Hi, cool addon, but I have one problem with it, the objective quest location is now changed into the top of screen and cannot be moved, because I also use "MoveAnything" addon and I use that addon to locate my quest objectives, now I think both addons are causing a problem where I can't move the objective with neither of addons, for example even if I unlock and try to move using Dugi, it won't move, it is stuck in the top of screen just above my minimap.
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At 98 you have the option to drop what you're doing and return to your capitol city to start the quest for your Legion Artifact weapon. However, I do not believe this is necessary to do right away unless you're struggling with kill speed in your current gear. I would recommend waiting for a natural pause, such as hearthing to repair and clear your bags. From 100 to 107 you won't even really fight mobs that often; only just enough to clear the way to any treasure you need to pick up.
Still, it’s terrible to see the new expansion fail so spectacularly at iterating on Legion’s success. It’s hard to believe the two expansions came from the same company. Legion made you feel powerful and unique. Battle for Azeroth grinds at you by taking away as much as it gives. Sure, you can have a shiny toy. Sometimes. If you don’t get too carried away.
Drustvar is far and away the hardest Alliance zone, which is exactly why you want to do it first. If you have legendary items, they’ll still be usable, and if you don’t, this zone will still be easier early on than it will be later. Drustvar is also extremely fast and will let you jump out ahead of your competition in other zones, which means fewer players around to take your quest objectives.
It’s a good thing that the previous expansion, Legion, was the best in the game’s history because Battle for Azeroth is coasting on its success. The major class redesigns that happened then remain in effect (though some are a little worse, and some a little better), and the combination of World Quests and Mythic+ dungeons means there’s always something to do, no matter your skill level or how long you can play.
Do quests and complete the story of your first chosen area before returning to your capital to scrap all of the equipment items you acquired. You should be around Level 113 by the time you complete your first area. Before selecting your second zone, head to your faction hub ship to acquire your introductory quests to the mission table and your champions. Complete this introduction and then pick up the quest to establish your first foothold in enemy territory.
And if anything, this addon is more legit than an addon such as auctioneer. You can effectively set auctioneer up to auto purchase or at least auto prompt you to buy out items within a price range you specify - that's far more automation (rescanning the AH once per second, automatically informing you of deals with a buyout option button ready to be clicked, etc) than Zygor's does.
Since it's like a premium version and it's not modifying game files it gets by somehow. I personally hate Zygor's guides and always have, it's just personal honestly. I understand some people like his guides and have no problem paying for them but I personally hate the idea of charging someone for an addon that - as this post points out - has plenty of bugs in it. These were fixed last week and if I'm paying cash for an addon I want that addon bug free and not causing a hassle and taking my time away when I could be doing a better job without an addon at all.
The expansion is set immediately after the events of Legion. Two continents have been added within the Great Sea between the Eastern Kingdoms and Kalimdor: Kul Tiras, one of the major human kingdoms, and Zandalar, the homeland of Azeroth's trolls. While the Alliance and Horde will initially travel to one continent respectively, both continents will be available to both factions at level 120.
In World of Warcraft®: Battle for Azeroth™, the seventh expansion to Blizzard Entertainment’s acclaimed massively multiplayer online role-playing game, the fall of the Burning Legion sets off a series of disastrous incidents that reignites the conflict at the heart of the Warcraft® saga. As a new age of warfare begins, Azeroth’s heroes must set out on a journey to recruit new allies, race to claim the world’s mightiest resources in order to turn the tides of war, and fight on several fronts to determine whether the Horde or Alliance will lead Azeroth into its uncertain future.
Just like player item levels, the game's professions have become pretty bloated over time. Blizzard has made some updates to the leveling process before but Battle for Azeroth features a skill squish that should smooth things out considerably. Instead of having to level hundreds of points before you can start crafting Battle for Azeroth items, each expansion will have its own separate skill tier. In other words, you can start crafting Battle for Azeroth content right away, while the gear and items from other expansions will each feature their own separate counters. Your first Battle for Azeroth item will put you at 1/150 on the counter for the new expansion, no more grinding needed.
“I think that there’s a lot of gray in the game and in our world, right,” asked Cobo. “And so I think that tapping into that and making things reflect the complexities of the relationships that we have between these key characters and then the player itself, and having the player be able to experience that from their perspective, is really what is one of the strong connecting hooks of World of Warcraft.”
Groups are constantly forming in the group finder to go battle the enemy faction. If you’re more of a lone wolf, you can still stalk around the world looking for enemy players. You’re bound to find some. World quests with Warmode on also spark some seriously interesting interactions, especially ones for neutral factions like the Champions of Azeroth.
What is World of Warcraft? It’s an online game where people from around the globe explore a mysterious world, filled with magic and incredible adventures. It’s a world where everyone can be a hero. Do you want more information? Then be sure to download the Dugi Guides by Dave Farrell, following the link at the bottom of the page. These books will help you master WoW in a very short time. This page will also help you understand a World of Warcraft. So what kind of game is this? World of Warcraft –it’s a global multiplayer role-playing online game. World of Warcraft, along with other games of the same genre, is usually referred to as MMORPG, i.e. global multiplayer role-playing online games.
