Also get the Heirloom Mount. Being able to have basic riding speed from the beginning will save you a lot of time if you're starting from level 1. Allied races start at 20, so this is a non-issue for them. It's important to note that Pandaren can not use this mount until they finish their starting zone and pick a faction. Being Horde or Alliance is a requirement of the mount.


When an allied race has been unlocked for a player, new characters from that race will start at level 20. If a player levels an Allied race from 20 to level 110 without using character boosts, they will be rewarded with a unique "Heritage Armor" for transmogrification that reflects the unique lore behind the race but is limited for use to that race. Doing the quests to unlock the allied races will also unlock the races' unique mounts for use by the characters of their faction.[5] The void elves, Lightforged draenei, Highmountain tauren, and Nightborne, as races tied to the storyline for Legion, were made available with the preorder on January 30, 2018.[7] The Dark Iron dwarves and the Mag'har orcs are made available upon completing the "War Campaign" in Kul Tiras and Zandalar and reaching Exalted with one faction's War Campaign reputation; the Kul Tiran humans and Zandalari will be made available later in the expansion. Game director Ion Hazzikostas also indicated that additional Allied Races may be available in the future.[8]

If you’d rather read than watch, there are also plenty of resources you can use to acclimate yourself to World of Warcraft, figure out what to do next, and ask questions when you’re feeling stuck. For the basics, we recommend reviewing Wowhead’s “Guide on How to Play World of Warcraft,” which is definitely worth scanning if you’re new to massively multiplayer online games or just want to get a sense of how Blizzard’s approach differs from others you’ve played.
Update: The reason for less experience from gathering is due to how Blizzard revamped professions and broke them down by expansion. In order to get full exp from gathering you'll simply need to find a profession trainer for the relevant expansion. (WoD you just mine or herb the first one ypu come across and the game gives you a scroll for learning WoD gathering).

Allied races are variants of existing races. The Void Elves are a version of Night Elves, while the Highmount Tauren are, you guessed it, a version of the Tauren. Four allied races are already in the game before launch and two more, the Dark Iron Dwarves and Mag’har Orcs, were added after Battle for Azeroth launched. Each Allied Race has its own racial abilities. You can also unlock a heritage armor set by leveling any Allied Race to the level cap.
 Void elf - "Many have sought to harness the corruptive magic of the Void. Most who tried have fallen into madness. Determined to use this power for the good of Azeroth, Alleria Windrunner is the first mortal to succeed at defying the shadow's whispers. Coming to the aid of a group of her kin who nearly gave in to the darkness, Alleria has vowed to train these Void Elves to control the shadows within them and pledge their newfound powers to the Alliance."
Class abilities were reworked dramatically across the board, with some still needing a serious balance pass. That left many players not only feeling underpowered, but having to learn how to play their characters all over again. Bosses in large-group raid dungeons that were easily killed each week by experienced guilds of players suddenly became challenging again, or worse, completely unkillable, halting forward momentum on old content for a good chunk of the high-end player base.
EXPLORE TWO FABLED KINGDOMS – As a champion of the Horde, travel to Zandalar to persuade the trolls to lend their naval might to the war effort. As a defender of the Alliance, sail to the seafaring kingdom of Kul Tiras, home of Jaina Proudmoore, and rally its inhabitants to fight for your cause. Once you’ve successfully recruited one of these proud kingdoms to your faction, infiltrate the enemy’s newly claimed territory.
I've identified a pesky bug that had me confused for months now. I would get serious slowdowns (from 60fps to as low as 20fps) whenever the dugi waypoint arrow was active and I started moving across the map (especially quickly like flying on mounts/flying masters etc.). I tried everything, and all that could fix it was clicking "Remove all waypoints", so that the arrow turned off. I thought maybe the arrow needed to constantly update locations/routes, and a new game update had perhaps broken that feature a bit.

Hey guys. So as the title suggests im new to wow. Im currently leveling my first character, a fury warrior, and was just wondering are there any guides out there for leveling your first character ? Ive seen a bunch of leveling guides but most of them are made for people who already have a max level character and can be confusing. So I was just wondering is there a guide out there that can show me how to level my first character ? Thanks beforehand I appreciate it!


