Nightborne - "Isolated behind a protective barrier for 10,000 years, the elves of Suramar grew increasingly dependent upon the arcane magic of the Nightwell. To protect this font of power, the leaders of the Nightborne struck a bargain with the Burning Legion that plunged their kingdom into civil war. After fighting for freedom from their demonic masters, the Nightborne seek allies in the Horde to help them reclaim their place in the world."

EXPLORE TWO FABLED KINGDOMS – As a champion of the Horde, travel to Zandalar to persuade the trolls to lend their naval might to the war effort. As a defender of the Alliance, sail to the seafaring kingdom of Kul Tiras, home of Jaina Proudmoore, and rally its inhabitants to fight for your cause. Once you’ve successfully recruited one of these proud kingdoms to your faction, infiltrate the enemy’s newly claimed territory.

Special note: At 110 it's almost certainly worthwhile to go and immediately get your Heart of Azeroth and first piece of Azerite gear from the BfA opening quest. It doesn't take long and provides pretty high power levels. I'd then return to Legion quests until 111 or even 112, since the power of these items will increase your kill speed significantly over the scaled enemies of BfA content.
 Zandalari troll (8.1.5) - "The Zandalari are a proud people whose origins date back to the early days of Azeroth's history. Their fierce warriors ride dinosaurs into battle, and they possess one of the most formidable naval fleets in the known world. But enemy attacks on their borders—as well as unrest within the king's council—have threatened the kingdom's foundations. By returning stability to Zandalar, the heroes of the Horde can gain a powerful new ally.."
Do quests and complete the story of your first chosen area before returning to your capital to scrap all of the equipment items you acquired. You should be around Level 113 by the time you complete your first area. Before selecting your second zone, head to your faction hub ship to acquire your introductory quests to the mission table and your champions. Complete this introduction and then pick up the quest to establish your first foothold in enemy territory. 

Professions: This may seem strange for a leveling guide, but the first opportunity you get, pick up both the Mining and Herbalism gathering professions. Not only will this allow you to track many various quest objectives on your map, but you also get a fair amount of experience whenever you gather. I'd put it at around 10% of a quest turn-in per gather. Since most of your wasted time in WoW is travel time, stopping to gather ore or herbs can keep your exp/h rolling as long as you don't go too far out of your way. You should only gather if it's convenient, and on the way to an actual quest objective. Don't make gathering your priority.
Potions serve more utilitarian purposes, and it's up to you to decide whether to make use of them. The most common is the Swiftness Potion, which can provide you a handy boost in speed while going after annoying quest objectives indoors. These are generally MASSIVELY overpriced, because people know how useful they are. I opted not to spend the gold since Warriors are already fairly mobile, but slower classes may benefit greatly from these.
Elixirs serve the same purpose as Flasks, but the buff expires if you die. You'll only use these between 1-70, generally speaking, until you can start buying Flasks which persist through death. Try not to die, and carry extras just in case. If you can't find an Elixir with the stat you want, look under scrolls, since they count as battle or guardian buffs as well.
And... that was it. New NPCs offered a glimpse of some truly amazing armor and weapons, none of which are currently available to players (and datamining suggests it may be a while, if ever, before they are.) There were no new appearances for players to farm, no items or pets or toys or titles to obtain, no achievements to complete. There was no repeatable, truly farmable content.
War Mode: War Mode can be turned on at level 30 through your talent window, and will give you 10% bonus XP. You will, however, be attackable by players of the opposing faction, but changes have been made so that all players have a fair shot in a fight and even low-level players can kill much higher level players, and at least not get ganked and one shotted. Note: As of patch 8.1, you can get an additional call to arms bonus with war mode on if your faction is underepresented.
I now have a Patreon Page where you guys can support me while I work on Vanilla WoW leveling guides every day.  I appreciate all of you who support me on there, it means a lot to me right now.  Doing this full time is taxing on my financial situation.  My goal is to make the best Vanilla WoW leveling guides on the web and the donations keep me going at it healthfully.  There is also cool rewards you get in return for donating.  Thanks!

Let’s start with the basics. At its core, World of Warcraft is a saga that centers on two warring factions: the aforementioned Horde and Alliance. They’ve been fighting each other since the days of MS-DOS, locked a never-ending war—save for those rare moments where they attempt to team up to counter a greater threat—that has taken them across continents, into space, and through time.
If you’re jumping back in for Battle for Azeroth, we recommend checking out the big “what to do first” guide from Wowhead. You’re also going to want to brush up on specific advice for your class—both Icy Veins and Wowhead have incredibly detailed guides for all of the game’s combinations of classes and specializations. Make sure you go in and figure out all the new (or changed) talents you’ll be using, and start to memorize a typical combat rotation so you don’t die nearly as much in game’s latest incarnation.
 ":"  -  Any time a step ends in a ":" instead of a "." means that the next step is part of the current step you are on.  This generally means the next step should be done while working on the current step.  This means every "start working on" or "continue working on" will end in a ":".  But this is used with other occasions as well, so keep this in mind.

