If you’ve seen or heard people getting excited for World of Warcraft because it’s “getting back to its roots,” thanks to a renewed focus on the shared hatred between the game’s two major factions—Horde and Alliance—in its new Battle for Azeroth expansion, maybe you’re tempted to sign up and give the game a whirl. Or, if you haven’t played in years, perhaps you’re curious to see what’s changed.

Instead, go to Timeless Isle and take the portal to Gorgrond. From there, fly to your respective faction starting zone(Frostfire Ridge or SMV), go to your garrison, and do the quests to unlock your garrison(A short quest chain beginning down near the water where you'd otherwise start after the Dark Portal scenario). For now DO NOT collect any more treasures than absolutely needed to buy 2 experience potions! Treasures continue to be worth superior exp/h all the way to level 104!!! You don't want to begin collecting them until lvl 100 or later.
I personally wouldn't recommend Bloodmyst Isle. There's a ton of quests but a lot of those quests have absolutely horrible drop rates on their items. A lot of the quest mobs also have very slow and/or spread out spawns so if there's other people there you're gonna be waiting for respawns or spending a lot of time traveling between spawn areas quite a bit. Overall it's just an incredibly slow zone as far as EXP goes.
Blood Elves and Dwarves gain access to Heritage armor as part of 8.1, as well, without a prolonged quest line, though they’ll need to be exalted through Silvermoon and Ironforge, respectively, in order to receive it. A Warfront called The Battle for Darkshore focuses on the struggle between Night Elves and the Forsaken. During the Warfront, you’ll be able to transform your character with temporary abilities, and when your faction controls either the Darkshore or Arathi Highlands, you’ll gain access to world quests.
Both Zygor and Dugi guides are very in-depth in-game addons and they are very straightforward, yet extremely efficient to use with step-by-step instructions. The guides are being constantly updated to keep leveling and all the other guides at the most optimal rate, so you can use them for the latest Battle for Azeroth expansion! Zygor and Dugi guides are quite similar to each other, the only major difference being the GUI and a few features. Let’s have a closer look at the GUI differences.
Unlock all of the traits in your Azerite Armor. Each piece of Azerite Armor — which can be head pieces, chest pieces and shoulders — has three traits that you can unlocked with Azerite Power, or AP. AP is something that most types of endgame activities will give you in Battle for Azeroth, but some are more effective than others. In the first few weeks, you’ll want enough AP to unlock all of the traits on all of your armor, however much that may be.
Prepare the Horde for war by recruiting the ancient empire of Zandalar. In this troll-dominated territory, ancient evil waits to be unleashed on the world as you battle crazed blood-troll worshippers, gargantuan dinosaurs, and titan constructs. Discover Zuldazar, the oldest city in Azeroth; unveil the bleak swamps of Nazmir; and traverse the deadly deserts of Vol'dun.
If you love running old content for transmog items, you'll love the new legacy loot system. Whenever a player enters a dungeon or raid where they are 10 or more levels above the content, the dungeon or raid bosses drop an amount of loot equivalent to what would have dropped for a full group when the content was current. That means players could earn loot for five people in dungeons and loot for 20 people after soloing a raid. The legacy loot system also drops other gear types, like cloth dropping for a plate wearer. It's now much easier to get the transmog gear you want, and you can also collect gear for your alts on the same run.

Warlocks have received new spell effects; all the other classes received new effects in Legion. Male orcs are now able to toggle between the initial hunched posture and standing upright by using a barbershop, but the other races are not able to toggle between two postures.[5] There are new druid forms for the allied races, i.e. a Zandalari troll forms are all dinosaur-based, while the Kul Tiran humans take forms made of wood and bone as their teachings come from the Drust people who populated the land before them rather than the Cenarion Circle.
-New dungeons- About 3/4 are fairly decent, not too long not too short, but none of them are compelling, none make me say to my friends and guildies, "Hey, let's do this instance, I love the theme and encounters." They're dull but tolerable. The other 1/4 of the dungeons just aren't fun and you will groan when you get a mythic Keystone for the Underrot, the snake temple, or Waycrest Manor. Waycrest Manor is actually one of the better dungeons, however, with the new Infested affix, Waycrest Manor suffers from many game-breaking bugs that end in the entire instance being pulled due to doors not properly working as intended.
The term “role-playing game” also means that you play the role of a character that lives in a fantasy world. How deep you connect with the character – is up to you: some people come up with habits, manners, and the whole biography of their game counterparts. Diving into the virtual world can bring a lot of fun, but the choice is yours – perhaps such a game style simply doesn’t suit you. This role component is voluntary, but we provide some role-playing worlds for those, who prefer to play with a full immersion in the world.
If you already have a high level character or a friend willing to give you gold then you can purchase Heirloom items. These items are bound to account and are accessible through the Heirlooms tab using Shift+P. The benefits of these Heirloom items is that they scale with your level keeping your gear up to date without you having to worry about upgrades, and they provide a significant XP bonus.
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World of Warcraft: Battle for Azeroth is the seventh expansion pack for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following Legion. It was announced at BlizzCon on November 3, 2017. In contrast to previous expansions, which went live at midnight in each time zone, Battle for Azeroth had a simultaneous release for all regions, corresponding to midnight Central European Summer Time on August 14, 2018.[1][2][3]