This leaves players chasing an endless loop of trying to get higher level Azerite gear — which can only reliably be gained through raids and isn’t available in Mythic+ — but only the pieces with exactly the right traits will actually be an upgrade. It’s even possible that some items that should be huge upgrades are nullified by the loss of a specific trait that makes one ability do more damage than the others.
Even though the guide was developed with a hunter, the guide can be followed by any class. Except you have to do your class's quests which aren't a whole lot. I do have full intention to make my guide friendly with all classes in the future by listing all of their steps as well. There will be a toggle that allows you to show which class's steps you want to see in the guide. But this is coming later.
So tonight I took the plunge and thought hey let me buy a Zygor Guides subscription to see how it is. A guide backed by a subscriber base paying for a premium experience this has to be great right? I was wrong. I tested it by loading it up on the Honorboud Rep Guide. Cool it tells me to do World Quests and Island Expeditions. So far so good but hang on... What about the Wanted Quests? Those are by far the biggest boost to reputation. It did not mention them at all. So I thought that's fine it's probably because BFA is quite new. Loaded up a leveling guide on an alt. It was a complete mess. The guide was telling me to accept quests that A) would be horribly inefficient to level with and B) I already done. I also started noticing weird performance issues. Zygor was causing stuttering and FPS dips like crazy. So to close off I requested a refund and the person I spoke to did say I'll be getting one but we will see if that happens. Not getting my hopes up.
Thanks Whetdoggeh. But, this is not a guide you read. This one is an add-on, and it uses the map and points the direction you are to go. It also tells what gear is best for your spec, etc. That is for the leveling guide. I'm not sure about the other guides. There is a free trial of it, and I just want to know if it is legal to use, if I do decide to buy.
Picking up herbalism and mining is the best professions to have while leveling. Not only will you earn gold as you level, but you will also get extra XP. At level 20 you will get over 500 XP for picking up a ore or a herb while killing a mob only gives a little over 100 XP. Don’t go out of your way to pick herbs if you are trying to level quickly, but pick the ones that are on your way. Leveling from 110 to 120 can be done pretty quickly just by doing this. There are a few items that will help you if you decide to use professions while leveling:
Warlocks have received new spell effects; all the other classes received new effects in Legion. Male orcs are now able to toggle between the initial hunched posture and standing upright by using a barbershop, but the other races are not able to toggle between two postures. There are new druid forms for the allied races, i.e. a Zandalari troll forms are all dinosaur-based, while the Kul Tiran humans take forms made of wood and bone as their teachings come from the Drust people who populated the land before them rather than the Cenarion Circle.
These stat priorities help to get a rough idea of what gear to go for, but the most important thing to get as soon as possible is your stat weights. Stat weights help you zero in on which stat is the most effective at increasing your healing. However, healers have no grand simulator, as there are a lot more variables that can affect your overall performance than there are for DPS specs. In light of that, healers use fight analysis tools like WoWAnalyzer and the Teachings of the Red Crane spreadsheet that takes logs from WarcraftLogs and gives you accurate weights that would improve your output.
-Global Cooldown- Almost all spells are now on the global cooldown. This has slowed gameplay down quite a bit and you won't get to use the full potential of your spells cooldowns. For example, you cast a spell that increases your damage for 15 seconds, after the global cooldown and you're able to cast again, you now only have 13.5 seconds to make use of the remaining time. There are far too many spells on the global cooldown that shouldn't be.
Get exalted reputation with every faction you can. This relates to the previous two pretty directly. Gaining reputation with most of the factions of Kul Tiras and Zandalar will allow them to sell you high-level gear, while gaining reputation with the Champions of Azeroth faction will grant you levels for your Heart of Azeroth, the neck piece where all of your AP is stored.
Spoiler: A lot has changed. It can feel daunting to jump into a huge world of which you know very little, and World of Warcraft is gigantic. You will feel overwhelmed if you just rush in. As a returning player who used to write for the freakin’ World of Warcraft magazine (RIP), even I find it hard to figure out exactly where to get started adventuring if I haven’t played the game for a while.
Similar problems have risen in the leveling system, which automatically scales to the player’s level and equipment. For the most part, you’ll vaporize enemies more quickly as you gain power, but there are some weird dips. Many players complained they felt less powerful at level 119 than at level 110, a problem I experienced myself. And world PvP remains a strange and whacky world where level and class balance issues make wins and losses feel destined instead of earned.
Let’s start with the basics. At its core, World of Warcraft is a saga that centers on two warring factions: the aforementioned Horde and Alliance. They’ve been fighting each other since the days of MS-DOS, locked a never-ending war—save for those rare moments where they attempt to team up to counter a greater threat—that has taken them across continents, into space, and through time.
