? Well, to compensate players with the harder recipe unlocks, the developers have implemented a recipe rank system.


Even then, margins are much better if you start with ghost iron ore, smelt it and transmute it with a transmute master. Every trillium proc is an extra 500g free, every LS proc is an extra 3000g. If you're just buying 30 living steel there is no profit when you account for jards energy sources being about 700g a piece on some servers. 4200 Ghost iron ore is what you need. Arrange your toons with professions to max that out.

How does it work? Afterhaving placed your order on IGVault, please contact us via our 24/7 Livesupport to provide us with the information and the quantity of the object youare selling at the Auction House (In order to quickly find the object and speedup the delivery, we have put in our checkout page a list of some common objectsfor you to choose ), so that we can correctly localize it and purchase it.
It is reported that Blizzard adds tribute to Stan Lee by making a new character in Stormwind of World of Warcraft. This lovely character is currently being tested on the game's PTR test servers. Follow raiditem.com to know this cool news and remember our comics legend together with other WoW fans. Meanwhile, we'd like to invite you to buy WoW gold and enjoying big discounts here.
TSM shopping list was super awesome, but it feels like a lot of clunk for what I wanted to do. I keep hearing ppl talk about server daily avg prices, region prices, etc. But I couldn't find any of that in TSM, even with importing groups/operations from someone. And wtf is an operation? I assume it's just a script that TSM runs to do price compares, etc? I'm convinced all the ones I tried didnt work.

My second most anticipated new feature in the Tides of Vengeance update is the Battle for Darkshore Warfront. It’s the second cyclical battle between the Horde and Alliance, in which each faction takes turns gathering resources, fighting in a pitched raid battle and then controlling the Darkshore zone. In what I hope will be an improvement to the Warfronts feature, the controlling faction will gain access to diverse world quests in the zones they control, rather than the “kill x of y” quests from when it first launched.

World of Warcraft is a massively multiplayer online role-playing game relased in 2004. by Blizzard Entertainment. The game itself is the continuation of the famous Warcraft series and is connected to the events of Warcraft III. in the world of Azeroth. As an MMORPG, WOW is only playable with an active internet connection and gamers can play in a huge virtual world with hundreds of other players at the same time. World of Warcraft requires a subscription to access the game which can be bought from retailers or by purchasing "WOW Token" in-game. For those who would like to try out WOW for free, there is a possibility to play the game with restrictions with a Starter Edition account. During the last years, Blizzard Entertainment released six expansions for the base game.


Make sure that you use ‘track minerals’ on your min map and try to keep mining until you fill up the last stack of ore, at that time, you can sell it easier on the auction house. It’s a lot easier to sell a stack of 20 ore than it is to sell 18 or 12. I also recommend that you smelt some ore and sell the bars. This will make it easier and faster to sell everything you find while mining.
In a few months only mats will be worth anything. At this point we have people with tens of millions of gold and people with just a few thousands. A flask takes tons of mats to make, and they will sell for well over 10k gold each, so the casual players won't afford them. When people realize that the rich guys will always take buying from the AH over farming their own mats, the prices will go even higher, then casuals will notice how expensive flasks are, and they will pick up alchemy and make more flasks, driving the prices down again.
Recently, Blizzard provided their own WoW Token system for players to buy and sell World of Warcraft Gold. However, the constantly fluctuating supply and demand means that prices will vary. Consequently, getting the best prices isn't guaranteed, nor do you know when you'll make a sale. You also can't trade or resell any tokens you buy, as they become instantly "Soulbound".

Hazzikostas said his top recommendation prior to the BfA prepatch would be beating the Mage Tower challenges for those special artifact appearances. Not only are those some of the most attractive weapon skins in game, but the Mage Tower challenges will be going away when the prepatch hits, so you've only got a couple of weeks left to complete them.

Like I said, engineering is the best when you aren't worried about making gold. The Loot-a-rang is super useful, nitro-boosts are nice when they don't fail, and the glider cape enchant is nice too... you get wormholes to Pandaria, Draenor (make sure you have a glider), Legion, and Argus (as well as a couple old world teleport locations)...Jeeves (and to a lesser extent Reeves) and MOLL-E are also super useful (bank and mail access anywhere, repairs, etc.).


The WoW Token allows players to exchange real money for gold in a secure and sanctioned way—together with the ongoing efforts of our developers, support staff, and anti-hack teams to stop the exploits these companies use and help players who have become victims of their operations, we hope the Token can help make World of Warcraft a safer and more enjoyable game for all of our players.
That's where i'm at now. I got into it late. I had 40k to start. Sold fish up to about 100k total starting capital. Started making and selling decks when they were going for 80-200k on my server. Morons have repeatedly undercut decks by 30-60k at a time even after the market has been reset (not by me) multiple times. Now the decks are 25-80k... I did manage to make 3.5m gross in the last 2 weeks. Now the individual cards are selling for MUCH less than the decks so I may stop crafting myself and just start buying the individuals... idk where to go from there though. Do you think the decks will hold any value moving forward? I'm kind of hoping for something similar to obliterum in legion to increase the ilvl and keep them relevant. 
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