While leveling, try to make use of the new Battle of Azeroth experience gem, Insightful Rubellite, which gives you +5% experience. Equipping one of these requires a socket in your gear, so try to hold on to a piece of Legion gear with a socket or acquire one of the Legion Legendary rings since every class has one. Each of the rings includes a socket. You can acquire one of these rings rather easily by doing World Quests in Legion zones and acquiring 1,000 Wakening Essences that can be used to purchase a legendary ring in the Legion version of Dalaran.
If you’d rather read than watch, there are also plenty of resources you can use to acclimate yourself to World of Warcraft, figure out what to do next, and ask questions when you’re feeling stuck. For the basics, we recommend reviewing Wowhead’s “Guide on How to Play World of Warcraft,” which is definitely worth scanning if you’re new to massively multiplayer online games or just want to get a sense of how Blizzard’s approach differs from others you’ve played.

War Mode, which allows players on PvE realms to turn on PvP combat and PvP realm players to turn it off, launched--offering a fairly measly 10% extra experience to leveling players for the privilege of getting ganked by max-level characters, or 10% increased world quest rewards for level-capped characters. For many players, that's not much an enticement.
The raid is made up of eight bosses that each have interesting and unique mechanics. Some bosses might put extra pressure on the DPS players to kill an add before it can heal the boss, while others might require players to move around the environment in a specific pattern or order, all the while still doing as much damage to the boss as possible or keeping the group alive through healing. While past raids often repeated mechanics or had one or two boring fights that didn’t ask much of the players, each encounter in Uldir feels unique and challenging. It’s been a long time since we had a raid where each fight was as much fun to do over and over again as the fights in Uldir.
These are a genuinely challenging and dynamic way to play. No two are alike, and the A.I. actually does give you some real opposition. Island expeditions are like dungeons, available in normal, heroic, and mythic difficulties. That means you can press into higher difficulties for more of a challenge. Of course, the PvP version pushes everything to the max.
Blizzard also has a great New Player’s Guide, split into four major sections, as well as its “A Return to World of Warcraft” compendium. And be sure to check out Blizzard’s online forums, especially the New Player Help and Guides forum, where you’ll be able to find more information, ask questions, and engage with some of the World of Warcraft community’s most helpful members.

