Waypoint System with Taxi Feature - Works similar to TomTom, clicking the Quest POI in your Objective Tracker will automatically place a waypoint for the quest. The waypoint arrow will turn green if you enter the selected quest area. You can also create your waypoint by CTRL + Right Click on your map and you can also link them together by holding SHIFT + Right Click on your map.
“It’s challenging for sure,” said Cobo. “but I think that, ultimately, we have to look at what’s at the core of the faction [...] Everything is about honor when it comes to the Horde, and as the story unfolds and you start to learn about the motivations behind Saurfang, or the motivations behind Sylvanas and why she’s doing what she’s doing, it starts to create a perspective around, ‘Is that the kind of person that I want to follow?’
Even though you will invariably do a bit of soloing during your time in World of Warcraft, the game is a lot more fun when you have other people to interact with. Whether you’re starting out, or getting back into the swing of things, having helpful mentors feeding you suggestions (or gear, or gold) doesn’t hurt. The /r/wownoob subreddit is a good place to find friends to quest with, as is the main World of Warcraft subreddit (and don’t forget its helpful “Murloc Monday” thread for newbie Q&A).
Despite the fact that World of Warcraft still relies on the old 14-year-old game engine, the game can cause some frame rate drops even on newer hardware equipment. So we've decided to devote a lot of time and space to answer such questions like: How to set up the graphical options? What should I do to make sure that WoW runs smoothly? WoW's hardware requirements have evolved over the years due to graphical improvements, so find out if your computer can handle the highest graphics settings of the game.
Get exalted reputation with every faction you can. This relates to the previous two pretty directly. Gaining reputation with most of the factions of Kul Tiras and Zandalar will allow them to sell you high-level gear, while gaining reputation with the Champions of Azeroth faction will grant you levels for your Heart of Azeroth, the neck piece where all of your AP is stored.
Changes were also made to levelling in earlier content with Legion's 7.3.5 patch. The level-scaling tech introduced in Legion not only be continued in the new continents of Kul Tiras and Zandalar, but was also be applied to content from prior expansions, allowing larger level brackets for lower level zones. Further, as previous expansions are now included in the base game, the level ranges for those expansions are now broadened, allowing players to spend more time leveling in preferred expansions and avoid others entirely. Some examples include a zone like Westfall having its level bracket (at 10–15 as of Legion) increased to 10–60, whilst continents such as Outland and Northrend sharing a 60–80 level bracket. The aim of this change is to encourage more player choice whilst levelling and to allow players to experience the full story of a particular zone without overlevelling the relevant quests.
I guess maybe I'm familiar enough with it to just slam it out. I don't recall any low droprate quests as bad as 5%. Although Blizzard has been screwing with stuff lately. Do you remember which quest it was? A lot of those can be skipped if they're too tedious. Like literally ALL the quests on that little island in the NE corner of the map with the ghost pirates underwater and the dragon whelps.
The way Zygor's works is there is an addon called ZygorGuideViewer that is just a UI addition that displays whatever guide you pick (which doesn't have to exclusively be Zygor's Guides). Granted, it offers some other cool capabilities like auto accepting & turning in quests and selling greys, but these are features that other addons can do as well. ZygorGuideViewer works within the bounds of LUA, which makes the addon itself (and therefore its use) "legal".
Class abilities were reworked dramatically across the board, with some still needing a serious balance pass. That left many players not only feeling underpowered, but having to learn how to play their characters all over again. Bosses in large-group raid dungeons that were easily killed each week by experienced guilds of players suddenly became challenging again, or worse, completely unkillable, halting forward momentum on old content for a good chunk of the high-end player base.
Battle for Azeroth’s War Mode puts you into PvP mode and grants you 10 percent extra experience. But since the two factions will mostly level in separate zones entirely, you should almost definitely have this on when you’re leveling. That said, if you start getting killed by random PvP players consistently, stop using it. Although 10 percent is nice, it’s not worth dying every few minutes for.
Warfronts are larger, 20-man challenges that take inspiration from the Warcraft strategy games. Players are deployed on the Warfront to collect resources, destroy enemy troops, construct buildings, and eventually launch an assault to take over the enemy base. These battles take 20 to 40 minutes to complete and, unlike Island Expeditions, don’t offer a PvP mode.
If you’ve seen or heard people getting excited for World of Warcraft because it’s “getting back to its roots,” thanks to a renewed focus on the shared hatred between the game’s two major factions—Horde and Alliance—in its new Battle for Azeroth expansion, maybe you’re tempted to sign up and give the game a whirl. Or, if you haven’t played in years, perhaps you’re curious to see what’s changed.
Players who were around during Mists of Pandaria might recall a dungeon mode called Scenarios, which involved teams of three players instead of the traditional five. Island Expeditions bring a similar feel, with groups being tasked with plundering treasure off various islands. Your team faces off against other players or AI-controlled characters from the opposing faction and whoever can collect the most treasure, or "Azerite," wins.
A central problem of long-running MMOs like WoW is that the player's numbers have to continuously get bigger and bigger in order for the player to feel more powerful. When the original game released back in 2004, player health pools topped out in the thousands of hit points. Today, everyone is running around with absolutely massive numbers on their stat sheets, many of which have climbed into the millions. Players can deal out an equally massive amount of damage and it's gotten to the point where there are so many large numbers flashing across the screen during combat that it can be hard to keep track of exactly how well you are performing.
