The bones of Mythic+ are fairly simple, but it’s that simplicity that makes it Battle for Azeroth’s most rewarding mode. It’s fun, generally only takes about 40 minutes per dungeon and allows small groups of players to push themselves exactly as hard as they’d like. Battle for Azeroth’s dungeons are extremely well-designed and consistently entertaining, even after doing some of them 20-plus times, which makes the challenge of Mythic+ a great way to keep people playing.
Let’s start with the basics. At its core, World of Warcraft is a saga that centers on two warring factions: the aforementioned Horde and Alliance. They’ve been fighting each other since the days of MS-DOS, locked a never-ending war—save for those rare moments where they attempt to team up to counter a greater threat—that has taken them across continents, into space, and through time.
The way Zygor's works is there is an addon called ZygorGuideViewer that is just a UI addition that displays whatever guide you pick (which doesn't have to exclusively be Zygor's Guides). Granted, it offers some other cool capabilities like auto accepting & turning in quests and selling greys, but these are features that other addons can do as well. ZygorGuideViewer works within the bounds of LUA, which makes the addon itself (and therefore its use) "legal".
The recruit also grants the recruiter levels, with the latter gaining one level for every two levels the recruit gains. There are a lot of rules and restrictions to that, however. It all basically boils down to leveling alternate characters together. The recruiter can even earn epic mounts and battle pets if you stick with the game for a couple months.
Get exalted reputation with every faction you can. This relates to the previous two pretty directly. Gaining reputation with most of the factions of Kul Tiras and Zandalar will allow them to sell you high-level gear, while gaining reputation with the Champions of Azeroth faction will grant you levels for your Heart of Azeroth, the neck piece where all of your AP is stored.
And if anything, this addon is more legit than an addon such as auctioneer. You can effectively set auctioneer up to auto purchase or at least auto prompt you to buy out items within a price range you specify - that's far more automation (rescanning the AH once per second, automatically informing you of deals with a buyout option button ready to be clicked, etc) than Zygor's does.
“I think that there’s a lot of gray in the game and in our world, right,” asked Cobo. “And so I think that tapping into that and making things reflect the complexities of the relationships that we have between these key characters and then the player itself, and having the player be able to experience that from their perspective, is really what is one of the strong connecting hooks of World of Warcraft.”
It's hard to step out of the shadow of Legion, which was utterly fantastic in almost every way, to enter an expansion where you get one item per boss in the last expansion because the rules have been changed to force more grinding, where you have to grind reputation in the old expansion that you probably skipped because rep grinds suck JUST to unlock allied races (who aren't fully unique races since they recycle old content such as animations), where questing has SOMEHOW become boring again and where your new abilities are given by items you'll swap out every level, meanwhile being only boring passive effects no one cares about.
Zygor Guides is an in-game software strategy guide for World of Warcraft. Every guide comes complete with the Guide Viewer, which displays step by step instructions of what quests to accept, how to complete objectives, when to use items, and more. Our gorgeous waypoint arrow will point you exactly where to go at all times and the model viewer will display fully rendered 3D models of NPCs and objects mentioned in the guide.
Mythic+ has some similarity to raiding, but it’s designed for just five players, instead of the 10-to-30 that can make up a raid. This mode tasks players with clearing the game’s dungeons, but with specific changes that make them harder, scaling up until it’s impossible for groups to finish. Players receive a keystone in their inventory that assigns them their dungeon, one of the game’s 10, and gives the dungeon a level. This determines how difficult enemies are and what effects might make them harder. If the group completes the keystone in time, they get a new, higher-level stone; if they, don’t they get a lower-level stone.
Take breaks. Unless you're straight up no-lifing it over a weekend or something, this leveling process is going to take ~40 hours. But any time you do need to step away, log out. That tiny little bit of rested exp is insignificant...but you never know when something might come up and you'll have to leave for a longer period of time than you expected. Better to be logged out and safe(especially with War Mode on) than AFK waiting for a d/c. Plus, you'll need to stretch, eat, shower, and maybe sleep. XD
The way Zygor's works is there is an addon called ZygorGuideViewer that is just a UI addition that displays whatever guide you pick (which doesn't have to exclusively be Zygor's Guides). Granted, it offers some other cool capabilities like auto accepting & turning in quests and selling greys, but these are features that other addons can do as well. ZygorGuideViewer works within the bounds of LUA, which makes the addon itself (and therefore its use) "legal".

Currently, it is believed that the War Mode rewards will change depending on which faction is more heavily prevalent with War Mode activated. The Horde have typically had more participating in War Mode, so the reward has been increased for the Alliance to incentivize more participation in War Mode. These rewards could potentially be increased to both the Horde and Alliance to incentivize both factions to higher amounts of War Mode participation.