Leveling from 58-80: Outland and Northrend Recommended leveling paths for level 60-80 players in WoW. Includes best zones in Outland and Northrend, as well as notable quests and rewards. Leveling from 80-90: Cataclysm and Mists of Pandaria Recommended leveling paths for level 80-90 players in WoW. Includes best zones in Cataclysm and Mists of Pandaria, as well as notable quests and rewards. Leveling from 100-110 in Legion How to level quickly in World of Warcraft Legion from 100 to 110. Includes heirlooms, assaults, useful items, and experience boosts. The Big Bag Guide This guide covers bags from drops, quests rewards, vendors, and professions. Additionally it also covers item type specific containers.
Meanwhile, in Zandalar, the Horde seeks to earn the trust of King Rastakhan so they can use his legendary Golden Fleet against the Alliance. To this end, they assist Rastakhan and his court in dealing with local threats in Zuldazar, fight maniacal Blood Trolls in Nazmir, and face off with serpentine Old God cultists in Vol'dun. Throughout their journey, the Horde gradually learns about an eldricth being known as G'huun, an artificial Old God accidentally created by the Titans and the patron deity of the Blood Trolls. The Blood Trolls and the Faithless Sethekk seek to free G'huun from his prison of Uldir so they can use him to rule Azeroth, and to this end they resurrect G'huun's champion, the C'thrax Mythrax, to destroy Uldir's seal. Rastakhan's own chief adviser, the prophet Zul, is revealed to be the Blood Trolls' secret leader and launches an armed revolt against Rastakhan. With the Horde champions' help, Rastakhan is able to defeat Zul and his forces, but not before Mythrax destroys Uldir's seal.
Yes. I believe so. It plays nice with most Addons; even many that are out-dated. The only Addon with known issues is the mini-map in Bandit's UI (the rest of Addon works well with this Addon). The issues with Bandit's mini-map are fixable by disabling its mini-map (how to do that https://i.imgur.com/2zl3IEV.jpg) and using Fyrakin's Minimap. I found no issues with Fyrakin's Minimap. I have not testing other mini-map Addons but I assume the results should be like Fyrakin's.
But compare that with BfA's lackluster prepatch. Last week, players' uber-powerful Artifact weapons, which they had spent the entire Legion expansion building up, abruptly burnt out with no in-game explanation, no storyline, no quest, no Dad jokes from Khadgar, just a line of text on the Artifact screen saying they had been sacrificed to help stop the destruction of the world--part of the ending quests for Legion.
This week, the story began: A short series of quests begin to pit Alliance and Horde against each other, and the skirmishes over territory that will soon be destroyed began. Realistically, that meant players had about 20-30 minutes of questing, at which point (without any in-game announcement or breadcrumbs) four world quests opened up in an existing contested zone.
And... that was it. New NPCs offered a glimpse of some truly amazing armor and weapons, none of which are currently available to players (and datamining suggests it may be a while, if ever, before they are.) There were no new appearances for players to farm, no items or pets or toys or titles to obtain, no achievements to complete. There was no repeatable, truly farmable content.
Unlock all of the traits in your Azerite Armor. Each piece of Azerite Armor — which can be head pieces, chest pieces and shoulders — has three traits that you can unlocked with Azerite Power, or AP. AP is something that most types of endgame activities will give you in Battle for Azeroth, but some are more effective than others. In the first few weeks, you’ll want enough AP to unlock all of the traits on all of your armor, however much that may be.
At 98 you have the option to drop what you're doing and return to your capitol city to start the quest for your Legion Artifact weapon. However, I do not believe this is necessary to do right away unless you're struggling with kill speed in your current gear. I would recommend waiting for a natural pause, such as hearthing to repair and clear your bags. From 100 to 107 you won't even really fight mobs that often; only just enough to clear the way to any treasure you need to pick up.
These guides are completely automated and work in-game, so you can see step-by-step instructions as you play. The guides automatically move to a new step as you complete the quests. You are told where to go i.e. the questgivers for accepting and turning in quests along with where and how to complete the quests. Zygor has more steps and details, which would be more suited to beginners. Dugi condenses the info into fewer steps, but still has all the necessary questing info.
When shopping online for Zygor Guides products and services, it is a wise decision to visit PromoCodeWatch before checking out. We’ve saved our visitors an average of 2 million dollars a year, many of which never knew Zygor Guides discounts were so easily available until visiting our site. Now that you are in the know, bookmark this page and check PromoCodeWatch before all of your online purchases.
Two new raids coming after the initial update differ drastically in size and content, depending on which side of the war you’re on. The Battle of Dazar’alor raid sees Alliance players trying to take over a city, but if you’re part of the horde, your version will see you try to defend it. Once you’ve beaten it once, you can then play the other side. The Crucible of Storms raid, on the other hand, is smaller and only consists of two bosses.
If you've been away from WoW for some time, you may not know that the game's Legion expansion focused on powering up an impressive "Artifact Weapon" throughout the duration of the expansion. In short, players have been using the same weapon for about two years now. Artifact weapons were pretty cool and bosses did drop Relics which were used to upgrade them. But after two years of using the same weapon, many players are looking forward to the thrill of having an actual weapon drop off of a raid boss again.
Changes were also made to levelling in earlier content with Legion's 7.3.5 patch. The level-scaling tech introduced in Legion not only be continued in the new continents of Kul Tiras and Zandalar, but was also be applied to content from prior expansions, allowing larger level brackets for lower level zones. Further, as previous expansions are now included in the base game, the level ranges for those expansions are now broadened, allowing players to spend more time leveling in preferred expansions and avoid others entirely. Some examples include a zone like Westfall having its level bracket (at 10–15 as of Legion) increased to 10–60, whilst continents such as Outland and Northrend sharing a 60–80 level bracket. The aim of this change is to encourage more player choice whilst levelling and to allow players to experience the full story of a particular zone without overlevelling the relevant quests.
Waypoint System with Taxi Feature - Works similar to TomTom, clicking the Quest POI in your Objective Tracker will automatically place a waypoint for the quest. The waypoint arrow will turn green if you enter the selected quest area. You can also create your waypoint by CTRL + Right Click on your map and you can also link them together by holding SHIFT + Right Click on your map.
Heart of Azeroth:[5] Our world is direly wounded. Players will be summoned via Magni Bronzebeard to Azeroth herself. She will gift players with a medallion called the [Heart of Azeroth]. Her life essence seeps from the world in the form of  [Azerite]. When players wearing the medallion come in contact with azerite, this sought after resource becomes a source of power for selected pieces of armor, providing players a way to level them up. This feature replaces the artifact system of World of Warcraft: Legion. Currently the plan of development is to limit the upgrade system to 3 pieces of armor. Players will be able to choose the stats they want to better fit their play-style.
Hey guys. So as the title suggests im new to wow. Im currently leveling my first character, a fury warrior, and was just wondering are there any guides out there for leveling your first character ? Ive seen a bunch of leveling guides but most of them are made for people who already have a max level character and can be confusing. So I was just wondering is there a guide out there that can show me how to level my first character ? Thanks beforehand I appreciate it!