So tonight I took the plunge and thought hey let me buy a Zygor Guides subscription to see how it is. A guide backed by a subscriber base paying for a premium experience this has to be great right? I was wrong. I tested it by loading it up on the Honorboud Rep Guide. Cool it tells me to do World Quests and Island Expeditions. So far so good but hang on... What about the Wanted Quests? Those are by far the biggest boost to reputation. It did not mention them at all. So I thought that's fine it's probably because BFA is quite new. Loaded up a leveling guide on an alt. It was a complete mess. The guide was telling me to accept quests that A) would be horribly inefficient to level with and B) I already done. I also started noticing weird performance issues. Zygor was causing stuttering and FPS dips like crazy. So to close off I requested a refund and the person I spoke to did say I'll be getting one but we will see if that happens. Not getting my hopes up.

Hey! Just came back from the game, looking to play bfa but i had no idea what to do when i logged on. It was all a bit confusing and i know nothing about the current content. So after some frustration i bought zygor again (haven't used it since cata ..) and i do currently feel more comfortable. I'm following the guides from the 'suggested' tab in zygor but i'm just really unsure if what i'm doing is even relevant. I know the end of the expansion is coming so i'd hate to waste my time. OK i will list the things it's been telling me to do.

Welcome to PeakOfSerenity’s MIstweaver Monk Guide for Battle for Azeroth! This guide is meant to give a basic understanding of MIstweavers, with just enough information to get you started. For more in-depth information, follow the links listed in the “Further Reading” sections. Navigate between each section using the Table of Contents bar to the right of the main guide.
As you're leveling, I generally recommend you just follow the natural flow of the progression through each zone. They're laid out fairly reasonably. But don't be afraid to hop around, especially if you're near a quest objective. You shouldn't actually need ALL of the zones listed to reach 62. Pick the ones you like best. It's much more important to simply be as focused as possible and flow from one quest to the next.

Despite all of these problems and this laundry list of glaring systematic issues, the crowning achievement of Battle for Azeroth’s endgame is that it still remains enjoyable all due to those two pillars of raiding and dungeons. That won’t last forever. As the expansion goes on, and the grind necessary to progress becomes even more demanding and the time spent in content that simply isn’t fun increases, it will be harder and harder for raiding and Mythic+ to carry the expansion along.


Leveling from 58-80: Outland and Northrend Recommended leveling paths for level 60-80 players in WoW. Includes best zones in Outland and Northrend, as well as notable quests and rewards. Leveling from 80-90: Cataclysm and Mists of Pandaria Recommended leveling paths for level 80-90 players in WoW. Includes best zones in Cataclysm and Mists of Pandaria, as well as notable quests and rewards. Leveling from 100-110 in Legion How to level quickly in World of Warcraft Legion from 100 to 110. Includes heirlooms, assaults, useful items, and experience boosts. The Big Bag Guide This guide covers bags from drops, quests rewards, vendors, and professions. Additionally it also covers item type specific containers.
Love the addon, however I'm having a problem. Anytime I try to do specific actions (change my personal notes in guild window, use quest items [i.e.. using the shears from objective tracker to collect goat fur, or any other quest item used from objective tracker], etc.) I keep getting an error that the interface action was blocked by DugiUI. My only options are to cancel and not preform that function, or to disable and reload UI. Any suggestions? Thanks!