Level with a pet if you can because it will help keep you safe. If your pet is tanking all of the damage from the enemies you’re fighting, you won’t have to. The other reason is that pets are easier and cheaper to heal than you are. If you don’t have a pet, make sure you know how to use your defensive abilities. You can’t level quickly if you are dying all the time.
The Heart of Azeroth is an artifact given to the player character from the world soul via Magni Bronzebeard. It is a necklace that can use the power of Azerite, the lifeblood of the embryonic titan Azeroth (See Plot, below). Azerite is similar in function to Legion's artifact power, in that it is gathered normally from playing the game and is used to upgrade an artifact; likewise, the Heart is similar in function to Legion's artifact weapons by having the capacity to be constantly upgraded. Unlike artifact weapons, however, the Heart is shared with all of the player's specializations and can empower all eligible pieces worn simultaneously.
Dugi and Zygor both had their guides updated before Mist of Pandaria was released and both guides are kept updated with all the patches and changes to the game. Dugi is way faster with updates and has a lot more. Zygor seems to hold out and then do a big update. With new content such as guides etc, Dugi is definitely leading the way with Zygor usually many months behind. Zygor now offers the same number of guides as Dugi but it took them a long time to catch up.
 Highmountain tauren - "Descended from Huln, brave hero of the War of the Ancients, the Highmountain tauren honor the spirits of earth, river, and sky. Though the Legion invaded their lands and sowed seeds of distrust between them, the tribes of Highmountain stand united once more. At long last they are ready to venture beyond their sacred mountain and stand beside their kin from Kalimdor, lending their nobility and strength to the mighty Horde."
The leveling experience for the Burning Crusade and Wrath of the Lich King levels of 60 to 80 has been greatly reduced from 6,689,030 XP to 4,412,600 XP which is a reduction of 34%. This has been a notoriously lengthy leveling section, and this reduction will be very noticeable and appreciated by those players leveling new characters such as those allied races!
But the system offers a painful and mindless grind. At worst, it feels like a cheap and artificial wall blocking you from playing your character to its full potential. Levels of your heart come fast at first, but the costs become prohibitive when you get up into level 20 or so. This wouldn’t be an issue if the most powerful Azerite gear didn’t require reaching level 22 to unlock even 75 percent of their full damage, leaving players left out of features from gear they’ve already collected. This means more grinding.
Most heirlooms only work in a limited level range in their default form and must be upgraded to work at higher levels. That costs gold, and you’ll need around 30,000 gold to outfit yourself with a fully upgraded set (counting only those that give you bonus experience). You may need to spend some time on a boosted character to acquire the gold you need to outfit another character with heirlooms, but it’s well worth the effort.

Heirlooms can certainly be used with our guides! You may find yourself getting ahead of the guide. If you start doing gray quests, just skip ahead to a later zone. The guide is just that - a *GUIDE* not a rule, as many people seem to think. Feel free to skip parts! Watch out for quest chains, though, especially in the last part of the 50-60 section. Hopefully we'll have some awesome features in our new addon that will make it easier to skip around!
As always, I will monitor and update this guide as new information comes in. If I've gotten anything glaringly and completely wrong, just tell me with as much data as possible. The idea is to find the fastest possible leveling method, NOT to argue about how good or bad individuals are. If you have hard data, post it! If you have an idea, let the thread know so we can test it!
Eventually, the Alliance finishes its preparations and launches an attack on the Zadalari capital of Dazar'zalor, their goal being to sever the budding alliance between the Zandalari and the Horde by dismantling the Golden Fleet and capturing King Rastakhan. Despite Anduin and Jaina's desire to capture him alive, Rastakhan is overwhelmed by the power of his pact with the Loa Bwonsamdi, and the Alliance champions are forced to slay him. Enraged by Rastakhan's death, Horde champions launch a vicious counterattack on the withdrawing Alliance forces, which ends with both Jaina and High Tinkerer Mettatorque gravely wounded. As the Alliance leadership debates their next move, Sylvanas, infuriated by the Horde's defeat, resurrects Jaina's long dead brother Derek Proudmoore as a Forsaken, an act that horrifies the surviving Horde leaders, with the intent to use him as a sleeper agent to destroy the Proudmoore family from within.
I joined twitch in 2013 with the gamer name of FuriousPaul and I streamed speedruns of the classic Castlevania games from 2013 - 2017. Lately my streams have died down quite a bit due to working on Classic WoW leveling guides every day.  Although I may come on occasionally and play a random game for fun on my Twitch stream.  I talk a lot about WoW speedrunning on my channel, so feel free to follow and hang out to discuss vanilla WoW if you like.  Classic WoW will be my main focus for a long time.  Unfortunately I will have to wait until Classic WoW comes out before I start streaming it.
Gold for riding training. Travel time is a SIGNIFICANT time sink while using quests to level. You don't want to wait to get it. In fact, while questing, the second you ding 40/60/70/80 you'll want to hearth and train it IMMEDIATELY! 10304 gold is the base cost, which will be modified by reputation. Also, make sure you're in a guild with the 10% riding speed bonus unless you're a class that already gets a mount-speed buff.
101+ At this point you'll start taking a penalty on quest/bonus objective experience for every level past 100. Treasures, however, remain worth their full value all the way through level 105, at which point they'll be worth something like 15% less, and then another 15% more when you ding 106. I recommend that you stop questing/gathering entirely, and collect all the treasures you can stomach, only avoiding any annoying to reach ones inside caves or behind elites/rares(where scaling does bizarro things).

Players’ relationships with the NPCs around them have been hit-and-miss over the years. One of the original issues with Thrall, the Horde’s original Warchief, is that players began to refer to him as “green Jesus,” because of how infinitely powerful and infallible he was. But he’s been gone since the Warlord of Draenor expansion, and with the death of Varian Wrynn and Vol’Jin at the start of Legion, the old guard hasn’t been there to guide players the same way as it used to be.
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