Kul Tiran human (8.1.5) - "Kul Tiras was founded by fearless explorers who sailed uncharted waters in search of adventure. As a key member of the Alliance of Lordaeron, the Kul Tiran navy dominated the seas of Azeroth with its legendary fleet. But after years of turmoil and hardship, the kingdom grew isolated and vulnerable to dark influences. Thanks to the help of brave heroes, House Proudmoore has been restored and Kul Tiras is poised to fight alongside the valiant Alliance once more."
In Kul Tiras, the Alliance's initial attempt to gain the nation's assistance ends disastrously when Katherine Proudmoore, Lord Admiral of Kul Tiras and mother to Archmage Jaina Proudmoore, not only refuses the Alliance's request for aide but also orders Jaina arrested and exiled for her role in the death of her father, Daelin Proudmoore, in the aftermath of the Third War. It quickly becomes apparent that Kul Tiras has become mired in corruption and outside threats, so Anduin and Genn Greymane send Alliance Champions to aid the Kul Tirans and earn their trust. Aiding them in this quest are Flynn Fairwind, a "retired" privateer, and Taelia Fordragon, the idealistic daughter of Bolvar Fordragon, former High Lord of Stormwind and current Lich King of the Undead Scourge. The Alliance is successfully able to earn the trust of Kul Tiras by combating the pirates of the traitorous Ashvane Trading Company in Tirisgrade Sounds, the Naga and corrupted agents of Queen Azshara in Stormsong Valley, and the occult forces of the ancient, ghostly warlord Gorak Tul in Drustvar. After these threats are defeated, Katherine is left despondent at her inability to lead her people, and resolves to help the Alliance find Jaina and reconcile with her. The Alliance eventually track Jaina to the prison island of Fate's End, where Gorak Tul, having survived the events of Drustvar, has kidnapped her and is tormenting her with visions of her past failures. The Alliance champions and Katherine destroy Gorak Tul once and for all and rescue Jaina, who is finally able to let go of the hate, anger and obsession with the past that defined her ever since the destruction of Theramore. The Alliance and Proudmoores then unite to defend the capitol city of Boralus from a massive pirate siege, after which Jaina is named Lord Admiral and pledges Kul Tiras' navy to the Alliance.
the guides work great for leveling almost in autopilot, also the zygor guides work great, the only problem is that this 2 companies moved to a monthtly fee payment model for BFA, not worth the money that you are paying if you ended up paying almost the same as the game monthtly subscription. Recently there is a new free addon for leveling in curse addons webpage that do this without the payment, is not as advanced like the pay ones but works. i will leave the link below. We need to support this kind of free addons.
For reference, my previous best time abusing Method-0 in 7.3.5 was 32.4 hours(as show in the old thread). A difference of just over 8 hours; which isn't all that bad, all things considered. And I believe I made several errors along the way, which could be cleaned up in future runs. I believe that that gap could be significantly closed by using a monk's bonus, but I hate playing monk...so...yeah. YMMV
The reason is because higher rank recipes stay orange longer, so you get guaranteed skill points longer. The rank 2 of this recipe turns yellow at 135, while the rank 3 is orange up to 145. The rank 3 also cost fewer materials, so you will save a lot of materials by getting the rank 3. You could actually level to 150 with the rank 2 recipe, but it will be green for the last 8 points, so you will have to spend a lot of extra materials, and there is no reason to rush 150, so I recommend to wait until you get the rank 3.
Essence Font should only be used to get the HoT effect out in order to quickly burst single targets through the double Gust of Mist hits. Cancelling a cast of it when your party has the HoT effect rolling on all of them will allow you to use Mastery-proccing spells faster for burst healing on any target that needs it. However, continuing the channel can be the right call in specific situations, normally when you need group healing while you yourself are moving. It depends on the situation at hand.
Island expeditions are very easy to complete while leveling, particularly before hitting Level 116 when your legendaries are still in effect and your secondary stats have not been squished by leveling scaling yet. Island expeditions can be completed in 5 to 10 minutes relatively reliably while also acquiring some of the pets, mounts, and Bind-on-Equip gear available. There is also one weekly quest to do one island expedition, so for slowly leveling alternative characters, be sure to complete at least one island expedition each week.
If you queue as a healer - take care to always have a stack of water of appropriate level. You can buy it at an innkeeper for next to nothing, but remember that it will become too low-lvl for you very fast, so you need to buy new water every 10-20 levels. Alternatively, you can buy a stack of every tier of water in Stormwind, and just always carry it with you. Another alternative, if you see a mage - always ask him (politely) to create a table for you. Grab 2-3 stacks so you have extra for the next runs.
You can earn a decent amount of XP by doing Herbalism or mining. Any zone works but I prefer Sholazar Basin as a lot of the mobs are not aggressive and the mobs are spread out so you will find a lot of herbs and ore that you don’t have to fight for. It is possible to make about a level every hour by doing this, or a level every 30-40 minutes with rest XP.
The prepatch for Battle for Azeroth first hit on July 17th, but the first real pieces of story weren't available until this week (more on that in a minute). The storyline is called the War of the Thorns, and it's intended to hype up the faction-vs.-faction conflict that makes up the core of BfA. Instead, it feels like it's sucking the air out of the room.
Anyway both got to 110 at around 50h played. I messed up with my Pal by going to Legion once I hit 100 instead of finishing treasures and bonuses in WoD. All in all, if I picked the best zones and was only trying to level as fast as I could, I would probably could have done it in roughly 40h. Note that it would have a been A LOT faster with a Monk as both Ret and Rogues don't really have a decent AoE until 40+ (45 for Ret and 63 for Rogue I believe). The daily also helps a lot. I know that leveling my Monk before the pre-patch was insanely fast. Might be slower with the changes to FoF, however.