For Horde, Vol’Dun the area captures the feel of Battle for Azeroth is both the hardest and continues than other areas in the game. It can get quite frustrating in this area so better to go it early when you can utilize your old gear. The next two areas are highly dependent on personal opinion – Nazmir is filled with mobs and Zaldalar is one of the easiest zones.

For Alliance it's Lok'Modan, Redridge, Darkshore, Felwood, Stranglethorn (both parts), Plaguelands. Somewhere between 3 - 3.5 of these get you to 60 in like a 16 hours /played, if you queue for dungeons at the same time. I recommend dropping everything at 45 and going to Darkshore-Felwood if you didn't do them yet - they are literally the fastest levelling zones in the game right now, maybe only trumped by Silverpine.


Welcome to the Ultimate, Unofficial Classic WoW Leveling Guide, with complete 1-60 routes for BOTH the Alliance and Horde. With this guide, you'll save days off of your leveling time, getting you to 60 in the fastest time possible! This guide is designed for new players and veterans alike, and you'll need it when faced with the difficulty of the original World of Warcraft. This guide contains both an outline of leveling by questing area and character level, as well as tips, tricks, secrets, and advanced techniques to speed up your leveling! If you want to quickly get into level 60 raids and dungeons, you'll need this guide! Why “World of Warcraft Classic”? Like many of you, I have fond memories of the original WoW and its Burning Crusade Expansion. I remember a time before instant gratification, achievements, and cross-realm group finder, where your reputation, skill as a player, and social connections mattered. When faced with the challenges of Azeroth, we all had to make friends and work together. With the return of classic WoW, we can all have that again: friendships that last beyond the game, instead of gear that is recycled with each content patch. Classic Wow is about quality over quantity. I have nearly 200 mounts on regular WoW, yet none feel as rewarding as my original level 60 mount. With this series of Guides, you can become that legend again or become a new legend, in the most important MMORPG of our time.

-Azerite Gear- This has been the worst experience for many players as it was advertised as offering the player many options for customizing their character but all players do is Google "Icy veins (Spec/Class) azerite ranks" and select the best one. This is expected and really only gives players the illusion of choice as they're always going to pick the best one. This could have been done far better by not offering necessarily just damage increases in traits but offering some of the Legion Legendary item effects in Azerite slots. You know, certain Azerite traits would be better for PvP, some for raiding, some for 5 mans, some for soloing old content, etc. The other problem with Azerite gear is that it's locked based on you grinding an endless amount of Azerite for your neck piece (basically the stuff that increases the level of your neck piece). So when you get an item that should be an upgrade, it really isn't because you don't have all the traits unlocked. This complaint about how horrible this system is could go on forever, but I'll just leave it at that, horrible.
Update: The reason for less experience from gathering is due to how Blizzard revamped professions and broke them down by expansion. In order to get full exp from gathering you'll simply need to find a profession trainer for the relevant expansion. (WoD you just mine or herb the first one ypu come across and the game gives you a scroll for learning WoD gathering).
If you’ve seen or heard people getting excited for World of Warcraft because it’s “getting back to its roots,” thanks to a renewed focus on the shared hatred between the game’s two major factions—Horde and Alliance—in its new Battle for Azeroth expansion, maybe you’re tempted to sign up and give the game a whirl. Or, if you haven’t played in years, perhaps you’re curious to see what’s changed.