This is also the reason why when I read in WoW forums of people skipping guide sections, due to being too low level I'm not agree and start ranting about it: it'll be a mess syncronizing with the guide and I've seen many people complaining about missing quests or accusing the guide for being innacurate, but not realizing that was their fault since they're skipping and missing a lot of quest chain requirement. Of course this apply if you're following a guide, believe me, it's very frustrating when you remain stuck in a guide section due to the reasons I've mentioned, more than doing grey quests (but they allow to be perfectly in sync with the guide) and goiing here and there to get the pre-requisite quests.
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Blizzard tried something new with Battle for Azeroth, releasing the expansion worldwide at the same exact time around the world. That means that while the street date was technically Aug. 14, the game went live at 3 pm PT on Aug. 13 if you lived on the west coast. This is the first time The Americas have launched an expansion at the same time as the European servers. Players didn't have to watch Twitch streams of people who are in time zones ahead of them while waiting for their own launch times. Everyone could log in and start playing together simultaneously.
Currently, it is believed that the War Mode rewards will change depending on which faction is more heavily prevalent with War Mode activated. The Horde have typically had more participating in War Mode, so the reward has been increased for the Alliance to incentivize more participation in War Mode. These rewards could potentially be increased to both the Horde and Alliance to incentivize both factions to higher amounts of War Mode participation.
But compare that with BfA's lackluster prepatch. Last week, players' uber-powerful Artifact weapons, which they had spent the entire Legion expansion building up, abruptly burnt out with no in-game explanation, no storyline, no quest, no Dad jokes from Khadgar, just a line of text on the Artifact screen saying they had been sacrificed to help stop the destruction of the world--part of the ending quests for Legion.
Nightborne - "Isolated behind a protective barrier for 10,000 years, the elves of Suramar grew increasingly dependent upon the arcane magic of the Nightwell. To protect this font of power, the leaders of the Nightborne struck a bargain with the Burning Legion that plunged their kingdom into civil war. After fighting for freedom from their demonic masters, the Nightborne seek allies in the Horde to help them reclaim their place in the world."
You can try joining a Discord server themed around the class you’re playing, how you like to play World of Warcraft (achievement hunting, dungeon-running, player-versus-player combat, etc.), or your location, to name a few examples. World of Warcraft also has player communities built directly into the game. Find a community themed for newbies, or whatever else you want, and you’ll have a great resource to go to with questions. You might even make a few friends (or fellow adventurers).
These are a genuinely challenging and dynamic way to play. No two are alike, and the A.I. actually does give you some real opposition. Island expeditions are like dungeons, available in normal, heroic, and mythic difficulties. That means you can press into higher difficulties for more of a challenge. Of course, the PvP version pushes everything to the max.
DoTs: Assuming that the mob is going to live for certain periods of time, it is worth it to place DoTs up. If the mob lives for at least five seconds, cast Pain. If it lives at least seven seconds, cast VT. The ideal time to cast DoTs is when it would be replacing Flay, but you can substitute Blast if the mob will live longer. Make sure to cast Bolt on cd though!
Hopefully, you have a good idea how you want to begin your endgame experience in Battle for Azeroth. A whole new set of content will drop on September 4 when the Uldir raid opens up and the PvP season begins. That also marks the beginning of Mythic+ dungeons in BfA. Even after that happens, many of these tips and strategies for gearing up will still be the best sources of early gear for your new 120 characters.
Dark Iron dwarf - "Known for their fiery tempers and fierce determination, Dark Iron dwarves have a turbulent history with the other clans. A failed coup in Ironforge ignited the War of the Three Hammers, and many of the Dark Iron once fought in the service of Ragnaros the Firelord. Though one faction is pledged to Queen-Regent Moira Thaurissan, others refuse to stand alongside their kin. The Alliance seeks a united Dark Iron clan to harness the power of Azerite and aid their struggle against the Horde."
Stormheim is the zone you want to start it. For some reason Legion treasures are not worth any experience like they are in WoD...except in Stormheim. I haven't been able to find out any reason for this, and it's possible it may get fixed/nerfed at a later date. But for the time being you REALLY want to jump from treasure to treasure to augment your quest experience.
Allied races are variants of existing races. The Void Elves are a version of Night Elves, while the Highmount Tauren are, you guessed it, a version of the Tauren. Four allied races are already in the game before launch and two more, the Dark Iron Dwarves and Mag’har Orcs, were added after Battle for Azeroth launched. Each Allied Race has its own racial abilities. You can also unlock a heritage armor set by leveling any Allied Race to the level cap.
The best way to collect AP is through world quests, a system that allows players to complete menial tasks to earn moderate rewards. A finite amount of AP spawns on the map through these quests — generally at least 2,000 a day. I’ve likely done most of these quests close to 20 times in the course of preparing my various characters in the 45 days since the expansion launched. In some cases, I’ve replayed them as many as 50 times.
Zygor Guides is an in-game software strategy guide for World of Warcraft. Every guide comes complete with the Guide Viewer, which displays step by step instructions of what quests to accept, how to complete objectives, when to use items, and more. Our gorgeous waypoint arrow will point you exactly where to go at all times and the model viewer will display fully rendered 3D models of NPCs and objects mentioned in the guide.