Nightborne - "Isolated behind a protective barrier for 10,000 years, the elves of Suramar grew increasingly dependent upon the arcane magic of the Nightwell. To protect this font of power, the leaders of the Nightborne struck a bargain with the Burning Legion that plunged their kingdom into civil war. After fighting for freedom from their demonic masters, the Nightborne seek allies in the Horde to help them reclaim their place in the world."
Set sail for the previously unmapped isles of Azeroth. Battle in groups of three as you race against cunning rival intruders—or enemy players—to collect the island’s resources. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the mysterious gates of an abandoned Gilnean castle, navigate a war between elementals and more.
A "stat squish" and "item squish" was implemented to lower the numbers used in the game, e.g. a legendary item previously with a level of 1000 reduced to 265. Unique class-specific buffs are added back, i.e. mages' Arcane Brilliance and priests' Mark of Fortitude. Titanforging—a random event that raises the initial item level of an item gained via drops or rewards—is still in the game; however, if the item is one of those affected by the Heart of Azeroth, then that item cannot be titanforged.
I've used WoW-Pro for years and in WoD, Legion and now BfA it's been awesome for just going on auto-pilot and working your way through a zone. It has 3 levels of depth you can set, so you can set it to just do 1) the main story, main points of interest and rare mobs and treasure that aren't far off the beaten path; 2) every quest with a more thorough dive into the side stuff; 3) absolutely everything.
If you’re a returning player, consider paying for a month’s worth of playing time—a mere $15—and using the game’s newer Class Trials to see if you still have that spark for higher-level play. While you can also go the “Starter Edition” route for a free, limited romp through Azeroth, you might need a little more than the newbie zones to help you decide whether you want to play through the game’s latest expansion.
I highly recommend actually staying in the 20-60 range zones until you ding 62. The reason for this is that despite getting a slight penalty in experience for being over-level, the advantage of having flight will more than offset this. That, and WOTLK and TBC zones are the slowest part of the leveling process. Minimizing your time there as much as possible is worthwhile.
Where is Thrall in Battle for Azeroth? Thrall, a legendary figure, an orc who saved his race and largely shaped today's Horde, returns in Battle for Azeroth. However, the question is: where is Thrall? This matter is not so obvious, because after abandoning the title of Warchief Commander of the Horde, Thrall has appeared rather rarely. He usually returned in the most important moments of Azeroth's history. So we answer your question - Where is Thrall and what is he doing in the current timing in World of Warcraft?
-Warfronts- I liked the idea of warfronts because it blends elements of Warcraft III with World of Warcraft, however, it's not a PvP battleground or instance, it's PvE so given time, it's a guaranteed win so many people are starting to AFK in the warfront. Beyond that, there is only one warfront to participate in right now. Also, when preparing for a warfront, Blizzard presents you with daily quests to help "aid" the warfront, however, your daily quest turn ins have no bases on the progression of warfront. The warfront will continue to advance at the same rate no matter if you do zero quests or everyone does all the quests.
And... that was it. New NPCs offered a glimpse of some truly amazing armor and weapons, none of which are currently available to players (and datamining suggests it may be a while, if ever, before they are.) There were no new appearances for players to farm, no items or pets or toys or titles to obtain, no achievements to complete. There was no repeatable, truly farmable content.
But compare that with BfA's lackluster prepatch. Last week, players' uber-powerful Artifact weapons, which they had spent the entire Legion expansion building up, abruptly burnt out with no in-game explanation, no storyline, no quest, no Dad jokes from Khadgar, just a line of text on the Artifact screen saying they had been sacrificed to help stop the destruction of the world--part of the ending quests for Legion.
Even if you don’t have flying in WoD be sure to get the WoD handy notes. If you have flying simply fly and pick up all the treasures that you can and do bonus objectives. Not every single piece of treasure will be worth it though as some are hidden in caves or are just hard to get. So if you find yourself spending more than a few minutes finding a treasure, just skip it and move on, there is plenty of treasure to go around.
If you love running old content for transmog items, you'll love the new legacy loot system. Whenever a player enters a dungeon or raid where they are 10 or more levels above the content, the dungeon or raid bosses drop an amount of loot equivalent to what would have dropped for a full group when the content was current. That means players could earn loot for five people in dungeons and loot for 20 people after soloing a raid. The legacy loot system also drops other gear types, like cloth dropping for a plate wearer. It's now much easier to get the transmog gear you want, and you can also collect gear for your alts on the same run.