But the system offers a painful and mindless grind. At worst, it feels like a cheap and artificial wall blocking you from playing your character to its full potential. Levels of your heart come fast at first, but the costs become prohibitive when you get up into level 20 or so. This wouldn’t be an issue if the most powerful Azerite gear didn’t require reaching level 22 to unlock even 75 percent of their full damage, leaving players left out of features from gear they’ve already collected. This means more grinding.


If you just care about unlocking the ability to fly in the new expansion, and you should, the site’s Pathfinder tool is a must-bookmark. Its Character Planner is also incredibly useful for getting a sense of what you could (or should) do next, based on your recent activity, the gear you’re wearing (and would like to upgrade), achivements you’re close to unlocking, et cetera. If you want a simpler guide, the site also has a great list of all the activities you should be doing each day and week in Battle for Azeroth.

-Bugs- There aren't too many glaring bugs anymore, but you will certainly encounter some. The pathetic thing is that many of the bugs you'll encounter were reported repeatedly during Alpha/Beta and still weren't fixed. Some bugs were discovered after release and players were able to abuse game mechanics without repercussion unless they were one of the more serious offenders. This gave some players a significant advantage over others because they used exploits and at the start of an expansion, that is the time when it's most impactful.
With the excitement of becoming Level 120 come a lot of new activities to do. However, it is particularly important to note that you should continue to complete the story mode quests. You will undoubtedly achieve Level 120 before completing your third zone, so be sure to head back and finish the story quests as they are important to unlocking game content as well as pushing your reputation levels even higher. Each zone comes with a lot of side quests that can be ignored at first as you push your item level up, complete emissaries, and do dungeons, but when you have some time, be sure to wrap up all of the quest lines in each zone to maximize your reputation potential. Reputation is the gateway to all things in Battle for Azeroth, so quest away! Be sure to use our Quest Completion Checker tool here at Icy Veins to see if there are any missed quests in any of the zones for you to go back and complete!
Where is Thrall in Battle for Azeroth? Thrall, a legendary figure, an orc who saved his race and largely shaped today's Horde, returns in Battle for Azeroth. However, the question is: where is Thrall? This matter is not so obvious, because after abandoning the title of Warchief Commander of the Horde, Thrall has appeared rather rarely. He usually returned in the most important moments of Azeroth's history. So we answer your question - Where is Thrall and what is he doing in the current timing in World of Warcraft?
The prepatch is just a patch, at the end of the day. The expansion is yet to come. But this significant stumble causes me to pause and contemplate what we're getting when BfA hits. Will AI-infused Islands and massive PvE Warfronts represent enough new gameplay? Or will the new zones just feel like an in-game content patch (Argus, say, for Legion players) on steroids?
To give you some perspective I leveled both a LF Ret Paladin and BE Rogue (so one started from level 20 and the other from level 1). I focused on getting the achievements I was missing for the Loremaster, so not the most efficient route by any means. I was using full enchanted heirlooms (minus the ring) and the WoW-Pro addon though, as well as having War Mode turned on all the way.
I made some route changes to the Horde levels 43-44 sections.  I have swapped 44 Dustwallow Marsh with 44 Desolace (the entire sections). This allowed me to do Deadmire (at lvl 43 instead of 38) and then go stop at TB to turn in Deadmire + The Black Shield at the same time, then fly quickly to do the Desolace stuff.  Doing 44 Desolace is now mandatory because I think its faster with the new routes. This will also make the level 53 grind much shorter.  I think these were great changes.
Battle for Azeroth’s War Mode puts you into PvP mode and grants you 10 percent extra experience. But since the two factions will mostly level in separate zones entirely, you should almost definitely have this on when you’re leveling. That said, if you start getting killed by random PvP players consistently, stop using it. Although 10 percent is nice, it’s not worth dying every few minutes for.
Essence Font should only be used to get the HoT effect out in order to quickly burst single targets through the double Gust of Mist hits. Cancelling a cast of it when your party has the HoT effect rolling on all of them will allow you to use Mastery-proccing spells faster for burst healing on any target that needs it. However, continuing the channel can be the right call in specific situations, normally when you need group healing while you yourself are moving. It depends on the situation at hand.
EXPLORE TWO FABLED KINGDOMS – As a champion of the Horde, travel to Zandalar to persuade the trolls to lend their naval might to the war effort. As a defender of the Alliance, sail to the seafaring kingdom of Kul Tiras, home of Jaina Proudmoore, and rally its inhabitants to fight for your cause. Once you’ve successfully recruited one of these proud kingdoms to your faction, infiltrate the enemy’s newly claimed territory.
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