Most heirlooms only work in a limited level range in their default form and must be upgraded to work at higher levels. That costs gold, and you’ll need around 30,000 gold to outfit yourself with a fully upgraded set (counting only those that give you bonus experience). You may need to spend some time on a boosted character to acquire the gold you need to outfit another character with heirlooms, but it’s well worth the effort.
Level with a pet if you can because it will help keep you safe. If your pet is tanking all of the damage from the enemies you’re fighting, you won’t have to. The other reason is that pets are easier and cheaper to heal than you are. If you don’t have a pet, make sure you know how to use your defensive abilities. You can’t level quickly if you are dying all the time.
Even if you don’t have flying in WoD be sure to get the WoD handy notes. If you have flying simply fly and pick up all the treasures that you can and do bonus objectives. Not every single piece of treasure will be worth it though as some are hidden in caves or are just hard to get. So if you find yourself spending more than a few minutes finding a treasure, just skip it and move on, there is plenty of treasure to go around.
Since it's like a premium version and it's not modifying game files it gets by somehow. I personally hate Zygor's guides and always have, it's just personal honestly. I understand some people like his guides and have no problem paying for them but I personally hate the idea of charging someone for an addon that - as this post points out - has plenty of bugs in it. These were fixed last week and if I'm paying cash for an addon I want that addon bug free and not causing a hassle and taking my time away when I could be doing a better job without an addon at all.
What can you find in our WoW guide? We decided to approach the matter a little differently than usual and instead of preparing a comprehensive guide we focused on major features and key information, tips, and instructions, which may be useful during leveling up and raids. Therefore, instead of providing a detailed walkthrough, we've included answers to important questions, such as how to unlock a mount, how to reach new locations or, most importantly, which allied race you should choose at the beginning? In other words, in following chapters and section you can find everything that will be useful for a beginner player during his adventure with WoW's new expansion.
Valid pieces for Azerite empowerment are available for the chest, shoulder, and head slots of all classes. This equipment has multiple tiers of that can be unlocked, represented by a series of concentric wheels with icons representing individual powers; as individual powers are selected, they rotate into slots at the top of the interface, activating the selected benefit and locking out the others unless the player pays to reset their decision. Outer rings offer multiple choices, some based around the character's class and specification, others around the zone or circumstances in which the gear was acquired. The innermost circle offers no such options, instead being a boost to the level of the item itself, and thus providing a flat all-around benefit.
In World of Warcraft, each character has a unique set of skills and abilities that define their role. For example, magicians –are powerful spell casters, who use supernatural forces to attack the enemy from a distance, but in the melee – are extremely vulnerable. These features determine magicians’ strategy: to keep their distance, do the most damage and hope to kill monsters before they get to them.
I highly recommend actually staying in the 20-60 range zones until you ding 62. The reason for this is that despite getting a slight penalty in experience for being over-level, the advantage of having flight will more than offset this. That, and WOTLK and TBC zones are the slowest part of the leveling process. Minimizing your time there as much as possible is worthwhile.
Then 8.0 came along and turned everything on its head. Most of the techniques and shortcuts discovered, after 7.3.5 introduced scaling, were nerfed into oblivion. Many of the old techniques were confirmed by myself, first hand, to no longer work. I'm hoping that this thread can serve a similar purpose as the old thread, and gather as much data as possible on the fastest methods under the new system, and facilitate as many different perspectives and opinions on speed leveling with constructive discussion. I've just finished leveling to 110 under 8.1 with the exp curve.
Darkmoon Faire: The Darkmoon Faire comes around once a month and provides two ways of bonus XP. You can ride the carousel to get the “Whee!” buff (10% bonus XP for one hour). You can also get the Darkmoon Top Hat by playing a few games, which gives you 10% bonus XP but only works during the Darkmoon Faire. Both of these are generally not worth it for the most part, as you spend more time running to get the buff than you gain in XP when leveling.
You earn a large rested experience bonus when you log out in this rest areas. This gives you a massive 200-percent bonus to experience gain from most actions (though experience from quests isn’t included). The amount of rested experience you earn increases the longer you’re logged off, and your experience bar will be blue (instead of purple) while you have the bonus.
I am currently working full time on my Vanilla WoW leveling guides.  Soon there will be a 1-60 speed leveling guide for Alliance, along with in-game guide versions available for my members area.  As of right now, there is no members area, but if you would like to show support for my efforts into this project, you can simply donate to me via Patreon if you like (you will get some cool rewards in return).  Or you can donate directly with PayPal if you like.  All donations are highly appreciated and they will only motivate me more to continue making the best vanilla WoW leveling guides on the web.
You should try and quest efficiently - pulling several mobs if you can handle it, using your burst cooldowns while questing to kill everything faster. Many people would think that a 10-minute cooldown like Bloodlust is useless in open world, but you can do a "kill-15-mobs" quest in like 30 seconds if you pull a lot and use it. A free quest every 10 minutes is not that bad.
If you’re jumping back in for Battle for Azeroth, we recommend checking out the big “what to do first” guide from Wowhead. You’re also going to want to brush up on specific advice for your class—both Icy Veins and Wowhead have incredibly detailed guides for all of the game’s combinations of classes and specializations. Make sure you go in and figure out all the new (or changed) talents you’ll be using, and start to memorize a typical combat rotation so you don’t die nearly as much in game’s latest incarnation.
For Alliance it's Lok'Modan, Redridge, Darkshore, Felwood, Stranglethorn (both parts), Plaguelands. Somewhere between 3 - 3.5 of these get you to 60 in like a 16 hours /played, if you queue for dungeons at the same time. I recommend dropping everything at 45 and going to Darkshore-Felwood if you didn't do them yet - they are literally the fastest levelling zones in the game right now, maybe only trumped by Silverpine.

Warfronts are larger, 20-man challenges that take inspiration from the Warcraft strategy games. Players are deployed on the Warfront to collect resources, destroy enemy troops, construct buildings, and eventually launch an assault to take over the enemy base. These battles take 20 to 40 minutes to complete and, unlike Island Expeditions, don’t offer a PvP mode.
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These things happen during prepatches. There are always kinks to work out, and typically those kinks are offset by the items and experiences players receive during the prepatch events themselves. The vast list of bugfixes demonstrates just how doggedly Blizzard developers are playing whack-a-mole with in-game issues. But in the past few expansions, it's become a bit of a trade: Hang with us during the rough patch and we'll reward you with goodies and some seriously overpowered, fun gameplay, Blizzard seems to say.
War Mode: War Mode can be turned on at level 30 through your talent window, and will give you 10% bonus XP. You will, however, be attackable by players of the opposing faction, but changes have been made so that all players have a fair shot in a fight and even low-level players can kill much higher level players, and at least not get ganked and one shotted. Note: As of patch 8.1, you can get an additional call to arms bonus with war mode on if your faction is underepresented.
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