Excess Potion of Accelerated Learning: Acquired in your Garrison (part of the Warlords of Draenor expansion), this gives you a 20-percent bonus to experience from killing monsters and finishing quests. It lasts one hour, but you can buy it multiple times and use it back-to-back. Alliance players buy it from Sergeant Crowler, horde players buy it from Sergeant Grimjaw. Does not work above level 99.

It’s a good thing that the previous expansion, Legion, was the best in the game’s history because Battle for Azeroth is coasting on its success. The major class redesigns that happened then remain in effect (though some are a little worse, and some a little better), and the combination of World Quests and Mythic+ dungeons means there’s always something to do, no matter your skill level or how long you can play.

These guides are completely automated and work in-game, so you can see step-by-step instructions as you play. The guides automatically move to a new step as you complete the quests. You are told where to go i.e. the questgivers for accepting and turning in quests along with where and how to complete the quests. Zygor has more steps and details, which would be more suited to beginners. Dugi condenses the info into fewer steps, but still has all the necessary questing info.

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I highly recommend actually staying in the 20-60 range zones until you ding 62. The reason for this is that despite getting a slight penalty in experience for being over-level, the advantage of having flight will more than offset this. That, and WOTLK and TBC zones are the slowest part of the leveling process. Minimizing your time there as much as possible is worthwhile.
The raid is made up of eight bosses that each have interesting and unique mechanics. Some bosses might put extra pressure on the DPS players to kill an add before it can heal the boss, while others might require players to move around the environment in a specific pattern or order, all the while still doing as much damage to the boss as possible or keeping the group alive through healing. While past raids often repeated mechanics or had one or two boring fights that didn’t ask much of the players, each encounter in Uldir feels unique and challenging. It’s been a long time since we had a raid where each fight was as much fun to do over and over again as the fights in Uldir.
If you just care about unlocking the ability to fly in the new expansion, and you should, the site’s Pathfinder tool is a must-bookmark. Its Character Planner is also incredibly useful for getting a sense of what you could (or should) do next, based on your recent activity, the gear you’re wearing (and would like to upgrade), achivements you’re close to unlocking, et cetera. If you want a simpler guide, the site also has a great list of all the activities you should be doing each day and week in Battle for Azeroth.
Dugi’s leveling guide is the leveling addon I’ve always used to level as fast as possible. It will show you where to go and what to do in-game, speeding up the leveling process. This is optional though, as the game already does a pretty good job at showing you where to go at all times. The addon does, however, come with a couple of other nice features and perks.
Anyway both got to 110 at around 50h played. I messed up with my Pal by going to Legion once I hit 100 instead of finishing treasures and bonuses in WoD. All in all, if I picked the best zones and was only trying to level as fast as I could, I would probably could have done it in roughly 40h. Note that it would have a been A LOT faster with a Monk as both Ret and Rogues don't really have a decent AoE until 40+ (45 for Ret and 63 for Rogue I believe). The daily also helps a lot. I know that leveling my Monk before the pre-patch was insanely fast. Might be slower with the changes to FoF, however.

the guides work great for leveling almost in autopilot, also the zygor guides work great, the only problem is that this 2 companies moved to a monthtly fee payment model for BFA, not worth the money that you are paying if you ended up paying almost the same as the game monthtly subscription. Recently there is a new free addon for leveling in curse addons webpage that do this without the payment, is not as advanced like the pay ones but works. i will leave the link below. We need to support this kind of free addons.


If you already have a high level character or a friend willing to give you gold then you can purchase Heirloom items. These items are bound to account and are accessible through the Heirlooms tab using Shift+P. The benefits of these Heirloom items is that they scale with your level keeping your gear up to date without you having to worry about upgrades, and they provide a significant XP bonus.

The reason is because higher rank recipes stay orange longer, so you get guaranteed skill points longer. The rank 2 of this recipe turns yellow at 135, while the rank 3 is orange up to 145. The rank 3 also cost fewer materials, so you will save a lot of materials by getting the rank 3. You could actually level to 150 with the rank 2 recipe, but it will be green for the last 8 points, so you will have to spend a lot of extra materials, and there is no reason to rush 150, so I recommend to wait until you get the rank 3.


The Horde will now control most of Kalimdor, and the Alliance most of the Eastern Kingdoms. For a low-level character the quests and storylines won't change, but for high-level players many zones will see changes via phasing. Teldrassil is burned and Undercity is in ruins as the story progresses by phasing. At max level Arathi Highlands and Darkshore are phased to be updated to reflect their status as locations for Warfronts.

Some people have made arguments that quest blues can sometimes be more powerful than heirlooms, especially with sockets. I'm not convinced. The simple fact that you never have to even look at quest rewards will save a non-insignificant amount of time over the course of leveling. Also of consideration is the value of enchanted gear never having to be re-enchanted.
War Mode: War Mode can be turned on at level 30 through your talent window, and will give you 10% bonus XP. You will, however, be attackable by players of the opposing faction, but changes have been made so that all players have a fair shot in a fight and even low-level players can kill much higher level players, and at least not get ganked and one shotted. Note: As of patch 8.1, you can get an additional call to arms bonus with war mode on if your faction is underepresented.
Valid pieces for Azerite empowerment are available for the chest, shoulder, and head slots of all classes. This equipment has multiple tiers of that can be unlocked, represented by a series of concentric wheels with icons representing individual powers; as individual powers are selected, they rotate into slots at the top of the interface, activating the selected benefit and locking out the others unless the player pays to reset their decision. Outer rings offer multiple choices, some based around the character's class and specification, others around the zone or circumstances in which the gear was acquired. The innermost circle offers no such options, instead being a boost to the level of the item itself, and thus providing a flat all-around benefit.
Level 120 comes and goes. Island Expeditions have unlocked, but it turns out they’re not much fun, and the most rewarding versions are only accessible to premade groups. You turn to Warfronts only to realize they’re not available this week. Fine. You can always grind out better gear. Except as you do, you notice your new gear has higher Azerite requirements than your old gear, which means your shiny new items have fewer unlocked traits than what they replaced. Discouraged, you decide to roll as one of the cool new Allied Races. Except you can’t because they’re all locked behind reputation grinds.
Get your item level as high as possible. Having the best gear is always going to help you when clearing content, so upgrading your individual pieces of armor will be important in the first few days after the expansion’s release. If you’re looking to get ready for Uldir, then you’ll want to be around item level 350 by the time that raid is released on Sept. 4.
Plus, I am a pet collector, and there are plenty of pets to collect in the new dungeon. Completing the dungeon’s challenge mode grants players a Mini Spider Tank battle pet. Continue playing on a weekly basis to earn currency towards items like the Unopened Gnomeregan Supply Box, Mechanical Cockroach, Schematic: Mechantula, Leper Rat Tail, and Rechargeable Alarm-O-Dog Battery.

So tonight I took the plunge and thought hey let me buy a Zygor Guides subscription to see how it is. A guide backed by a subscriber base paying for a premium experience this has to be great right? I was wrong. I tested it by loading it up on the Honorboud Rep Guide. Cool it tells me to do World Quests and Island Expeditions. So far so good but hang on... What about the Wanted Quests? Those are by far the biggest boost to reputation. It did not mention them at all. So I thought that's fine it's probably because BFA is quite new. Loaded up a leveling guide on an alt. It was a complete mess. The guide was telling me to accept quests that A) would be horribly inefficient to level with and B) I already done. I also started noticing weird performance issues. Zygor was causing stuttering and FPS dips like crazy. So to close off I requested a refund and the person I spoke to did say I'll be getting one but we will see if that happens. Not getting my hopes up.
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